词条 | Last Card |
释义 |
Last Card is a shedding-type card game popular in New Zealand.[1] It is similar in most aspects to Uno, Mau Mau or Crazy Eights but several rules differentiate it, for instance the function of a particular card. ObjectiveThe first player to play their last card wins the game. Starting rulesDeal seven cards to each player. When the cards have been dealt to each player, the top card on the deck is flipped over to commence play. This card only dictates the starting suit and nothing else. If the first player is unable to follow suit they must pick up one card as normal. Jokers are not used. Pick up rulesWhen a 5 has been played, the following player must draw five cards or play another 5 (stacking), forcing the next player to do the same or be forced to pick up ten (the original 5 plus the following 5) cards.[1] (With there only being four 5 cards in a standard deck, the maximum draw is 20 cards.){{cn|date=May 2018}} This rule is still present if a player has used their last card, but still needs to pick up. When a 2 has been played, the following player must draw two cards or play another 2 (stacking); the subsequent player is then required to play another 2 card or draw four (the original 2 plus the following 2) from the deck.[1] (With there being four 2 cards in a standard pack the maximum draw required is 8 cards.){{cn|date=May 2018}} This rule is still present if a player has used their last card, but still needs to pick up. When a 10 card has been played, the following player misses a turn.[1] An Ace can be played regardless of the suit or value of the topmost card on the playing deck—that is, the Ace may be played at any time in the game.{{cn|date=May 2018}} When playing an Ace, the player can decide freely the suit that has to be played next; from then on, play continues as normal, but on the suit selected by the player of the Ace. When a player has only one card remaining in their hand they must say 'Last Card'. Failure to do so before playing requires them to draw two cards from the deck and continue playing.[1] Optional rulesThe following rules are optional:
A variation of the "Pick-up rule" is that playing a 2 results in the next player having to pick up 2 cards, with no defence available. Playing a 4 results in the next player having to pick up 4 cards. A 4, however, can be defended by "stacking" a 5 (of any suit), which also reverses play, forcing the player who originally played the 4 to now pick up 5 cards. This can be defended and reversed again by playing a 6, and so on up to a 10. References
1. ^1 2 3 4 {{cite web|url=http://www.aatravel.co.nz/gokh/games-results.php|title=Good Old Kiwi Holiday|website=New Zealand Automobile Association}} 1 : Crazy Eights |
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