请输入您要查询的百科知识:

 

词条 Ghostbusters II (NES video game)
释义

  1. Gameplay

  2. Reception

  3. References

  4. External links

{{refimprove | date=August 2016}}{{Infobox video game
|title = Ghostbusters II
|image = Ghostbusters2nes.jpg
|caption = North American box art
|developer = Imagineering
|publisher = Activision
|producer = Tom Sloper
|director = Dan Kitchen
|designer = Dan Kitchen
Additional design:
Rob Harris
Tony Chung Lau
Alex DeMeo
|programmer = Dan Kitchen
Rob Harris
Tony Chung Lau
Alex DeMeo
|artist = Mike Sullivan
(also art director)
Jesse Kapili
|composer = Mark Van Hecke
|released = {{vgrelease|NA|April 1, 1990|EU|December 9, 1990}}
|genre = Platformer
|modes = Single-player
|platforms = NES
}}

Ghostbusters II is a 1990 video game for the NES, developed by Imagineering and published by Activision, based on the film Ghostbusters II. Synthesized versions of songs from the film are featured in the game: the main theme and "Higher and Higher".

In Europe and Japan, HAL Laboratory released its own Ghostbusters II game called New Ghostbusters II.

Gameplay

{{See also|Ghostbusters II#Plot}}

Activision's game is a single-player side-scrolling game. Generally, the player controls a ghostbuster as he explores levels based on the film. The character's goal is to make his way to the museum before time runs out. Two levels involve riding around in the heroes' famous car. In another level the player controls the Statue of Liberty, shooting fireballs. The ghostbuster character is armed with unlimited supplies of slime that can be shot out of a cannon and ghost traps.

The game is noted for being exceptionally hard to complete for several reasons. The time limit and a complete lack of health bar for the character put constraints on survival. In addition, in some levels, the display scrolls to the left, which forces the player to make quick decisions. In addition, the player must successively complete the final level four times to reach the game's conclusion. The game also lacks a standard pause feature, contributing to the game's overall challenge.

Reception

Computer and Video Games gave the game a 61 percent rating and wrote that it "has awful graphics, average sound and isn't exactly a steal at the price. Avoid."[1]

References

1. ^{{cite web|url=https://archive.org/stream/computer-video-games-magazine-112/CVG112_Mar_1991#page/n73/mode/1up|title=Ghostbusters 2|work=Computer and Video Games|date=March 1991|accessdate=August 14, 2016|page=74}}

External links

  • Ghostbusters II at GameFAQs
  • Ghostbusters'>II at MobyGames
{{Ghostbusters}}{{DEFAULTSORT:Ghostbusters Ii (Nes)}}

12 : 1990 video games|Activision games|Kemco games|Ghostbusters games|Nintendo Entertainment System games|Nintendo Entertainment System-only games|Platform games|Video game sequels|Video games set in New York City|Video games based on films|Video games scored by Mark Van Hecke|Video games developed in the United States

随便看

 

开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。

 

Copyright © 2023 OENC.NET All Rights Reserved
京ICP备2021023879号 更新时间:2024/11/13 8:47:29