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词条 Improbable (company)
释义

  1. List of games[14]

  2. References

{{Use British English|date=May 2017}}{{Infobox dot-com company
|name = Improbable
|logo = Improbable (company) logo.png
|founded = {{start date and age|df=y|2012|4|15}}[1]
|location = 30 Farringdon Road, London, EC1M 3HE, UK[2]
|industry = Cloud computing
Information technology
Video games
|company_type = Private
|founder = Herman Narula, Peter Lipka, Rob Whitehead.[3]
|parent = Independent
|num_employees = 170+[4]
| website = [https://www.improbable.io/ improbable.io]
}}Improbable Worlds Limited (commonly referred to as Improbable) is a British multinational technology company founded in 2012, and headquartered in London, England. It makes distributed simulation software for video games and corporate use.[2]

The company has created SpatialOS, a computation platform that enables the creation of massive simulations and virtual worlds for use in video games and corporate simulations. The firm partnered with Google in December, 2016.[5] The software was released into open beta in February, 2017.[6]

In 2018, Improbable founded a branch office in Edmonton, Alberta, in western Canada. Aaryn Flynn - a former general manager at BioWare Edmonton - was hired to serve as the general manager of Improbable's North American operations anchored out of Edmonton.[7]

The company received an investment of $500 million from SoftBank in May, 2017.[8] The first games built on the technology are Worlds Adrift by Bossa Studios and Lazarus by Spilt Milk Studio[9].

Its founder, Herman Narula, is the son of Harpinder Singh Narula.[10] The company was founded in 2012 and run by Narula and his colleagues from his parents' Hertfordshire house, Hyver Hall, through the end of 2013.[11]

January 2019 saw a public conflict between Improbable and Unity Technologies, the developers of the Unity game engine that SpatialOS is built atop. Improbable asserted that a change in the Terms of Service for Unity made in December 2018 would make it illegal to use SpatialOS, affecting several existing games and ones under development. Unity countered that Improbable had been in breach of the Terms of Service for more than a year and had been notified of this, and the change would only affect Improbable and not those developers of games already using it. Improbable partnered with Epic Games, the makers of the competing Unreal Engine to provide a {{USD|25 million}} fund to help developers that may be affected by this change to more open solutions.[12][13]

List of games[14]

  • Worlds Adrift (2017, for Microsoft Windows)
  • Mavericks: Proving Grounds (2018, for Microsoft Windows)
  • Scavengers (TBA, for Microsoft Windows)
  • [https://seed-project.io/ Seed] (TBA, for Microsoft Windows)
  • Lazarus (2018, for Microsoft Windows)

References

1. ^{{cite web | url=https://www.crunchbase.com/organization/improbable#/entity | title=Improbable - Crunchbase|work=Crunchbase | accessdate=2017-05-05}}
2. ^{{cite web | url=https://improbable.io/company/contact-us|title=Improbable Website}}
3. ^{{cite web | url = https://www.mishcon.com/assets/managed/docs/downloads/doc_3116/City_AM_Leap_2017_Launch1.pdf | title = The Leap 100 | publisher = City A.M.| access-date = 5 May 2017}}
4. ^{{Citation | title = Big Bang Theory | magazine = Edge | pages = 10 | date = 27 April 2017 | url = http://www.pressreader.com/australia/edge/20170427/282333974800412 | access-date = 8 May 2017}}
5. ^ {{cite web | url = https://www.wired.com/2016/12/googles-improbable-deal-recreate-real-world-vr/ | title = Google’s Improbable Deal to Recreate the Real World in VR | publisher = Wired | access-date = 4 May 2017 }}
6. ^{{cite web | url = https://venturebeat.com/2017/02/27/spatialos-platform-for-building-games-of-unprecedented-size-gets-open-beta/ | title = SpatialOS platform for building games of ‘unprecedented size’ gets open beta | publisher = VentureBeat| access-date = 4 May 2017 }}
7. ^{{cite web |url=https://mobilesyrup.com/2018/09/19/bioware-aaryn-flynn-improbable-games-tech-startup-edmonton/ |title=Former Bioware GM creating new games tech office in Edmonton |last=Shankar |first=Bradly |date=19 September 2018 |website=MobileSyrup |publisher= |access-date=9 January 2019 |quote=}}
8. ^{{cite web | url = https://www.theguardian.com/business/2017/may/12/mprobable-cambridge-tech-vr-startup-softbank | title = Improbable sums? Cambridge graduates' tech firm raises $500m | publisher = The Guardian| access-date = 16 May 2017 }}
9. ^ {{cite web | url = http://www.playlazarus.com/ | title = Lazarus, Official Site. | access-date = 16 May 2017 }}
10. ^{{cite web|author= |url=https://www.forbes.com/sites/parmyolson/2015/05/27/improbable-startup-simulations/#2b26b50d4045 |title=Meet Improbable, The Startup Building The World's Most Powerful Simulations |publisher=Forbes.com |date= |accessdate=12 May 2017}}
11. ^{{cite web|last=Solon |first=Olivia |url=https://www.wired.co.uk/article/improbable |title=The Improbable dream to radically transform online gaming | WIRED UK |publisher=Wired.co.uk |date=29 May 2014 |accessdate=12 May 2017}}
12. ^{{Cite web|url=https://arstechnica.com/gaming/2019/01/unity-engine-tos-change-makes-cloud-based-spatialos-games-illegal/ | title = Improbable snubs Unity, partners with Epic for $25M “open engine” fund | first = Kyle | last = Orland | date = January 10, 2019 | accessdate = January 11, 2019 | work = Ars Technica }}
13. ^{{cite web | url = https://www.theguardian.com/business/2019/jan/10/british-gaming-company-improbable-faces-ransom-demands-from-supplier-unity | title = Graphics dispute plunges British gaming company into crisis | publisher = The Guardian | access-date = 10 January 2019}}
14. ^{{cite web | url = https://improbable.io/games/made-with-spatialos | title = Games made with SpatialOS | publisher=Improbable.io |date= |accessdate=12 August 2018}}

1 : British companies established in 2012

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