词条 | InXile Entertainment | |||||||||||||||||||||||||||||||||||||||||
释义 |
| name = inXile Entertainment, Inc. | logo = InXile Entertainment.webp | type = Subsidiary | industry = Video game industry | founded = {{Start date and age|2002|10|26}} | founder = Brian Fargo | hq_location_city = Newport Beach, California | hq_location_country = U.S. | key_people = {{Unbulleted list|Brian Fargo (CEO)|Chris Keenan (president)}} | parent = Xbox Game Studios (2018–present) | num_employees = 70[1] | num_employees_year = 2018 | divisions = inXile New Orleans[2] | website = {{URL|https://www.inxile-entertainment.com/|inxile-entertainment.com}} }}inXile Entertainment, Inc. (pronounced "in exile") is an American video game developer that specializes in role-playing video games. The company was formed in late 2002 by Brian Fargo, a founder of Interplay Productions. The company is headquartered in Newport Beach, California, and, since 2015, has a subsidiary studio in New Orleans.[2] On November 10, 2018, at X018, it was announced that the studio had been acquired by Microsoft and become part of Microsoft Studios (now known as Xbox Game Studios).[3] HistoryinXile Entertainment was founded on October 26, 2002,[4] by Brian Fargo in Newport Beach, California.[5] In an interview to Joystiq, inXile's President Matthew Findley shared some of the company's history: "I worked with Brian Fargo at Interplay for a number of years and we both left Interplay at the same time. We knew we wanted to stay in video games, so starting a company seemed like a good idea -- he spent 20 years at Interplay and I was there for 13. When we were first out there, trying to figure out what to do next, we kinda felt like we were in exile, and we made fake cards with a fake company name just to have a card to go to E3 with. And before we ever thought of the name "inXile," Brian put as his job description on the cards: "Leader in exile." People got such a kick out of that card, we kept saying "in exile, in exile, in exile" so much that we just thought, "Why not make up a new word?" And so we did."[6] In May 2008, inXile announced the creation of SparkWorkz, an online business division with a focus on user-generated content, using their experience with Line Rider as base for the venture.[7] David Heeley, a former executive for Microsoft, was hired to oversee the creation of the division.[8] In April 2012, inXile launched a Kickstarter campaign to fund Wasteland 2, the sequel to Interplay's Wasteland, with most of the original team on board. The crowdfunding drive raised more than 300% of its initial goal of $900,000, ending at $2,933,252.[9] In March 2013, inXile returned to Kickstarter to crowdfund Tides of Numenera.[10] The Kickstarter for Torment: Tides of Numenera broke the record of fastest Kickstart drive to $1 million, raising that amount in seven hours and two minutes.[11] During a Kickstarter campaign for the game Wasteland 2, Brian Fargo developed the Kicking it Forward program.[12] Under this program, inXile Entertainment pledged to use 5% of post-launch net profits to back future Kickstarter projects.[13] As of March 2013, a total of 202 funded and 31 active projects have participated in the initiative, such as Shadowrun Returns and Reloaded.[12] In November 2018, Microsoft Studios announced they were in the final stages of acquiring InXile, as well as Obsidian Entertainment, another studio known for its RPG games. According to Fargo, they were approached in April 2018 by Noah Musler, one of Microsoft's business development executives that had former ties to the studio, who suggested the possibility of acquisition. Fargo believed the acquisition was beneficial for the studio, as at the time, they were in the "uncanny valley" between more independent game development and high-budget AAA games where there was a significant different in expectations on quality and pricing of the game. Microsoft's support would help them make games that are closer to AAA games and better compete in the current state of the industry.[1] Games developed
