词条 | Hiroshi Minagawa | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
释义 |
| image = Hiroshi Minagawa.png | native_name = 皆川 裕史 | native_name_lang = ja | birth_date = {{birth year and age|1970}} | birth_place = | nationality = Japanese | other_names = Nigoro | occupation = Video game artist, designer and director }}{{nihongo|Hiroshi Minagawa|皆川 裕史|Minagawa Hiroshi|born 1970}}, also known by the nickname Nigoro, is a Japanese video game artist, designer and director.[1] CareerMinagawa had worked at Quest Corporation alongside his colleagues Yasumi Matsuno and Akihiko Yoshida before they all decided to switch to Square in 1995. He continued collaborating with his coworkers as the art director of Final Fantasy Tactics and Vagrant Story.[1][2] For the Final Fantasy XII project, he was originally the graphics and real-time visual director.[3] However, when the original director Matsuno left the company due to an illness, Minagawa was put in charge of directing the game in cooperation with Hiroyuki Ito.[4] He felt that the pressure of working on a Final Fantasy installment helped him and influenced his decisions. Minagawa most enjoyed the period in which the team continued to come up with new ideas, but he ultimately had to decide to abandon many features in order to finish the game.[5] Following the remake of Final Fantasy Tactics, a decision was made to remake Quest's Let Us Cling Together. Minagawa directed the game and took on the laborious task of assembling the original 1995 staff members—including Matsuno—who were now working at different companies.[6] Upon finishing his work on the project, Minagawa was asked to join the Final Fantasy XIV team as the lead user interface and web designer. This was part of a plan to salvage the game after its initial negative reception by critics and players. Director Naoki Yoshida considered the fact that one of the Final Fantasy XII directors was now solely responsible for one aspect of Final Fantasy XIV an indication of how serious Square Enix was about improving the game.[7][8] {{Clear}}Works
References{{Commons category|Hiroshi Minagawa}}1. ^1 2 3 4 5 {{cite web |date=2000 |title=Vagrant Story: from the Development Team |url=http://www.playonline.com/archives/psgame/vagrantstory/flb/stuff/04.html |publisher=Square |archiveurl=https://web.archive.org/web/20020808122651/http://www.playonline.com/archives/psgame/vagrantstory/flb/stuff/04.html |archivedate=2002-08-08}} {{DEFAULTSORT:Minagawa, Hiroshi}}2. ^{{cite web |date=2002-06-19 |title=Square Completes Acquisition of Quest |url=http://www.ign.com/articles/2002/06/19/square-completes-acquisition-of-quest |publisher=IGN |accessdate=2013-11-29}} 3. ^{{cite web|author=Nickel, Thomas |date=2006-11-05 |title=Interview with Hiroshi Minagawa |url=http://www.g-wie-gorilla.de/content/view/170/18/ |publisher=G wie Gorilla |accessdate=2013-02-27 |deadurl=yes |archiveurl=https://web.archive.org/web/20071005071137/http://www.g-wie-gorilla.de/content/view/170/18/ |archivedate=2007-10-05 |df= }} 4. ^{{cite web |author=Niizumi, Hirohiko |date=2005-08-01 |title=FFXII producer steps down |url=http://www.gamespot.com/articles/ffxii-producer-steps-down/1100-6130121/ |publisher=GameSpot |accessdate=2013-11-29}} 5. ^{{cite web |date=2006-10-31 |title=Final Fantasy XII Director Interviews |url=https://www.youtube.com/watch?v=EYIzjBbO2FQ |publisher=Square Enix |accessdate=2013-11-29}} 6. ^{{cite web |author=Richards, Kim |date=2011-01-18 |title=Tactics Ogre: Let Us Cling Together Hands On |url=http://www.eurogamer.net/articles/2011-01-18-tactics-ogre-let-us-cling-together-hands-on |publisher=Eurogamer |accessdate=2013-02-27}} 7. ^{{cite web |author=Nobu |date=2010-12-28 |title=プレイヤーとの約束は必ず守ります。新体制への刷新が行われた「FINAL FANTASY XIV」緊急インタビュー。FFXIVを託された吉田氏はどんな人物なのか |url=http://www.4gamer.net/games/092/G009287/20101226004/ |publisher=4Gamer.net |accessdate=2013-11-29}} 8. ^1 {{cite web|author1=Wada, Yoichi |author2=Yoshida, Naoki |author3=Tanaka, Hiromichi |url=http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=c499e4c5df4f3f0fde1fb47a28574cb9c3991c9f |archiveurl=https://web.archive.org/web/20101212233134/http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=c499e4c5df4f3f0fde1fb47a28574cb9c3991c9f |archivedate=2010-12-12 |title=An Important Announcement for Final Fantasy XIV Fans |publisher=Square-Enix |accessdate=2013-05-22 |deadurl=yes |df= }} 9. ^{{cite web |year=2016 |url=http://www.famitsu.com/news/201606/06107465.html |title=The "FFXII" turned into HD "FFXII the Zodiac Age" will be released in 2017 in the PS4 |publisher=Famitsu |accessdate=2016-06-06}} 6 : 1970 births|Final Fantasy designers|Living people|Video game artists|Japanese video game directors|Square Enix people |
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