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词条 Cyberith Virtualizer
释义

  1. History

  2. Functional principle

  3. See also

  4. External links

  5. References

{{Infobox product
| title = Cyberith Virtualizer
| image = Cyberith Virtualizer Prototype 2 in use.jpg
|caption=Cyberith Virtualizer Prototype 2 in use
| inventor =
| launch year =
| company = Cyberith GmbH
| available =
| current supplier =
| last production =
| notes =
| url =
}}

The Virtualizer (or Cyberith Virtualizer) is an omnidirectional treadmill with integrated sensors for motion detection in virtual reality applications. It is being developed by the Austrian company Cyberith GmbH.

History

The idea was born in 2012 by Tuncay Cakmak. During his studies at the Technical University of Vienna he started testing and developing the first prototypes. In 2013 he founded Cyberith and formed a team for further development of the device. He demonstrated the device at different exhibitions in Europe[1][2][3] and shared the progress with the community through the Cyberith YouTube channel.[4] A kickstarter campaign started on 23. of July 2014 and in the first 24 hours they made more than 50% of their pledged goal of 250 000 $.[5]

The campaign was successfully funded, ending at 361 452 $ from 577 backers, however poor planning and budgeting meant that Cyberith have been unable to deliver the Kickstarter rewards since their March 2015 estimate.[6]

For a long time now, Cyberith has totally ignored their Kickstarter backers[7] and because of this lack of respect towards the first ones to believe in the project, there has been some angry backers taking actions such as issuing lawsuits and starting other online places to expose this alleged scam[8][9]. There is currently a lot of frustrated people since Kickstarter will not help in any way to resolve the problem. This has started a snow ball of crowdfunding distrust.

Functional principle

The Virtualizer enables motion by the principle of low friction. The body is fixed in a rotatable ring that can be moved vertically. In combination with a head-mounted display it allows to move, run, jump or crouch in virtual worlds. The current prototype does not need any special kind of shoes.[10]

See also

  • Haptic suit
  • Virtuix Omni

External links

  • {{Official website|http://www.cyberith.com/}}

References

1. ^{{cite news|url=http://www.roadtovr.com/gamescom-2013-day-one-roundup-oculus-eve-valkyrie-and-cyberith/|title=Gamescom 2013 Day One Roundup: Oculus, EVE Valkyrie, and Cyberith|publisher=roadtovr.com|date=2013-08-21}}
2. ^{{cite news|url=http://www.vgametrailers.com/cyberith-virtualizer-at-the-mindshare-huddle-edvent-in-london-england/|title=Cyberith – Virtualizer at the Mindshare Huddle Edvent in London, England|publisher=vgametrailers.com|date=2013-11-18|deadurl=yes|archiveurl=https://web.archive.org/web/20140306123925/http://www.vgametrailers.com/cyberith-virtualizer-at-the-mindshare-huddle-edvent-in-london-england/|archivedate=2014-03-06|df=}}
3. ^{{cite news|url=http://www.blogdot.tv/2014/01/30/cyberith-gamejam-2014/|title=Cyberith at the Gamejam 2014|publisher=blogdot.tv|date=2014-01-30}}
4. ^{{cite web|url=https://www.youtube.com/user/Cyberith|title=Cyberith Youtube Channel}}
5. ^{{cite web|url=https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam/|title=Cyberith Kickstarter campaign|publisher=kickstarter.com|date=2014-07-24}}
6. ^{{cite web|url=https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam/posts/1488010|title=Update 22: The Latest From Cyberith}}
7. ^{{cite web|url=https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam/comments|title=Wall of unreplied comments}}
8. ^{{cite web|url=https://cyberith.wordpress.com/2017/02/|title=Harmed backer's blog}}
9. ^{{cite web|url=https://pt-pt.facebook.com/pg/cyberithbackers/posts/|title=Facebook harmed backers group}}
10. ^{{cite web|url=http://www.cyberith.com/en/faq|title=Cyberith FAQ|publisher=Cyberith|accessdate=2014-02-20|deadurl=yes|archiveurl=https://web.archive.org/web/20140328150336/http://www.cyberith.com/en/faq|archivedate=2014-03-28|df=}}
{{Mixed reality}}{{Comp-sci-stub}}

4 : Kickstarter-funded products|Multimodal interaction|Video game controllers|Virtual reality

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