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词条 After Burner
释义

  1. Gameplay

  2. Reception

  3. Legacy

     Sequels and related games  Ports to other game systems  Appearances in other games  Appearances in other media 

  4. References

  5. External links

{{about|the video game|other uses|Afterburner (disambiguation)}}{{Expand Japanese|アフターバーナー (ゲーム)|topic=vg|date=September 2015}}{{Infobox video game
|title=After Burner
|image=AfterBurner JParcadeflyer.png
|caption=Japanese arcade flyer of After Burner.
|developer=Sega AM2
|publisher=Sega
|designer=Yu Suzuki
|programmer=
|artist=
|composer=Hiroshi Kawaguchi
Jeroen Tel (Commodore 64 US version)
Adam Gilmore (Commodore 64 EU version)
|engine=
|platforms=Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, Nintendo Famicom/Entertainment System, PC Engine, Sega 32X, Master System, ZX Spectrum
|release=Arcade{{vgrelease|JP|July, 1987}}Master System{{vgrelease|JP|December 12, 1987}}{{vgrelease|NA|1988}}Famicom{{vgrelease|JP|March 30, 1989}}Sharp X68000{{vgrelease|JP|April 26, 1989}}FM Towns{{vgrelease|JP|1989}}Sega 32X{{vgrelease|JP|January 13, 1995}}{{vgrelease|NA|1995}}{{vgrelease|EU|1995}}
|genre=Combat flight simulator
Shoot 'em up
|modes=Single-player
|cabinet=Upright, sit-down cockpit
|arcade system=Sega X Board
|cpu=
|sound=
|display=Raster
}}{{nihongo|After Burner|アフターバーナー|Afutā Bānā}} is a 1987 combat flight simulator arcade game designed by Yu Suzuki for Sega AM2.[1] The player flies an F-14 (with moving seat, in some installations) using a specialized joystick. The game spawned several sequels.

Gameplay

The game allows the player to control a F-14 Tomcat jet airplane. Your mission is to destroy enemy jets over 18 stages. At the start of the game, the player takes off from an aircraft carrier called the SEGA Enterprise, which shares a similar name to the one used in the 1986 film Top Gun (also a direct reference to the company's name at the time, SEGA Enterprises, LTD.).

In the arcade version, the jet employs a machine gun and a limited number of heat-seeking missiles (in the Master System version you have unlimited missiles). These weapons are replenished by another aircraft, after beating a few stages. The aircraft, cannon and missile buttons are all controlled from an integrated flight stick.

The game itself was released in two variations: a standard upright cabinet and a rotating cockpit version. In the cockpit version, the seat rotated horizontally, and the cockpit rotated vertically.[2] It featured two speakers at head-level for stereo sound,[1] and had a seatbelt to hold the player when the cockpit rotated. Both cabinets contained a grey monitor frame with flashing lights at the top that indicated an enemy's "lock" on your craft.

Reception

Computer Gaming World reviewed After Burner on the Master System citing aircraft depicted in "remarkable detail", "spectacular" scenery, and excellent explosions.[3] A later review for the PC was much more critical, giving the game one star out of five and stating that it was inferior to the arcade version.[4]

Music from the soundtrack to the arcade version was included on the Your Sinclair cover tape.[5]

Legacy

Sequels and related games

{{see also|After Burner II}}

After Burner was followed by After Burner II, which was released in the same year. Some consider[6] this game to be more of a revision of its predecessor, rather than an entirely new game, a practice later repeated by Sega for Galaxy Force and Galaxy Force 2.

Although the After Burner brand was long dormant, Sega created a number of aerial combat games centered on the F-14 Tomcat with many similar features, which are frequently regarded as part of the series.[7][8] These include Air Battle and its sequel Strike Fighter (later rebranded After Burner III in its home release). Later games associated with the series include Sky Target (which retained similar gameplay and presentation to the original, but with the addition of 3D graphics) and Sega Strike Fighter (an arcade flight combat game which featured free-roaming movement, boasting similar music but with an F/A-18 Hornet as the main plane).[9]

In 2006, Sega released a new sequel on Sega Lindbergh hardware, After Burner Climax, the first arcade game to bear the brand since After Burner II.

Ports to other game systems

The game was ported to numerous consoles and computer systems such as the Amiga, DOS based PCs, Amstrad CPC, Atari ST, Sharp X68000, FM Towns, Commodore 64, Master System, PC Engine, Sega Saturn, PC, MSX, ZX Spectrum. A port of After Burner to the 32X was done by Rutubo Games, and was known as After Burner Complete in Japan and Europe.[10] An unlicensed NES port of the game developed by Tengen also exists, which was reworked by Sunsoft for their Japanese-exclusive port to the same console. A port of After Burner to the Game Boy Advance was included in an arcade 4 pack named Sega Arcade Gallery.

After Burner Climax was later ported to Xbox Live Arcade and PSN. It was followed by the spinoff Black Falcon for the PSP in 2007. After Burner Climax was de-listed in December 2014, leaving the game no longer available for purchase.

Reviewing the 32X version, GamePro commented that the graphics, sound, and gameplay are all great, but that the only difference between it and the Genesis version of After Burner II are some minor graphical and audio enhancements, making it only worthwhile to gamers who have never played an After Burner game before.[11]

the c64 version had 2 versions: a European version by U.s. Gold, and a US version by activision and weebee games, since Activision was unimpressed with the European Release.

