词条 | Akira Ueda | |||||||||||||||||||||||||||||||||||||||||
释义 |
CareerUeda was born in 1970 in Tokyo, Japan.[1] He moved to Urayasu, Chiba at the age of 10. As a teenager, he took a part-time job at Tokyo Disney Resort, where he worked until 1988, when he attended Tokyo Design Academy. He was hired by Square in 1990.[1][2] At Square, Ueda worked mostly as a background and map designer, most prominently on Super Mario RPG.[3] In 1995, he joined co-worker Kenichi Nishi and others in the establishment of the independent developer Love-de-Lic, where Ueda carried over his responsibilities from Square in the design of the company's first two releases.[1] In 1999, Ueda left Love-de-Lic and joined Grasshopper Manufacture. He continued to design backgrounds and maps, but his debut as a director came with the two Shining Soul games released for the Game Boy Advance. He was also directed and acted as the main designer for Contact on the Nintendo DS.[3][4] Ueda left Grasshopper Manufacture in 2005 and founded Audio, Inc. the following January.[1] The company currently consists of Ueda and 8 other individuals.[5] So far, the company has made several Japan-exclusive releases on the DS, including its most recent game, Ima ni Tsunagaru Mirai.[1][6] Works
References1. ^1 2 3 4 5 {{cite web | author=Ueda, Akira | title=History | url=http://www.audiogames.jp/history.html | publisher=Audio Games | accessdate=2008-11-01}} 2. ^{{cite web | author=Mafia, Kajita | date=November 7, 2009 | script-title=ja:郷愁を誘う独特の雰囲気が魅力的な「サクラノート ~いまにつながるみらい~」開発者インタビュー |trans-title=Charming and unique atmosphere of nostalgia, "Sakura Note: Ima ni Tsunagaru Mirai" Developer Interview | url=http://www.4gamer.net/games/097/G009746/20091106055/ | publisher=4Gamer.net | language=Japanese | accessdate=2011-04-10}} 3. ^1 {{cite web | author=Robinson, Andy | date=May 22, 2006 | title=Suda 51: Contact established | url=http://www.computerandvideogames.com/140354/interviews/suda-51-contact-established/ | publisher=Computer and Video Games | accessdate=2011-04-10}} 4. ^{{cite web | author=Sheffield, Brandon | date=June 1, 2006 | title=Killer Contact: A Chat with Grasshopper Manufacture's Suda51 | url=http://gamasutra.com/features/20060601/sheffield_01.shtml | publisher=Gamasutra| accessdate=2008-11-01| archiveurl= https://web.archive.org/web/20081011062737/http://gamasutra.com/features/20060601/sheffield_01.shtml| archivedate= 11 October 2008 | deadurl= no}} 5. ^{{cite web | author=Ueda, Akira | title=Company | url=http://www.audiogames.jp/company.html| publisher=Audio Games | accessdate=2008-11-07}} 6. ^{{cite web | author=Spencer | date=September 3, 2009 | title=Sakura Note Team Talks Localization | url=http://www.siliconera.com/2009/09/03/sakura-note-team-talks-localization/ | publisher=Siliconera| accessdate=2009-09-03}} External links
6 : 1970 births|Living people|People from Tokyo|Japanese video game designers|Square Enix people|Video game composers |
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