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词条 Shien's Revenge
释义

  1. Story

  2. Gameplay

  3. Reception

  4. References

  5. External links

{{Infobox video game
|image= Shien.jpg
|caption= Japanese cover art
|developer = Almanic
|publisher = {{vgrelease|JP|Dynamic Kikaku|NA|Vic Tokai}}
|designer= Go Nagai
|composer= Akihiko Mori
|released= {{vgrelease|JP|April 8, 1994|NA|October 1994}}
|genre= Rail shooter
|modes= Single-player
|platforms= Super NES
}}Shien's Revenge, known in Japan as {{nihongo|Shien: The Blade Chaser|紫炎~ザ・ブレイドチェイサー|Shien za Bureido Cheeisaa}}, is an action game released for the Super Nintendo Entertainment System in 1994. It was the first video game designed by the famous manga and anime artist Go Nagai.[1]

Story

Shien and Aska are a pair of highly skilled ninja fighting in a bloody war. After defeating hundreds of enemies, monsters suddenly appear from the Time Gate and kidnap Aska. The mastermind is a mysterious force known only as the Undertaker. Shien must now travel through the Time Gate to defeat this unknown evil and rescue his girlfriend.

Gameplay

Shien's Revenge is played from a first-person viewpoint as the player aims a cursor at enemies to either throw shurikens or slash with a kunai dagger. There are six long levels, each with scaling bosses that nearly fill the screen. A set of candles indicates the Shien's life meter. Power-ups such as rapid fire and magic scrolls can be picked up by defeating enemies; the use of scrolls produces a powerful attack that damages everything on the screen. The game uses the SNES Mouse or a light gun as optional controllers and includes a password save option which allows players to continue their journey at a later time.

Reception

According to Electronic Gaming Monthly, the game has "a great concept and the mouse interface is totally cool", but it "can get repetitive after few levels of the same action".[2] GamePro remarked that the gameplay concept is unique, but suffers from poor design and difficult controls, even when using the SNES mouse. They concluded that "you want to like SR because it throws something fresh into the hack-n-slash ring. Vic Tokai gets credit for a good try. Unfortunately, the game play problems put up too much of a wall, and ultimately Shien doesn't get around it."[3] Shien's Revenge was rated the score of 74% by Game Players and given 3 out of 5 stars by GamePro.

References

1. ^Electronic Gaming Monthly 53 (December 1993), page 106
2. ^Electronic Gaming Monthly 59 (June 1994), page 148
3. ^{{cite news|last= |first= |title=ProReview: Shien's Revenge|work=GamePro|issue=62|publisher=IDG|date=September 1994|page=98}}
{{Givro Corporation}}

External links

  • {{moby game|id=/shiens-revenge}}
  • Shien's Revenge at GameFAQs

11 : 1994 video games|Givro games|Light gun games|Ninja video games|Rail shooters|Super Nintendo Entertainment System games|Super Nintendo Entertainment System-only games|Video games about time travel|Vic Tokai games|Video games scored by Akihiko Mori|Video games developed in Japan

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