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词条 Corrinne Yu
释义

  1. Biography

     Early life  Game development  Other works and awards 

  2. Personal life

  3. Development style and influences

  4. Work

  5. References

  6. External links

{{lead too short|date=August 2014}}{{Infobox person
| name = Corrinne Yu
| residence =
| other_names =
| image = CorrinneYuReikyu.jpg
| image_size =
| caption = Corrinne Yu at Hotel W Dallas in 2009
| birth_name =
| birth_date =
| birth_place = Hong Kong
| known =
| occupation = Game programmer
| title = Graphics Programmer
| nationality = American
| spouse = Kenneth Scott
| children = 1
| website =
| employer = Amazon.com
}}

Corrinne Yu is an American game programmer.

Biography

Early life

Yu attended California State Polytechnic University, Pomona to study electrical engineering before beginning her career as a professional programmer.

Game development

Yu's early career was as a programmer for the King's Quest series for the Apple II although she had her own 3D engine projects that she sold to various companies.[2] She programmed for QuickDraw 3D, an early rasterisation API.[2] She worked on the game Zombie, and created the video game engine used in Spec Ops.[4] In November 1997, she was employed by video game developer Ion Storm. She worked on the 2001 video game Anachronox and served as Director of Technology at the studio.[7] While at Ion she was responsible for the Quake 2 code base used in their games and any games based on that engine.[8] In November 1998, she left Ion Storm and later became the Lead Technology Programmer at 3D Realms. Yu worked as an engine programmer at Gearbox Software, creator of Brothers in Arms and Borderlands. Yu worked to heavily modify the Epic Unreal Engine 3 with an emphasis on lighting, shadows and physics.[10] Yu was a founding member of Microsoft's Direct 3D Advisory Board. She participated in CUDA and GPU simulation at NVidia.[11]

In 2008, Microsoft Studios hired Yu as the Principal Engine Architect for an internal studio, 343 Industries.[12][13] 343 Industries was established in 2007 to oversee the Halo franchise following Bungie's separation from Microsoft. Yu programmed lighting, facial animation, and developed new technology for the 2012 video game Halo 4.[14] While coding on Halo team, Yu researched new lighting techniques, and invented new dynamic radiosity algorithms. Microsoft applied a software patent for Yu's Halo lighting work.[15]

In November 2013, Yu joined video game developer Naughty Dog, a subsidiary of Sony Computer Entertainment, to work as a graphic programmer on PlayStation 4 projects.[16] In November 2014, she left Naughty Dog and joined Amazon.com to work on their Amazon Prime Air program.[17] In March 2018, she left Amazon and joined General Motors as a VP of Engineering.

Other works and awards

Besides working as a game programmer, Yu programmed on the Space Shuttle program at Rockwell International California. She designed and conducted accelerator experiments at LINAC in California and the accelerator at Brookhaven National Laboratory. Her nuclear physics research won her a national award from the U.S. Department of Energy. In 2009, Corrinne Yu won Best in Engineering internationally at GDC (Game Developers Conference) WiG nominated and judged by a panel of her industry peers for the last 2 years in a row, for her work in programming.[18] In 2010, Yu was identified by Kotaku as one of the 10 most influential women in games in the last decade. She is the only director of technology, and the only engine programmer, on this list.[19]

Personal life

Yu is married to Kenneth Scott, Senior Art Director at 343 Industries. Together they have a daughter.[20]

Development style and influences

Yu is driven by her interest in how complex pieces can be made to fit together, and compared every day to playing a game of Minecraft, only more flexible and with greater real world applicability.[21]

Work

  • Halo 4 (2012) Graphics Engineering
  • Hell's Highway (2008) Programming
  • Anachronox (2001) Programming
  • Rangers Lead the Way (1998) Programming