Appearances in other games

"After Burner" is a stage hazard in the final stage of MadWorld, shown as a replica jet spewing flames that immediately incinerate any enemy thrown into them.

The plane from After Burner makes a cameo in Fighters Megamix, accessed with a cheat code.[12]

The music from After Burner appears in a remix in Chapter 8, entitled "Route 666", of Bayonetta (2009, developed by PlatinumGames and published by Sega).[13] This remix is reused in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate on the Bayonetta stage, Umbra Clock Tower.

A level based on After Burner appears in the 2012 racing game, Sonic & All-Stars Racing Transformed. The F-14 Tomcat also appears as the air vehicle for the unlockable character, AGES.[14]

The song of After Burner II appears in the 2010 rhythm game, Project DIVA Arcade as a playable level sung by the character MEIKO.

Appearances in other media

The arcade game appears in the 1990 HBO movie "By Dawns Early Light" in the flight ready room of the B-52 bomber pilots, the lead character can be seen playing the game (his Tomcat is crashing). The arcade version appears in the 1991 movie, Suburban Commando, starring Hulk Hogan (as Shep Ramsey), who plays the game in an arcade scene, however he and a child who were playing it, were acting like it was a space shooter game instead. The deluxe cabinet also appears in Judgment Day, being played by John Connor as the T-1000 searches for him at the Galleria.

References

1. ^{{cite web |url=http://www.arcade-museum.com/game_detail.php?game_id=6821 |title=After Burner |publisher=The International Arcade Museum |accessdate=4 Oct 2013}}
2. ^{{cite web|url=http://www.klov.com/A/After_Burner.html|title=KLOV entry for After Burner|accessdate=2009-04-23}}
3. ^{{cite news | title=Video Gaming World | work=Computer Gaming World | date=August 1988 |author1=Katz, Arnie |author2=Kunkel, Bill |author3=Worley, Joyce | pages=44}}
4. ^{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1992&pub=2&id=95 | title=The Modern Games: 1950 - 2000 | work=Computer Gaming World | date=June 1992 | accessdate=24 November 2013 | author=Brooks, M. Evan | pages=120}}
5. ^Ysrnry.co.uk {{webarchive|url=https://web.archive.org/web/20141005003807/http://www.ysrnry.co.uk/ys36.htm |date=2014-10-05 }}
6. ^{{cite web|url=http://www.system16.com/hardware.php?id=698 |title=System 16 tech information |accessdate=2009-04-23 |deadurl=yes |archiveurl=https://web.archive.org/web/20160616180622/http://system16.com/hardware.php?id=698 |archivedate=2016-06-16 }}
7. ^Arcade-history.com
8. ^System16.com
9. ^{{cite web|url=http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=5566&image=2|title=Arcade Flyer for Sega Strike Fighter|accessdate=2012-04-17}}
10. ^{{cite web|url=http://www.vgrebirth.org/games/game.asp?id=721&redirect=%2Fgames%2Fsearch%2Easp%3Fdevelopers%3D1437|title=VGRebirth entry for After Burner Complete|accessdate=2008-06-06|deadurl=yes |archiveurl=https://web.archive.org/web/20110726212247/http://www.vgrebirth.org/games/game.asp?id=721&redirect=%2Fgames%2Fsearch.asp%3Fdevelopers%3D1437 |archivedate=2011-07-26|df=}}
11. ^{{cite magazine|title=ProReview: Afterburner|magazine=GamePro|issue=78|publisher=IDG|date=March 1995|page=60}}
12. ^{{cite magazine |first=Rich|last=Leadbetter|title=The MegaMix Continues! |magazine=Sega Saturn Magazine|issue=17|publisher=Emap International Limited |date=March 1997|page=55}}
13. ^{{cite web |url=http://www.gamesradar.com/f/30-hidden-references-in-bayonetta/a-2010011493658559064 |title=30 'hidden' references in Bayonetta|last=Reparaz|first=Mikel |date=January 14, 2010 |work=GamesRadar UK|accessdate=November 8, 2010}}
14. ^Tssznews.com

External links

  • {{moby game|id=/after-burner}}
  • {{KLOV game|id=6821}}
  • Contemporary reviews at Solvalou.com
  • {{WoS game|id=0000103}}
  • After Burner series screenshots and statistics
  • After Burner Station
  • Retrospective of the series at Hardcore Gaming 101
{{After Burner series|state=expanded}}{{Franchises owned by Sega Sammy Holdings}}{{Yu Suzuki}}

30 : 1987 video games|Amiga games|Amstrad CPC games|Arcade games|Atari ST games|Commodore 64 games|DOS games|Flight simulation video games|FM Towns games|Mobile games|MSX games|Nintendo Entertainment System games|PlayStation 2 games|Rail shooters|Sega 32X games|Sega-AM2 games|Master System games|Sega Saturn games|Sharp X68000 games|Tengen (company) games|Tiger handheld games|TurboGrafx-16 games|ZX Spectrum games|Sega arcade games|Sega Games franchises|Unauthorized video games|Video games developed in Japan|Video games scored by Hiroshi Kawaguchi|Video games scored by Jeroen Tel|Video games designed by Yu Suzuki

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