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词条 I-War (1995 video game)
释义

  1. Gameplay

  2. Plot

  3. Development and release

  4. Reception

  5. Notes

  6. References

  7. External links

{{About|the 1995 Atari Jaguar video game|the 1997 PC video game|I-War (1997 video game)|other uses|I-War (disambiguation)}}{{Infobox video game
|title = I-War
|image = IWarBoxShotJaguar.jpg
|caption = Cover art in all regions
|developer = Imagitec Design
|publisher = Atari Corporation
|producer = Bill Newsham
John Skruch
Ted Taquechi
|designer = Emerson Best
|programmer = Andrew Seed
Karl Vest
|artist = Andy Noble
|platforms = Atari Jaguar
|released = {{vgrelease|NA|15 December {{vgy|1995}}|EU|15 December 1995}}
|genre = Shooter
|modes = Single-player, multiplayer (up to two players)
}}I-War{{efn|Also known as Netwar in some European regions.[1]}} is a shooter video game developed by Imagitec Design and published by Atari Corporation exclusively for the Atari Jaguar in North America and Europe on December 15, {{vgy|1995}}.[2][3] It was the last title developed by Imagitec for the Jaguar before the company ended their relationship with Atari Corp.,[4] who would discontinue the platform in April {{vgy|1996}}.[5][6]

When the databases of the Override mainframe supercomputer began mutating and blocking the I-Way computer network, the player is tasked in piloting an antivirus tank vehicle and enter into the virtual world to clear out the network, eliminate computer viruses and eradicate the mutated databases. The game was originally announced in late {{vgy|1994}} under a different title.[7][8][9]

I-War received mixed to negative reception when it was originally released.

Gameplay

I-War is a shooter game that is that is primarily played in a first-person perspective, where the player takes control of a antivirus tank vehicle in order to enter into the virtual world of a worldwide computer network nicknamed "I-Way" and fight computer viruses, in addition of destroying mutated databases and collect datapods as main objectives through 21 different levels, each one increasing in scope and complexity as the player progresses through the game, with later levels introducing new enemy types and weapons that can be equipped for the player's tank.[10] Before starting the game, the player has the option to choose between three different types of tanks, with each having their own advantages and disadvantages. There are three difficulty levels that the player can choose at the options menu, while other settings are available by entering a cheat code. There is also a two-player versus mode.[10]

During gameplay, the player can change the camera angles by pressing their respective number on the controller's keypad, in addition of activating a level map and other features.[10] Unlike other games in the genre that were released for the system such as Cybermorph and Hover Strike, the levels in I-War are sorted into enclosed chambers with one-way teleportation in order to avoid repeating levels. Once the set number of mutated databases are destroyed and collecting the number of datapods within the respective level, the player has to come back to the starting point and enter into the Data Link bonus rounds, which involves grabbing datapods in an attempt to gain an extra life by either increasing or decreasing the tank's speed, while also acting as transition points to upper levels.[10] After completing the level, the player can choose to save or not their progress, which is kept via the cartridge's internal EEPROM, while high-scores and other setting changes are automatically saved internally.[10] If all lives are lost, the game is over.

Plot

In the future and after 20 years of being in development, the Override mainframe supercomputer, which is buried on the South Pole in order to keep its core at very low temperatures from overheating, went online on schedule and its main function is to handle information of the ever-increasingly complex internet, called I-Way, through advanced processing capabilities that the technology inside of the supercomputer offers and as such, society started depending on it and worked for years without exhibiting issues until its databases started mutating and computer viruses began to clog the I-Way, leading to delays, slow information transfers, among other issues that brings the Override to the point of self-destruction as a result of the now-mutated databases. In response to the situation, the player is assigned to pilot an antivirus tank vehicle in order to destroy mutated databases and viruses that are clogging the I-Way, in addition of collecing datapods.[10] After traversing multiple nodes, the player finally arrives to the Override Central Block and destroys the boss database by overloading it with viruses, saving I-Way in the process until next time.[10][11]