References

1. ^{{cite web|title=8th International Annual Videogames and Interactive Entertainment Show - Speakers|url=http://www.gamelab.es/2012/eng/conference/speakers/|publisher=Gamelab|accessdate=March 10, 2013}}
2. ^{{cite web|url=http://www.pcgameshardware.com/aid,647312/Borderlands-DX10-confirmed-Exclusive-PCGH-interview-with-Gearbox/News/ |title=PCGH interview about Borderlands|author=Kristoffer Keipp |date=June 12, 2008| accessdate=March 26, 2013 |work= PC Games Hardware}}
3. ^{{cite web|title=Corrinne Yu: Principal Engine Architect, Halo Team Microsoft|url=http://channel9.msdn.com/Shows/TechWithTina/Corrinne-Yu-Principal-Engine-Architect-Halo-Team-Microsoft|publisher=Channel 9|accessdate=March 10, 2013|date=November 23, 2009}}
4. ^{{cite web|last=Chadderon|first=Lisa|title=Demons Over Dallas|url=http://www.fastcompany.com/34914/demons-over-dallas|publisher=Fast Company|accessdate=March 10, 2013|date=September 30, 1998}}
5. ^{{cite web|author=Corrinne.Yu's photostream |url=https://www.flickr.com/photos/corrinneyu/7362052452/in/photostream |title=ChloeScottYuCorrinneYu343 |publisher=Flickr |date=June 11, 2012 |accessdate=August 10, 2012}}
6. ^{{cite web|last=Nutt|first=Christian|title=Analysis: Gearbox, Gas Powered Talk Tech With Nvidia GTX 200|url=http://www.gamasutra.com/php-bin/news_index.php?story=19012#.UTzELRw5nXQ|publisher=Gamasutra|accessdate=March 10, 2013|date=June 16, 2008}}
7. ^{{cite web|url=http://kotaku.com/5042782/why-all-this-gearbox-halo-4-talk-heres-why-maybe|title=Why All This Gearbox Halo 4 Talk? Here’s Why… (Maybe)|work=Kotaku|publisher=Gawker Media|first=Brian|last=Ashcraft|date=August 27, 2008|accessdate=March 10, 2013}}
8. ^{{cite web|url=http://kotaku.com/5043287/microsoft-confirms-corrinne-yu-hire-internal-halo-team-expansion|title=Microsoft Confirms Corrinne Yu Hire, Internal Halo Team Expansion|work=Kotaku|publisher=Gawker Media|first=Brian|last=Ashcraft|date=August 28, 2008|accessdate=March 26, 2013}}
9. ^{{cite web|url=http://www.girlgamer.com/zine/article/1685/|title=Women in Gaming: Halo's Corrinne Yu|work=Girl Gamer|author=GG-AngelThanatos |date=January 1, 2012|accessdate=March 26, 2013}}
10. ^{{cite web|last=Wu|first=Andrew|title=The 8th Annual Women in Gaming Awards|url=http://www.quakewiki.net/archives/profile/cyu.html|publisher=Quake Wiki|accessdate=March 26, 2013|date=April 24, 1998}}
11. ^{{cite web|url=http://kotaku.com/5438346/the-ten-most-influential-women-in-games-of-the-past-decade/|title=The 10 Most Influential Women in Games of the Past Decade|accessdate=March 10, 2013|date=January 1, 2010|first=Trina|last=Schwimmer|publisher=Kotaku}}
12. ^{{cite web|last=Randhawa|first=Karen|title=The 8th Annual Women in Gaming Awards|url=http://archives.igda.org/women/newsletter/Newsletter_200908.html#anchor08|publisher=Game Developers Conference|accessdate=March 10, 2013|date=August 14, 2009}}
13. ^{{cite web|url=http://m.ign.com/articles/1998/11/21/ion-storm-exodus-continues |work=IGN|title= Ion Storm Exodus Continues|date=November 20, 1998|author=IGN Staff|accessdate=March 26, 2013}}
14. ^{{cite web|url=https://p.twimg.com/A7IcRpgCYAA6Z9n.jpg|title=Corrinne Yu Halo lighting software patent}}
15. ^{{cite web|url=http://www.eurogamer.net/articles/2013-11-25-halo-programmer-corrinne-yu-joins-uncharted-dev-naughty-dog|title=Halo programmer Corrinne Yu joins Uncharted dev Naughty Dog|work=Eurogamer|publisher=Eurogamer Network|first=Wesley|last=Yin-Poole|date=November 25, 2013|accessdate=November 25, 2013}}
16. ^{{cite web | url=http://www.polygon.com/2015/4/28/8507543/Corrinne-yu-amazon-halo-naughty-dog | title=Halo 4's former principal engineer is now helping with Amazon's drone fleet | work=Polygon | publisher=Vox Media | first=Brian | last=Crecente | date=April 28, 2015 | accessdate=May 2, 2016}}
[1][2][3][4][5][6][7][8][9][10][11][12][13][14][15][16]
}}

External links

{{Commons category}}
  • {{moby developer|id=68790}}
  • {{Twitter}}
{{Ion Storm}}{{343 Industries}}{{authority control}}{{DEFAULTSORT:Yu, Corrine}}

11 : Living people|Year of birth missing (living people)|American computer programmers|American people of Hong Kong descent|Video game programmers|Women computer scientists|Women video game programmers|Women in engineering|California State Polytechnic University, Pomona alumni|American computer scientists|Naughty Dog people

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