词条 | Alan Miranda |
释义 |
Alan Miranda is an American computer game designer. CareerAlan Miranda is a previous BioWare employee, who had worked on Dungeons & Dragons titles like Neverwinter Nights and Throne of Bhaal.[1] In 2003, he left BioWare to form his own company, Ossian Studios, with his wife Elizabeth Starr.[2] Miranda approached BioWare joint CEO Greg Zeschuk in 2005 to discuss the possibility of Ossian developing a "premium module" for Neverwinter Nights.[3] Premium modules were adventures created for Neverwinter Nights by BioWare and other companies.[4] BioWare had been given autonomy on the premium module process from the game's publisher, Atari, and Zeschuk approved Miranda's proposal.[2] Miranda's initial draft of the project was a pirate-themed adventure in the Sword Coast, which happened to be the same idea that BioWare itself was creating a premium module for, Pirates of the Sword Coast. Miranda revised the concept and chose the Western Heartlands as the setting.[5] Ossian estimated that a module on par with other large games like Kingmaker would take four to five months. Pre-production on Darkness over Daggerford began in April 2005 and took a month and a half. Ossian went through five designers in this stage, none of whom worked out. Choosing a designer required much of the time allocated for pre-production, and to compensate Ossian developers immediately began creating the game, fleshing out details as they went.[6] In May 2006, Atari cancelled the premium module program, with no warning to developers of the current projects.[7] Miranda and his team decided to finish the game anyway,[8] and in August 2006 it was released free of charge on IGN's Neverwinter Nights Vault.[9] References1. ^{{cite web|url=http://nwvault.ign.com/View.php?view=Interviews.Detail&id=252|title=Cancelled Premium Module Interview -Alan Miranda (Darkness over Daggerford)|date=2006-08-17|publisher=NW Vault (IGN)|accessdate=2009-03-22| archiveurl= https://web.archive.org/web/20090208133536/http://nwvault.ign.com/View.php?view=Interviews.Detail&id=252| archivedate= 8 February 2009 | deadurl= no}} {{D&D topics}}{{authority control}}{{DEFAULTSORT:Miranda, Alan}}2. ^1 {{cite web|url=http://www.warcry.com/articles/view/interviews/3805-NWN2-Mysteries-of-Westgate-Interview-with-Alan-Miranda|title=NWN2: Mysteries of Westgate Interview with Alan Miranda|last=Ford|first=Suzie|date=2008-04-14|publisher=Warcry|accessdate=2009-03-22| archiveurl= https://web.archive.org/web/20090304071552/http://www.warcry.com/articles/view/interviews/3805-NWN2-Mysteries-of-Westgate-Interview-with-Alan-Miranda| archivedate= 4 March 2009 | deadurl= no}} 3. ^{{cite web|url=http://rpgvault.ign.com/articles/738/738807p1.html|title=Darkness over Daggerford Wrap Report|date=2006-10-13|publisher=RPG Vault (IGN)|accessdate=2009-03-22|archive-url=https://web.archive.org/web/20090622172915/http://rpgvault.ign.com/articles/738/738807p1.html|archive-date=2009-06-22|dead-url=yes|df=}} 4. ^{{cite web|url=http://nwn.bioware.com/premium/ |title=Premium Neverwinter Nights Modules |publisher=BioWare |accessdate=2009-03-22 |archiveurl=https://web.archive.org/web/20090312060057/http://nwn.bioware.com/premium/ |archivedate=12 March 2009 |deadurl=yes |df= }} 5. ^{{cite web|url=http://nwvault.ign.com/View.php?view=Interviews.Detail&id=256|title=Cancelled Premium Module Team Interview - (Darkness over Daggerford)|date=2006-08-26|publisher=NW Vault (IGN)|accessdate=2009-03-22}} 6. ^{{cite web|url=http://rpgvault.ign.com/articles/738/738807p2.html|title=Darkness over Daggerford Wrap Report (page 2)|date=2006-10-13|publisher=RPG Vault (IGN)|accessdate=2009-03-22|archive-url=https://web.archive.org/web/20080304063847/http://rpgvault.ign.com/articles/738/738807p2.html|archive-date=2008-03-04|dead-url=yes|df=}} 7. ^{{cite web|url=http://www.sorcerers.net/Main/Articles/darkness_over_daggerford_interview2.php|title=Darkness over Daggerford Interview (page 2)|author=Taluntain, Chevalier|date=2006-10-26|publisher=Sorcerer's Place|accessdate=2009-03-22| archiveurl= https://web.archive.org/web/20090208192849/http://www.sorcerers.net/Main/Articles/darkness_over_daggerford_interview2.php| archivedate= 8 February 2009 | deadurl= no}} 8. ^{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=12870|title=Road To The IGF: Darkness Over Daggerford's Alan Miranda|last=Wallis|first=Alistair|date=2007-02-23|publisher=Gamasutra|accessdate=2009-03-22| archiveurl= https://web.archive.org/web/20090209024938/http://www.gamasutra.com/php-bin/news_index.php?story=12870| archivedate= 9 February 2009 | deadurl= no}} 9. ^{{cite web|url=http://nwvault.ign.com/View.php?view=modules.Detail&id=5122|title=Darkness over Daggerford|date=2006-08-15|publisher=NW Vault (IGN)|accessdate=2009-03-22| archiveurl= https://web.archive.org/web/20090221074800/http://nwvault.ign.com/View.php?view=Modules.Detail&id=5122| archivedate= 21 February 2009 | deadurl= no}} 5 : American video game designers|Dungeons & Dragons video game designers|Living people|Video game designers|Year of birth missing (living people) |
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