词条 | Nihon Bussan |
释义 |
| name =Nihon Bussan Co., Ltd. 日本物産株式会社 | logo =File:Nichibutsu_logo.svg | type =Corporation | genre = | fate = Intellectual property sold to Hamster Corporation | predecessor = | successor = | foundation =1970 | founder = | defunct =2014 | location_city =Kita-ku, Osaka | location_country =Japan | location = | locations = | area_served = | key_people =Sueharu Torii (President and CEO) Kazuo Torii (Executive director) | industry =video games | products =Crazy Climber series F1 Circus series Moon Cresta series | services = | revenue = | operating_income = | net_income = | aum = | assets = | equity = | owner = | num_employees =30 | parent = | divisions =Nichibutsu U.S.A. Co., Ltd. Nichibutsu U.K. Ltd. Nichibutsu Europe GmbH Tokyo Nihon Bussan Co., Ltd. Nichibutsu Sapporo Co., Ltd. Nichibutsu Sendai Co., Ltd. Nichibutsu Hiroshima Co., Ltd. Nichibutsu Kyushu Co., Ltd. | subsid = | footnotes = }}Nihon Bussan Co., Ltd. (日本物産株式会社 Nihon Bussan Kabushikigaisha) was a Japanese video game manufacturer. The company had its headquarters in Kita-ku, Osaka.[1] In the past they had also manufactured and sold yachts.[2] The main video game brand of the company was Nichibutsu (ニチブツ), with adult video games coming under the Sphinx (スフィンクス) brand.[3] The company uses a horned owl for its official logo.[4] The company slogan was Frontier Spirit of Amusement or Frontier Spirit in the Amusement.[5] In March 2014, Nihon Bussan sold its videogame library to Hamster Corporation due to the decision of original founder Sueharu Torii to retire. HistoryThe company's founder Sueharu Torii (鳥井 末治) (1947 -) established Nihon Bussan in October 1970 in Kita-ku, Osaka. They begin their activities by mainly selling amusement machine. In 1972, the company was incorporated as Nihon Bussan Co., Ltd with a concluded capital of 3 million yen.[6] In 1976, Nihon Bussan made its debut as a manufacturer to the Amusement Machine Show and opened a Tokyo office in 1978.[6] 1978 also saw Nihon Bussan entering the arcade game market, when they debuted with a copy of the game Breakout called Table Attacker.[7] The same year, Nihon Bussan settled with Taito by paying a license fee to launch a copy of Space Invaders titled Moon Base.[8] Also in 1979, a business alliance was formed with Namco for a clone of Galaxian by the name of Moon Alien. However, Nihon Bussan violated the manufacturing agreement by exceeding production of Moon Alien and ended up paying Namco the excess of the license fee.[9] Nihon Bussan continued to release successful titles such as the 1980 original works Moon Cresta and Crazy Climber.[10] The same year, the company issued brochures that listed both Moon Base and Moon Alien as original works of Nihon Bussan.[11] In 1983, the company developed Jangou Night which features the industry's first undressing elements and established the genre of strip mahjong games.[12] In 1984, Nihon Bussan developed Tube Panic, the industry's first board game equipped with a rotation feature.[13] From the mid-1980s, Nihon Bussan released Terra Cresta and Cosmo Police Galivan that made use of Yamaha YM3812 FM sound.[14] Nihon Bussan entered the home video game market in 1983 by developing in-house the game machine My Vision, and moved in 1986 to the NES market of Nintendo with the release of MagMax. Sales and production of software for the MSX would follow in 1988. At first, porting work from arcade games was the center of the lineup. But later in 1990, Nihon Bussan released original works for the PC Engine such as F1 Circus and F1 which became hits. During the height of the F1 Circus series, Nihon Bussan sponsored Team Lotus over a period from 1992 to 1993. The front wing end plate of Lotus 107 and Lotus 107B of the year of the machine had the company's logo sticker of Nihon Bussan. Nihon Bussan started the production & sales of products for the Mega Drive in 1991, SNES in 1992, Sony PlayStation in 1995 and for the Sega Saturn in 1996. As with the arcades, several of Nihon Bussan's titles and themes released for the household were Mahjong games. Nihon Bussan's PC Engine game Sexy Idol Mahjong incorporated undressing elements and used the first "18 years of age or older recommended" software in the home market. In March 2009, the company partnered with D4 Enterprise to reprint and distributed Nihon Bussan retro games for its Project EGG service.[15] In March 2014, Nihon Bussan sold the rights of all video games to Hamster Corporation.[16] Hamster had approached founder Sueharu Torii for a licensing agreement of Nihon Bussan's games. Torii opted instead to sell outright the company's video game library and to retire. Timeline
List of Nihon Bussan games{{see also|Category:Nihon Bussan games}}Paddle game
Shooter
Action
Quiz
Puzzle
Sports
Action role-playing
Casino
Mahjong (only the most notable games)
References1. ^"Nichibutsu Fact Book {{webarchive|url=https://web.archive.org/web/20100221065808/http://www.nichibutsu.co.jp/annai.html |date=2010-02-21 }}." Nihon Bussan. Retrieved on February 19, 2010. 2. ^Yacht impressions page 3. ^Sphinx also released the game in the name of Nihon Bussan and it is listed on the home page. Mahjong Hanafuda product list {{webarchive|url=https://web.archive.org/web/20130704015618/http://www.nichibutsu.co.jp/list/mahlist.html |date=2013-07-04 }} 4. ^At Famitsu released in 1990, Nichibutsu mark is described as designed the owl, which is called the God of happiness motif. 5. ^At that time of the ad I was properly using both catch copy of. 6. ^1 https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=3508&image=8 7. ^shooter side vol.11 page31 – micro magazine issued February 7, 2015 8. ^game machine March 1, 2001 issue twenty years ago – amusement news agency 9. ^game machine 2001 the main news of the year June 15 issue twenty years ago – amusement news agency 10. ^Business Japan – Volume 29, Page 125 Nihon Kōgyō Shinbunsha – 1984 "The wider this trend expands, the deeper these game machines lead the people into the world of dreams and fantasy. Nichibutsu, Japan's unique game machine manufacturer which started earlier than other similar makers the full utilization of the most advanced technology, is determined to come out with products which the people want to play with." 11. ^1980 issue of corporate brochure Frontier Spirit of Amusement Nichibutsu 12. ^goodbye to Famitsu than Nichibutsu interview with the President November 6, 1992 issue, and testimony by Torii swaged President 13. ^shooter side vol.10 recording interview – micro magazine issued September 26, 2014 14. ^retro game comprehensive distribution site project EGG – Amusement-Center.com – participating companies 15. ^press.com/pressrelease.php?article_id=36151&type=print D4 enterprise project EGG- ValuePress press release distribution site 16. ^NEWS RELEASE. 17. ^game machine in April 2014 No. 15 – amusement news agency 18. ^Moon Cresta, Crazy Climber, the last update of the trademark rights of the family Mahjong has become in 2007. Industrial Property Digital Library – trademark search{{dead link|date=February 2018 |bot=InternetArchiveBot |fix-attempted=yes }} External links{{Portal|Osaka|Companies}}
11 : Video game companies established in 1970|Video game companies disestablished in 2014|Defunct video game companies|Video game companies of Japan|Hamster Corporation|Nihon Bussan games|Video game development companies|Hentai companies|Media in Osaka|1970 establishments in Japan|2014 disestablishments in Japan |
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