Heist (cancelled)Heist (marketed as HEI$T) is a cancelled video game that was under development by inXile Entertainment and would have been published by Codemasters for Microsoft Windows, PlayStation 3 and Xbox 360. The game was to be set in San Francisco, California, c. 1969, where players would have controlled a group of criminals as they performed various thefts. Codemasters announced on January 28, 2010, that the game had been "terminated". The British publisher furthered the statement by announcing it was focused on high-quality titles.[15][16][17]References1. ^1 {{cite web |url=https://www.eurogamer.net/articles/2018-11-19-inxile-acquired-by-microsoft-the-interview |title=InXile acquired by Microsoft: the interview |first=Robert |last=Purchese |date=19 November 2018 |website=Eurogamer}} 2. ^1 {{cite web|last=Makuch|first=Eddie|url=http://www.gamespot.com/articles/wasteland-2-dev-opening-new-orleans-office-will-pa/1100-6431622/|title=Wasteland 2 Dev Opening New Orleans Office, Will Pay $75,000 Salaries|website=GameSpot|publisher=CBS Interactive|date=October 22, 2015|accessdate=November 20, 2016}} 3. ^{{cite web |last1=Conditt |first1=Jessica |title=Microsoft Studios buys 'Fallout: New Vegas' house Obsidian and 'Wasteland 2' developer inXile Entertainment. |url=https://www.engadget.com/2018/11/10/microsoft-studios-fallout-new-vegas-wasteland-obsidian-inxile/ |website=Engadget |accessdate=11 November 2018}} 4. ^https://twitter.com/Inxile_Ent/status/1055836056573145089 5. ^https://www.nola.com/business/2018/11/microsoft-is-buying-video-game-developer-inxile-and-its-new-orleans-studio.html 6. ^{{cite web|last=Hinkle|first=David|title=What's in a Name: InXile Entertainment|url=https://www.engadget.com/2011/02/16/whats-in-a-name-inxile-entertainment/|website=Engadget|publisher=AOL|date=February 16, 2011|accessdate=November 6, 2018|archive-url=https://web.archive.org/web/20110219010140/http://www.joystiq.com/2011/02/16/whats-in-a-name-inxile-entertainment/ | archive-date=February 19, 2011}} 7. ^https://www.ign.com/articles/2008/05/07/inxile-entertainment-announces-sparkworkz-division 8. ^https://www.gamesindustry.biz/articles/inxile-hires-former-microsoft-exec-for-new-division 9. ^{{cite web|url=http://www.kickstarter.com/projects/inxile/wasteland-2/ |title=Wasteland 2 Kickstarter |publisher=Kickstarter |date= |accessdate=March 26, 2013}} 10. ^{{cite web|url=http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera |title=Torment: Tides of Numenera Kickstarter |publisher=Kickstarter |date= |accessdate=March 26, 2013}} 11. ^{{cite web|url=http://www.escapistmagazine.com/news/view/122588-Torment-Tides-of-Numenera-Shatters-Kickstarter-Record |title=Torment: Tides of Numenera Shatters Kickstarter Record |publisher=The Escapist|date= |accessdate=March 26, 2013}} 12. ^1 {{cite web|author=Rob Lammle 7 |url=http://mashable.com/2012/04/15/retro-games-kickstarter/ |title=5 Retro Games Brought Back From the Dead By Kickstarter |publisher=Mashable.com |date=April 15, 2012 |accessdate=April 29, 2012}} 13. ^{{cite web|last=Fargo|first=Brian|url=http://kickingitforward.org/ |title=inXile entertainment |publisher=Kicking It Forward |date= |accessdate=April 29, 2012}} 14. ^{{cite web|url=http://www.eurogamer.net/articles/2015-05-18-inxile-reveals-the-bards-tale-4-kickstarter|title=Brian Fargo's vision for The Bard's Tale 4. Kickstarter launches next month. First "promo screen" released|work=Eurogamer|publisher=Gamer Network Ltd.|date=May 18, 2015|accessdate=May 18, 2015|first=Wesley|last=Yin-Poole}} 15. ^{{cite web |url=http://aperturegames.com/listnews.php?story=heit-from-codemasters-cancelled |title=Hei$t From Codemasters Cancelled |date=January 28, 2010 |accessdate=February 9, 2014 |archiveurl=https://web.archive.org/web/20110707152538/http://aperturegames.com/listnews.php?story=heit-from-codemasters-cancelled |archivedate=July 7, 2011}} 16. ^{{cite web|last=Purchese |first=Robert |url=http://www.eurogamer.net/articles/codemasters-heiUSDt-has-been-terminated |title=Codemasters "terminates" Hei$t News • News • |publisher=Eurogamer.net |date=January 29, 2010 |accessdate=February 9, 2014}} 17. ^{{cite web|author=Tim Ingham CVG UK |url=http://www.computerandvideogames.com/article.php?id=233039 |title=News: Heist cancelled by Codemasters |publisher=ComputerAndVideoGames.com |date=January 28, 2010 |accessdate=February 9, 2014}} External links
9 : Video game companies of the United States|Video game development companies|First-party video game developers|Video game companies based in California|Companies based in Orange, California|Video game companies established in 2002|2002 establishments in California|Microsoft subsidiaries|2018 mergers and acquisitions |
|||||||||||||||||||||||||||||||||||||||||
随便看 |
|
开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。