Development and release

I-War was originally advertised under the name Redemption in late 1994 and was also known internally as Dreadnaught,[7][8][9] with plans to be originally released around the second quarter of 1995.[12] Development of the game was completed on December 11, 1995, a few days before release.[13] It was the last title produced by Imagitec Design for the Jaguar, as the developer started having issues with Atari during this period.[4] The game was showcased during the Fun 'n' Games Day event hosted by Atari.[14]

Reception

{{Video game reviews
|rev1 = AllGame
|rev1Score = {{Rating|2.5|5}}[15]
|rev2 = Atari Gaming Headquarters
|rev2Score = 5 / 10[16]
|rev3 = EGM
|rev3Score = 15.5 / 40[17]
|rev4 = GamePro
|rev4Score = 10 / 20[18]
|rev5 = MAN!AC
|rev5Score = 48%[19]
|NGen = {{Rating|2|5}}[20]
|rev7 = ST-Computer
|rev7Score = 68%[21]
|rev8 = ST Magazine
|rev8Score = 58%[22]
|rev9 = Video Games
|rev9Score = {{Rating|2|5}}[23]
|rev10 = VideoGames
|rev10Score = 6 / 10[24]
}}

I-War received mixed to negative reception since its release.

{{clear}}

Notes

{{notelist}}

References

1. ^{{cite magazine|last=|first=|url=http://download.abandonware.org/magazines/ST%20Magazine/stmagazine_numero099/ST%20MAGAZINE%20N099%20-%20NOVEMBRE%201995%20-%20PAGE060.jpg|title=Cahier Loisirs / Test - Les Nouvelles Du Mois|magazine=ST Magazine|issue=99|publisher=Pressimage|date=November 1995|page=60|lang=fr|access-date=2018-10-04|archive-url=https://web.archive.org/web/20181004225810/http://download.abandonware.org/magazines/ST%20Magazine/stmagazine_numero099/ST%20MAGAZINE%20N099%20-%20NOVEMBRE%201995%20-%20PAGE060.jpg|archive-date=2018-10-04|dead-url=no|df=}}
2. ^{{cite web|url=https://www.thefreelibrary.com/Atari+Corp.%27s+Jaguar+64+hits+mass+market+price%3B+in+time+for+holiday...-a017867020|title=Atari Corp.'s Jaguar 64 hits mass market price; in time for holiday sales, Jaguar now $99|website=TheFreeLibrary.com|publisher=Business Wire|date=December 15, 1995|accessdate=2018-05-25}}
3. ^{{cite web|last=Castle|first=Justin|url=https://issuu.com/amigajay/docs/jaguar_uk_pdf|title=Historical Atari Jaguar UK Magazine Advert/Reviews Collection|publisher=Issuu|format=PDF|date=July 21, 2018|page=340|accessdate=2018-09-04}}
4. ^{{cite magazine|last=Hawken|first=Kieren|url=https://www.retrogamer.net/profiles/company/imagitech-design-2/|title=From The Archives: Imagitec Design|magazine=Retro Gamer|issue=111|publisher=Future Publishing|date=January 2013|pages=30-35|access-date=2018-12-27|archive-url=https://web.archive.org/web/20160221133827/http://www.retrogamer.net/profiles/company/imagitech-design-2/|archive-date=2016-02-21|dead-url=no|df=}}
5. ^{{cite web|url=http://contracts.onecle.com/atari/jt.mer.1996.04.08.shtml|title=Atari and JT Storage Reorganisation Plan|website= onecle.com|accessdate=2018-08-04|archiveurl=https://web.archive.org/web/20061209123854/http://contracts.onecle.com/atari/jt.mer.1996.04.08.shtml|archivedate=December 9, 2006|deadurl=no}}
6. ^{{Cite web |url=http://google.brand.edgar-online.com/displayfilinginfo.aspx?FilingID=261582-33477-51099&type=sect |title=ATARI CORP Annual Report (Regulation S-K, item 405) (10-K405) ITEM 7. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS |access-date=2018-10-04 |archive-url=https://web.archive.org/web/20180612143052/http://google.brand.edgar-online.com/displayfilinginfo.aspx?FilingID=261582-33477-51099&type=sect |archive-date=2018-06-12 |dead-url=no |df= }}
