词条 | Stylus (computing) |
释义 |
In computing, a stylus (or stylus pen) is a small pen-shaped instrument that is used to input commands to a computer screen, mobile device or graphics tablet. With touchscreen devices, a user places a stylus on the surface of the screen to draw or make selections by tapping the stylus on the screen.[1] In this manner, the stylus can be used instead of a mouse or trackpad as a pointing device, a technique commonly called pen computing. Pen-like input devices which are larger than a stylus, and offer increased functionality such as programmable buttons, pressure sensitivity and electronic erasers, are often known as digital pens.[1] The stylus is the primary input device for personal digital assistants.[1] It is used on the Nintendo DS and 3DS handheld game consoles, and the Wii U's Wii U GamePad.[2] Some smartphones, such as Windows Mobile phones, require a stylus for accurate input.[3] However, devices featuring multi-touch finger-input are becoming more popular than stylus-driven devices in the smartphone market;[4] capacitive stylus, different from standard stylus, can be used for these finger-touch devices (iPhone, etc.). The stylus (S-Pen) is also used in the famous Galaxy Note series manufactured by Samsung Electronics. Graphics tablets use a stylus containing circuitry (powered by battery or operating passively by inductance), to allow multi-function buttons on the barrel of the pen or stylus to transmit user actions to the tablet. Most tablets detect varying degrees of pressure sensitivity, e.g., for use in a drawing program to vary line thickness or color density. Beyond the side of the input mechanism, there has been a need for the physical output of the stylus. Recently, new pen-based interfaces have been proposed to simulate the realistic physical sensations on digital surfaces (e.g., tablet computer, smartphone etc.) to allow users to feel as if they feel like analog-pen writing, for instance, RealPen Project.[5] The first use of a stylus in a computing device was the Styalator, demonstrated by Tom Dimond in 1957.[6] {{Gallery|File:HTC Touch2 used with a stylus.jpg|A smartphone being operated with a stylus. |File:Samsung_Galaxy_Note_4_(16316413592).jpg|Samsung Galaxy Note series of smartphones come with an integrated stylus called S-Pen |File:Nintendo-DS-Lite-w-stylus.png|A Nintendo DS with its stylus. |title=}} See also
References1. ^1 2 {{cite book|title=Discovering Computers: Fundamentals|last=Shelly|first=Gary B.|author2=Misty E. Vermaat|year=2009|publisher=Cengage Learning|isbn=978-0-495-80638-7|url=https://books.google.com/books?id=RT2nDtioi3sC&lpg=PT218&ots=XcwPsIjdBw&dq=%22a%20stylus%20is%20a%22&pg=PT218#v=onepage&q=stylus&f=false|accessdate=3 November 2009|deadurl=no|archiveurl=https://web.archive.org/web/20170215064144/https://books.google.com/books?id=RT2nDtioi3sC&lpg=PT218&ots=XcwPsIjdBw&dq=%22a%20stylus%20is%20a%22&pg=PT218#v=onepage&q=stylus&f=false|archivedate=15 February 2017|df=}} 2. ^{{cite web |url=https://gizmodo.com/5036516/giz-explains-the-magic-behind-touchscreens |title=Giz Explains: The Magic Behind Touchscreens |author= |date=13 August 2008 |publisher=Gizmodo |accessdate=3 November 2009 |deadurl=no |archiveurl=https://web.archive.org/web/20091126085641/http://gizmodo.com/5036516/giz-explains-the-magic-behind-touchscreens |archivedate=26 November 2009 |df= }} 3. ^{{cite news |title=Windows Mobile: where's the love? And where's the sales figure? |author=Charles Arthur |newspaper=The Guardian |date=20 October 2009 |url=https://www.theguardian.com/technology/blog/2009/oct/20/windows-mobile-reviews-negative |location=London |deadurl=no |archiveurl=https://web.archive.org/web/20161011162748/https://www.theguardian.com/technology/blog/2009/oct/20/windows-mobile-reviews-negative |archivedate=11 October 2016 |df= }} 4. ^{{cite news |title=The Age of Touch Computing: A Complete Guide |newspaper=PC World |date=15 December 2008 |url=https://www.pcmag.com/article2/0,2817,2336835,00.asp |first=John |last=Brandon |deadurl=no |archiveurl=https://web.archive.org/web/20171227061947/https://www.pcmag.com/article2/0,2817,2336835,00.asp |archivedate=27 December 2017 |df= }} 5. ^{{Cite web| last=Cho| first=Youngjun| title = RealPen: Providing Realism in Handwriting Tasks on Touch Surfaces using Auditory-Tactile Feedback| publisher=ACM| pages= 195–205| url=http://dl.acm.org/citation.cfm?id=2984550}} 6. ^{{Cite web| last=Dimond| first=Tom| title=Devices for reading handwritten characters| publisher=Proceedings of Eastern Joint Computer Conference| pages=232–237| date=1957-12-01| url=http://users.erols.com/rwservices/pens/biblio70.html#Dimond57| accessdate=2008-08-23| deadurl=no| archiveurl=https://web.archive.org/web/20080705133241/http://users.erols.com/rwservices/pens/biblio70.html#Dimond57| archivedate=2008-07-05| df=}} External links{{Commons category|Stylus}}
4 : User interface techniques|Pointing devices|Computing input devices|American inventions |
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