词条 | Roger Keating |
释义 |
| name = Roger Keating | image = Roger Keating.jpg | caption = | birth_date = | birth_place = | death_date = | death_place = | residence = | nationality = Australian | other_names = | known_for = | occupation = Video game designer }} Roger Keating is an Australian computer game designer.[1] Along with Ian Trout, Keating co-founded of the video game company Strategic Studies Group,[2][3] which is known for its strategic war and fantasy games with artificial intelligence.[4] Keating and Trout worked together on the majority of SSG titles. Early lifeKeating was born in New Zealand. He moved to Australia in 1978 and worked as a mathematics and physics teacher.[5] Career in game designKeating created his first game, Conflict, in 1979. It was published by American software house Strategic Simulations.[5] Keating left his teaching job to program full-time, and published seven games while working with SSI during 1981 and 1982. Keating later worked as a school teacher in New Zealand.[6] In 1983 Keating, along with Ian Trout formed Strategic Studies Group. Gregor Whiley joined the company in 1986 for the development of BattleFront.{{fact|date=July 2017}} The company created many strategy games over the following 25 years. After his business partner Ian Trout's death, both Keating and Whiley worked part-time at The Northern Sydney Institute for four years between 2011 and 2014 while developing their games part-time.{{fact|date=July 2017}} They both moved to work for the Academy of Interactive Technology in 2015, where Keating taught programming.{{fact|date=July 2017}} List of games
References1. ^{{cite book|author=Chris Crawford|title=Chris Crawford on Game Design|url=https://books.google.com/books?id=USBbi1Dyw4sC&pg=PA192|year=2003|publisher=New Riders|isbn=978-0-13-146099-7|pages=192–}} 2. ^"The best in war game software". Compute's Getting Started With: Entertainment Software by Wallace Poulter 3. ^"Will Fresno Survive? : Players Save, Destroy World—for Fun". 9 July 1986|PETER BAKER | Los Angeles Times 4. ^1 {{cite book|author1=Rick Barba|author2=Ted Chapman|title=Warlords III: The Official Strategy Guide|url=https://books.google.com/books?id=FvGyjM_9FqYC|year=1997|publisher=Prima Games|isbn=978-0-7615-1199-1}} 5. ^1 "Strategies of a Man Down Under". Softline, March 1983. 6. ^{{cite book|author=Peter Watkins|title=High Tech, Low Tech and Education|url=https://books.google.com/books?id=CvrtAAAAMAAJ|year=1986|publisher=Deakin University|isbn=978-0-7300-0402-8}} 7. ^1 "Game Review: Battles in Normandy". Australian Apple Review, page 40, bybb Gene Stephan. 8. ^{{cite book|author=Peter P. Perla|title=The Art of Wargaming: A Guide for Professionals and Hobbyists|url=https://books.google.com/books?id=C_sjPhgaEzwC&pg=PA184|date=January 1990|publisher=Naval Institute Press|isbn=978-0-87021-050-1|pages=184–}} 9. ^{{cite book|author1=Ben Sawyer|author2=Alex Dunne|author3=Tor Berg|title=Game Developer's Marketplace|url=https://books.google.com/books?id=846ilPyTMvQC|year=1998|publisher=Coriolis Group Books|isbn=978-1-57610-177-3|page=192}} 10. ^{{cite book|author=David Myers|title=The Nature of Computer Games: Play as Semiosis|url=https://books.google.com/books?id=t9ntAAAAMAAJ|date=1 January 2003|publisher=P. Lang|isbn=978-0-8204-6700-9|page=132}} 11. ^{{cite book|author=Neal Roger Tringham|title=Science Fiction Video Games|url=https://books.google.com/books?id=0o5qBAAAQBAJ&pg=PA390|date=10 September 2014|publisher=CRC Press|isbn=978-1-4822-0388-2|pages=390–}} 12. ^{{cite book|title=Software Reviews on File|url=https://books.google.com/books?id=YC4QAQAAMAAJ|year=1987|publisher=Facts on File, Incorporated|page=29}} 13. ^1 {{cite book|title=Ten Years of Technology and Dedication|url=https://books.google.com/books?id=zHdVAAAAMAAJ|year=1989|publisher=Ziff-Davis Publishing Company|pages=112, 130}} 14. ^"A Louder Battlecry". IGN 15. ^Australian Centre for the Moving Image – http://www.acmi.net.au/global/docs/games_history_australia.pdf {{webarchive |url=https://web.archive.org/web/20140228152127/http://www.acmi.net.au/global/docs/games_history_australia.pdf |date=28 February 2014 }} External links
5 : Year of birth missing (living people)|Living people|Game designers|Australian computer programmers|New Zealand emigrants to Australia |
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