7. ^{{cite web|last=Yarusso|first=Albert|url=http://atariage.com/catalog_page.php?CatalogID=69¤tPage=15|title=Catalog - Atari (1994)|website=AtariAge|accessdate=2018-09-10}}
8. ^{{cite web|last=Yarusso|first=Albert|url=http://atariage.com/catalog_page.php?CatalogID=75¤tPage=5|title=Catalog - Atari (Europe) (1994)|website=AtariAge|accessdate=2018-09-10}}
9. ^{{cite web|url=http://www.atarimuseum.com/videogames/consoles/jaguar/jagfiles/jag64-payments.PDF|title=Payment Schedule for Jaguar games to Developers|website=atarimuseum.com|format=PDF|accessdate=2018-08-05|archive-url=https://web.archive.org/web/20141211091716/http://www.atarimuseum.com/videogames/consoles/jaguar/jagfiles/jag64-payments.PDF|archive-date=2014-12-11|dead-url=no|df=}}
10. ^I-War game manual (Atari Jaguar, US)
11. ^{{cite web|url=http://www.vgmuseum.com/end/jaguar/a/iwar.htm|title=Ending for I-War (Atari Jaguar)|website=vgmuseum.com|accessdate=2018-10-03|archive-url=https://web.archive.org/web/20160610164622/http://www.vgmuseum.com/end/jaguar/a/iwar.htm|archive-date=2016-06-10|dead-url=no|df=}}
12. ^{{cite magazine|last=|first=|url=https://archive.org/stream/MANIAC.N020.1995.06/MANIAC.N020.1995.06-DURiAN_Searchable#page/n39/mode/1up|title=Feature - XT Generation Report - Atari Jaguar|magazine=MAN!AC|issue=20|publisher=Cybermedia Verlagsgesellschaft mbH|date=June 1995|page=40|lang=de}}
13. ^{{cite web|last=Dragon|first=Lost|url=http://forums.atari.io/index.php/topic/2674-the-ultimate-jaguar-unreleasedbetasourcedev-master-list/page-5#entry34184|title=The Ultimate Jaguar Unreleased/Beta/Source/Dev Master List! - Page 5|website=atari.io|date=July 5, 2017|accessdate=2018-08-05|archiveurl=https://web.archive.org/web/20181104015428/http://forums.atari.io/index.php/topic/2674-the-ultimate-jaguar-unreleasedbetasourcedev-master-list/page-5|archivedate=4 November 2018|deadurl=no}}
14. ^{{cite magazine|last=|first=|url=https://archive.org/stream/GamePro_Issue_078_January_1996#page/n61/mode/1up|title=Atari's Fun 'n' Games Day|magazine=GamePro|issue=78|publisher=IDG|date=January 1996|page=60}}
15. ^{{cite web|last=Scoleri III|first=Joseph|url=http://www.allgame.com/game.php?id=7214|title=I-War - Overview|accessdate=2018-04-09|archiveurl=https://web.archive.org/web/20141114095637/http://www.allgame.com/game.php?id=7214|archivedate=14 November 2014|deadurl=no}}
16. ^{{cite web|last=Iida|first=Keith|url=http://www.atarihq.com/reviews/jaguar/i-war.html|title=AGH Jaguar Review: I-WAR|website=atarihq.com|accessdate=2018-12-20|archive-url=https://web.archive.org/web/20180418040409/http://www.atarihq.com/reviews/jaguar/i-war.html|archive-date=2018-04-18|dead-url=no|df=}}
17. ^{{cite magazine|last=|first=|url=https://retrocdn.net/index.php?title=File%3AEGM_US_078.pdf&page=46|title=Review Crew - I-War|magazine=Electronic Gaming Monthly|issue=78|publisher=EGM Media, LLC|date=January 1996|page=46|access-date=2018-06-06|archive-url=https://web.archive.org/web/20180728131232/https://retrocdn.net/index.php?title=File%3AEGM_US_078.pdf&page=46|archive-date=2018-07-28|dead-url=no|df=}}
