请输入您要查询的百科知识:

 

词条 Beyond the Tesseract
释义

  1. Original Release Notes [3]

  2. References

  3. External links

{{multiple issues|{{notability|date=December 2018}}{{More citations needed|date=August 2011}}
}}{{Infobox video game
|title=
|image=
|caption=
|developer=
|publisher=
|designer= David Lo
|series=
|engine=
|released= 1983[1][2]
|genre= Text adventure
|modes= Single-player
|platforms= TRS-80, MS-DOS, Atari ST
|cabinet=
|arcade system=
|cpu=
|sound=
|display=
|width=
}}Beyond the Tesseract is a text based adventure game developed in 1983 by Canadian author David Lo for the TRS-80. The game was notable{{according to whom?|date=December 2018}} for its unique take on the genre and approach to mathematical entities and abstract concepts.[1]

In one section the player must navigate a text adventure game, inside the text adventure game. In another the player, while asleep, derives a proof using physical representations of various symbolic logic components.[1]

The game is intentionally vague using a VERB NOUN gameplay mechanic with a vocabulary of just 200.[5]

In 1988 the game was ported to Atari ST, MS-DOS and Solaris environments and, in 2003, to interactive fiction standard of machine-independent Z-code.

Original Release Notes [3]

Scenario:

You have reached the final part of your mission. You have

gained access to the complex, and all but the last procedure has

been performed. Now comes a time of waiting, in which you must

search for the hidden 12-word message that will aid you at the

final step. But what choice will you make when that time comes?

The scenario for the adventure is meant to be vague. Once the

adventure has been completed, the scenario will hopefully become

clear.

Instructions:

This adventure recognizes the standard commands for moving

(N,E,S,W), taking inventory (I), maninpulating objects (GET,

DROP, LOOK), and saving games (SAVE, LOAD), as well as many

others. Use 2-word 'verb noun' commands, such as 'use stack' or

'get all'. Only the first four letters of each word are

significant. The adventure recognizes about 200 words, so if

one word doesn't work, try another.

Notes:

The "stack" is an acroynym for Space Time Activated Continuum

Key. You will find this object very useful. Try the command

"use stack".

This adventure is abstract and a bit on the technical side.

Basic knowledge of the names of interesting mathematical objects

would be a definite asset in solving the puzzles. However,

detailed knowledge of the technical background is not necessary,

although it will make the adventure more enjoyable and reduce

the amount of comments of the form "Was that supposed to be funny

or what? I don't get it."

There is no carry limit, no death traps, and over 200 words in

the program's vocabulary, so you can hopefully concentrate on

solving the adventure instead of solving the program. The map

of the adventure can be draw on a grid. All it takes is a

little experimenting to put all the subsets of locations

together "logically".

History:

The idea of a mathematically abstract adventure came about

during the summer of 1983, when I was reading the book "Godel,

Escher, Bach: An Eternal Golden Braid". I had just read an

article on writing adventures, and I thought about doing my own

article on adventure writing. I did start on the article, and

one of the examples of how varied puzzles can be is a

mathematical adventure where the player has to "use a

probability function to cross a field of improbability to get to

a vortex." Sadly the article was never finished, although

remnants of it can be found in the ADV.DOC file. I started

thinking more and more about a mathematically abstract

adventure, and Tesseract was born!

The very first adventure that I wrote was in 1982, titled "Hall

of the Mountain King" (find the Crystal of Light). Tesseract

Version 1.0 was the second of the three TRS-80 BASIC adventures

that I wrote in a two-month adventure-frenzy during the summer

of 1983. The first was "Project Triad" (defuse the bomb on the

space station), and the third was "Codename Intrepid" (deliver a

package to another agent).

References

1. ^{{cite web|url=http://www.mobygames.com/game/beyond-the-tesseract|title=Beyond the Tesseract - Moby Games|publisher=MobyGames.com|date=2008-10-31}}
2. ^{{cite web|url=http://www.wurb.com/if/game/211|title=Beyond the Tesseract|publisher=Wurb.com|date=2008-10-31}}
3. ^{{cite web|last=Lo|first=Dave|title=Dave Lo's Hobbies|url=http://www.davelo.net/play.shtml}}

External links

  • Various versions of the game are available for free legal download

7 : 1980s interactive fiction|1983 video games|Atari ST games|DOS games|TRS-80 games|Video games about video games|Video games developed in Canada

随便看

 

开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。

 

Copyright © 2023 OENC.NET All Rights Reserved
京ICP备2021023879号 更新时间:2024/11/10 12:51:55