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词条 Derek Yu
释义

  1. Gameography

     Under Blackeye Software  Eternal Daughter  I'm O.K. – A Murder Simulator  Later games  Aquaria  Spelunky  Other games 

  2. Bibliography

  3. References

  4. External links

{{Infobox person
| name = Derek Yu
| image = Derek yu gdc2007.jpg
| caption = Yu at the Game Developers Conference in 2007
| birth_date = {{birth date and age|1982|7|2}}
| birth_place = Pasadena, California
| death_date =
| death_place =
| nationality = American
| occupation = Game designer, artist, blogger
| website = http://www.derekyu.com/
}}

Derek Yu (born July 2, 1982) is an American indie game designer, artist, and blogger.[1][2] Yu is known for a number of indie games he helped design: Spelunky, Aquaria, and Eternal Daughter.[1] He is also known for blogging and creating websites about independent video games.

Gameography

Under Blackeye Software

Early on, he was associated with a freeware game website solely distributing its own software, including Diabolika (year unknown), Diabolika II (2003), and Eternal Daughter (2002).[2][3][4]

Eternal Daughter

{{Main article|Eternal Daughter}}Eternal Daughter (2002) is a throwback platform game that was developed over a two-year period using Multimedia Fusion.[1][4]

I'm O.K. – A Murder Simulator

{{Main article|I'm O.K – A Murder Simulator}}

A small run-and-gun game that Yu helped create, I'm O.K (2006) is a low-resolution game created by a small team of four people in response to Jack Thompson's open letter "A Modest Video Game Proposal" regarding gun violence and any possible tie-in to violent video games.[5]

Later games

Yu has worked on several indie games sold outside of traditional distribution channels.

Aquaria

{{Main article|Aquaria (video game)}}

A collaboration between Yu and Alec Holowka,[6] Aquaria (2007) is a side-scrolling video game that takes place underwater.[6] It won the Independent Games Festival's 2007 Seumas McNally Grand Prize,[12][7] was available as a download,[8][9] and was also sold in a Humble Indie Bundle.

According to Yu, "Not only did Aquaria sell well enough that [Alec Holowka and I] could continue making games full time, but the positive feedback we received from players and critics also validated us as artists and helped to put to rest our doubts about whether we were making something worthwhile."[10] However, Bit Blot has yet to produce another title, and the last update to the company's website occurred in 2011.[11] Yu and Holowka live in separate countries,[6] and Holowka cited the long distance nature of the collaboration as a source of tension during a 2008 interview.[12]

Spelunky

{{Main article|Spelunky}}Spelunky (2008) is a retro platform game with randomized level generation similar to roguelike games. It is reminiscent of the 1983 game Spelunker. It was released as a freeware game in 2008, and was remade for Xbox 360 in 2012;[13] PC Gamer UK chose the remake of Spelunky as its 2013 game of the year.[14]

Yu is working on a sequel, Spelunky 2.{{Cn|date=February 2019}}

Other games

Yu created the tileset graphics for DoomRL, a roguelike game based on the popular series, in development since 2002. He designed a level in Super Mario Maker for the website Polygon{{'}}s "Devs Make Mario" series.[15] In 2014, he designed the card game Time Barons with Jon Perry.[16]

Bibliography

  • {{cite book|last1=Yu|first1=Derek|title=Spelunky|date=March 2016|publisher=Boss Fight Books|location=Los Angeles|isbn=978-1940535111}}

References

1. ^4cr Interview - Derek Yu 4colorrebellion.com, September 30, 2005
2. ^Blackeye software profile reloaded.org
3. ^{{Cite|title=About|url=http://www.classicgaming.com:80/blackeyesoftware/about.html|archive-url=https://web.archive.org/web/20010303094109/http://www.classicgaming.com/blackeyesoftware/about.html|archive-date=2001-03-03|access-date=2017-05-07|dead-url=yes|df=}}
4. ^[https://web.archive.org/web/20060211195030/http://www.the-underdogs.org/game.php?name=Eternal+Daughter Eternal Daughter] the-underdogs.org (Archive.org cache)
5. ^{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=11362|title=Road To The IGF: Bit Blot's Aquaria |last=Wallis |first=Alistair |date=2006-10-23 |publisher=Gamasutra |accessdate=2009-12-10}}
6. ^Road To The IGF: Bit Blot's Aquaria gamasutra.com, October 23, 2006
7. ^2007 Finalists and Winners: 2007 Independent Games Festival Winners Independent Games Festival Official Site
8. ^IGS: Inside The Making Of Aquaria gamasutra.com, February 18, 2008
9. ^Aquaria Sets Sale On Steam kotaku.com, Dec 17, 2008
10. ^{{cite book|page= (kindle ebook location) 117|chapter=1|title=Spelunky|first=Derek|last=Yu|publisher=Boss Fight Books|location=Los Angeles, CA|year=2016}}
11. ^{{cite web | url=http://www.bit-blot.com/ | title=AQUARIA FOR IPAD RELEASED! | publisher=Bit Blot | work=bit-blot.com | date=3 November 2011 | accessdate=19 April 2016 | author=Holowka, Alec}}
12. ^Inside Job: Interview; Aquaria Creators Derek Yu, Alec Holowka (page 2/5) escapistmagazine.com, 18 January 2008
13. ^{{cite web |url=http://majornelson.com/2012/06/26/content-coming-soon-to-the-xbox-live-marketplace26-june/ |title=Major Nelson Xbox Live Marketplace Release Schedule |accessdate=2012-06-26}}
14. ^{{cite web|url=http://www.pcgamer.com/2014/01/01/game-of-the-year-2013-spelunky/|title=Game of the year 2013: Spelunky|date=1 January 2014|work=PC Gamer UK|publisher=Future plc|accessdate=2 January 2014}}
15. ^{{cite web|url=http://www.polygon.com/2015/9/23/9381233/spelunky-creator-derek-yu-mossmouth-super-mario-maker-stage-design|publisher=Polygon.com|title=Watch Spelunky's creator build a hellish stage in Super Mario Maker|last=Robinson|first=Nick|date=2015-08-26}}
16. ^{{cite news |title=Time Barons: From Spelunky to Card Games |url=https://www.pastemagazine.com/articles/2014/10/time-barons-from-spelunky-to-card-games.html |accessdate=15 June 2018 |work=pastemagazine.com |date=October 15, 2014 |language=en}}

External links

{{Commons category|Derek Yu}}
  • Derek Yu's website
{{Authority control}}{{DEFAULTSORT:Yu, Derek}}

6 : 1982 births|Living people|Artists from Pasadena, California|Video game artists|Video game designers|Independent video game developers

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