18. ^{{cite magazine|last=Nihei|first=Wes|url=https://archive.org/stream/GamePro_Issue_080_March_1996#page/n69/mode/1up|title=ProReview: I-War|magazine=GamePro|issue=90|publisher=IDG|date=March 1996|page=68|access-date=2018-06-06|archive-url=https://web.archive.org/web/20190104230323/https://archive.org/stream/GamePro_Issue_080_March_1996#page/n69/mode/1up#page/n69/mode/1up|archive-date=2019-01-04|dead-url=no|df=}}
19. ^{{cite magazine|last=Versionen|first=Andere|url=https://retrocdn.net/index.php?title=File%3AMAN%21AC_DE_1996-03.pdf&page=78|title=Spiele-Tests - I-War|magazine=MAN!AC|issue=29|publisher=Cybermedia Verlagsgesellschaft mbH|date=March 1996|page=78|lang=de|access-date=2018-06-06|archive-url=https://web.archive.org/web/20180728101407/https://retrocdn.net/index.php?title=File%3AMAN%21AC_DE_1996-03.pdf&page=78|archive-date=2018-07-28|dead-url=no|df=}}
20. ^{{cite magazine|last=|first=|url=https://archive.org/stream/NEXT_Generation_14#page/n169/mode/1up|title=Finals - Jaguar - I-War|magazine=Next Generation|issue=14|publisher=Imagine Media|date=February 1996|page=168}}
21. ^{{cite magazine|last=|first=|url=http://www.stcarchiv.de/stc1996/02/jaguar-spiele|title=Jaguar-Spiele - I-War|magazine=ST-Computer|issue=117|publisher=falkemedia|date=February 1996|page=63|lang=de}}
22. ^{{cite magazine|last=Abramson|first=Marc|url=http://www.abandonware-magazines.org/affiche_mag.php?mag=6&num=906&album=oui|title=Cahier Loisirs / Jaguar - JAG, Encore Et Toujours! - I War|magazine=ST Magazine|issue=105|publisher=Pressimage|date=May 1996|pages=57-59|lang=fr|access-date=2018-09-24|archive-url=https://web.archive.org/web/20180924190647/http://www.abandonware-magazines.org/affiche_mag.php?mag=6&num=906&album=oui|archive-date=2018-09-24|dead-url=no|df=}}
23. ^{{cite magazine|last=Karels|first=Ralph|url=http://www.kultboy.com/index.php?site=pic&id=4562&s=2|title=Special - Atari Jaguar - Komplettübersicht Jaguar-Modul-Games - I-War|magazine=Video Games|issue=93|publisher=Future-Verlag|date=August 1999|page=56|lang=de|access-date=2018-08-04|archive-url=https://web.archive.org/web/20180804201520/http://www.kultboy.com/index.php?site=pic&id=4562&s=2|archive-date=2018-08-04|dead-url=no|df=}}
24. ^{{cite magazine|last=O'Connor|first=Frank|url=https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_84_January_1996#page/n89/mode/1up|title=Reviews - I-War|magazine=VideoGames - The Ultimate Gaming Magazine|issue=84|publisher=L.F.P., Inc.|date=January 1996|page=88|access-date=2018-03-05|archive-url=https://web.archive.org/web/20190104230323/https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_84_January_1996#page/n89/mode/1up#page/n89/mode/1up|archive-date=2019-01-04|dead-url=no|df=}}

External links

  • I-War at AtariAge
  • [https://gamefaqs.gamespot.com/jaguar/586894-i-war I-War] at GameFAQs
  • [https://www.giantbomb.com/i-war/3030-6540/ I-War] at Giant Bomb
  • I-War at MobyGames
{{Portal bar|1990s|UK|Video games}}{{DEFAULTSORT:I-War (1995 video game)}}

12 : 1995 video games|Atari games|Atari Jaguar games|Atari Jaguar-only games|Commercial video games with freely available source code|Imagitec Design games|Multiplayer and single-player video games|Science fiction video games|Shooter video games|Split-screen multiplayer games|Video games developed in the United Kingdom|Video games set in the future

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