词条 | Genomics Digital Lab |
释义 |
|title= Genomics Digital Lab |image= GDLv4 tissue.jpg |image_size= 200px |caption= |developer = Spongelab Interactive |publisher = Spongelab Interactive |released = 2009 |genre = Educational |modes = Single player Online |platforms = Windows, Mac OS X }} Genomics Digital Lab (GDL) is a browser based series of educational games, simulations, and animations created by Spongelab Interactive. It is designed to teach high school students about biology including photosynthesis, respiration, transcription and translation. Genomics Digital Lab was released in 2009 and is available for purchase at home or school, or as a free 7 day trial. Game playThe user takes on the mission to save a dying plant. This is first done in the introductory level, where the user must identify the correct light, gas, and liquid conditions to make a plant thrive and survive. In the intermediate level, the user enters each of the organelles (chloroplast, mitochondrion, and nucleus) where they must pass a variety of challenges. Each lesson has 3-4 levels, each starting with a tutorial, then getting progressively harder. In Lesson 2, the user is taken to the chloroplast where their goal is to make sugar using CO2 and sunlight by playing the Light Reaction and Calvin Cycle games. In Lesson 3, the user is in the mitochondrion, where they have to convert the sugar into energy by playing the Glycolysis, Citric Acid Cycle, and Electron Transport Chain games. Finally, in Lesson 4, the user is in the nucleus, where they use the energy to build proteins by playing the Transcription and Translation games. Once a user completes all 8 games, they become a Master of the Cell. The Advanced level consists of 5 text based cases on real-world science topics. ScoringIn each game, points are awarded in the biological currency relevant to that game. Both the current score and the overall high score (in number of sugars, ATP, or proteins) are recorded. Additional educational features
Supportive features for teachersGenomics Digital Lab was designed to be easily used in the classroom, and provides teachers with lesson plans, curriculum alignments, quizzes, worksheets. Teachers can also monitor their students’ progress online, in real-time. ReceptionGenomics Digital Lab won first place in the Interactive Media category in both the 2008 and 2009 National Science Foundation's International Science and Engineering Visualization Challenge [https://www.nsf.gov/news/special_reports/scivis/winners_2008.jsp], [https://www.nsf.gov/news/special_reports/scivis/winners_2009.jsp]. It was also published in the September 26, 2008 issue of Science and the February 19, 2010 issue of Science . In 2009, Genomics Digital Lab was awarded a World Summit Award for best e-content in the e-Science and Technology category as well as a Parents' Choice Award and an Adobe Max Honorable Mention in the Education category In the news
|last = Tran |first = Lisa |title = Playing the Biology |work = Teach Magazine |accessdate = 2009-11-20 |date = 2009-10-19 |url = http://teachmag.com/gdl.html |deadurl = yes |archiveurl = https://web.archive.org/web/20100425052848/http://www.teachmag.com/gdl.html |archivedate = 2010-04-25 |df = }}
| last = Hutchison | first = Bill | title = webMANIA - Teaching to a video game generation | work = CTV News | accessdate = 2009-11-20 | date = 2009-10-03 | url = http://www.genomicsdigitallab.com/gdl/media/newsclip.html }}
|last=Rainford |first=Lisa |title=Gaming company experiments at making science fun |work=Inside Toronto |accessdate=2009-11-20 |date=2009-09-21 |url=http://www.insidetoronto.com/news/local/article/151091--gaming-company-experiments-at-making-science-fun |deadurl=yes |archiveurl=https://web.archive.org/web/20110719115407/http://www.insidetoronto.com/news/local/article/151091--gaming-company-experiments-at-making-science-fun |archivedate=2011-07-19 |df= }}
| last = Bernard | first = Sophie | title = La biologie est un jeu d'enfant, avec le Labo Digital de Génomique | work = Le Lien Multimédia | accessdate = 2009-07-29 | date = 2009-07-29 | url = http://www.lienmultimedia.com }}
| last = Cowan | first = Danny | title = Genomics Digital Lab Uses Gaming to Teach Biology | work = Serious Games Source | accessdate = 2009-07-23 | date = 2009-07-07 | url = http://www.seriousgamessource.com/item.php?story=24348 }}
| last = Proudfoot | first = Shannon | title = Video games evolving as serious educational tools | work = Calgary Herald | accessdate = 2009-07-23 | date = 2009-05-03 | url = https://calgaryherald.com/technology/gaming/Video+games+evolving+serious+educational+tools/1559601/story.html }}
|last=McNeely |first=Sean |title=New interactive video game gets students excited about plant biology |work=Backbone Magazine |accessdate=2009-07-23 |date=2008-10-27 |url=http://www.backbonemag.com/Portals/Economic_Development/OCE_success_story_Spongelab.asp |deadurl=yes |archiveurl=https://web.archive.org/web/20110720212140/http://www.backbonemag.com/Portals/Economic_Development/OCE_success_story_Spongelab.asp |archivedate=2011-07-20 |df= }}
| last = Wurster | first = Paul | title = Have Some Fun in NECC Playgrounds | work = L&L Daily Leader | accessdate = 2009-07-28 | date = 2008-07-02 | url = http://center.uoregon.edu/ISTE/NECC2008/glance/NDL08_ISSUE3__web.pdf }} References(1) National Science Foundation - International Science & Engineering Visualization Challenge.[https://www.nsf.gov/news/special_reports/scivis/winners_2008.jsp "Special Report"]. September 25, 2008 (2) National Science Foundation - International Science & Engineering Visualization Challenge.[https://www.nsf.gov/news/special_reports/scivis/winners_2009.jsp "Special Report"]. February 19, 2010 (3) Zelkowitz, R. "2008 Visualization Challenge winners", Science, 321(5897):1768. (4) Torrice, M. "2009 Visualization Challenge winners", Science, 327(5968):946. (5) "World Summit Award", April 27, 2009. (6) Oldenburg, D. "Parents' Choice Awards: Website", September 10, 2009. (7) Adobe Max Awards. "Honorable Mention", September 2, 2009 External links
2 : Science educational video games|Video games developed in Canada |
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