词条 | DIPS (Digital Image Processing with Sound) |
释义 |
}}{{Infobox Software | name = DIPS | logo = Screenshot, DIPS4 version 1.1 for Max 5.jpg | logo size = 200px | caption = DIPS4 for Max 5 | latest release version = 4.1.1 | latest release date = {{release date and age|2009|08|01}} | developer = DIPS Development Group | operating system = Mac OS X | genre = music and multimedia development | website = http://dips.kcm-sd.ac.jp }} DIPS (Digital Image Processing with Sound) is a set of plug-in objects that handle real-time digital image processing in Max/MSP programming environment. Combining with the built-in objects of the environment, DIPS enables to program the interaction between audio and visual events with ease, and supports the realization of interactive multimedia art as well as interactive computer music. Summary of Features
DescriptionDIPS is a free plug-in software (a set of external objects) for Max/MSP. It supports the designing of the interaction between sound and visual events in Max using Apple’s Core Image, OpenGL and OpenCV technologies, and consequently, provides a powerful and user-friendly programming environment for the creation of interactive multimedia art. DIPS can be used to detect a performer’s motions and to track positions of subtle details, such as the face, mouth, and eyes. It can also be used to measure the distance between objects and a Kinect sensor system, and offers powerful tools for realtime image processing of incoming video stream and stored movie files. In addition, it can be used to create complex images in a virtual three-dimensional space. The DIPS consists of a library of more than 300 Max external objects and abstractions, a comprehensive set of sample patches, and a detailed tutorial. Some of its strong points, in comparison with other similar plug-ins and software, are its ease of programming, power, and efficiency. The sample patches and tutorial contained in the installation package allows composers and artists who are interested in the creation of interactive art to realize sophisticated realtime video effects on a live video signal at their first practice. And because of its ease of programming, it is likely that one will soon acquire skills needed to create state-of-the-art interactive performance works, multimedia installations, interactive multimedia artworks, and Max VJ applications using DIPS. HistoryInitially developed by Shu Matsuda in 1997, DIPS was a plug-in software for Max/FTS running on SGI Octane and O2 computers. Since 2000, it has been developed by the DIPS Development Group supervised by Takayuki Rai. Current active group members are Shu Matsuda, Yota Morimoto, Takuto Fukuda, and Keitaro Takahashi. Previously, Chikashi Miyama, Daichi Ando and Takayuki Hamano also contributed to its development.
References1. ^Rai, T., Matsuda, S., Morimoto, Y., Fukuda, T., Takahashi, K., "DIPS5 for Max -Digital Image Processing with sound, version 5", Proceedings, International Computer Music Conference, Perth, Australia, 2013 2. ^Rai, T., Miyama, C., Matsuda, S., Hamano, T., Morimoto, Y. "Introduction of DIPS3 (version 2) for Max/MSP", Proceedings Volume II, pp.176-179, International Computer Music Conference, Copenhagen, Denmark, 2007 3. ^Miyama, C., Rai, T., Matsuda, S., Ando, D. "Introduction of DIPS Programming Technique", Proceedings, pp. 459-462, International Computer Music Conference, Singapore, 2003 4. ^Matsuda, S., Miyama, C., Ando, D., Rai, T. "DIPS for Linux and Mac OS X", Proceedings, pp. 317-320, International Computer Music Conference, Gothenburg, Sweden, 2002 5. ^Rai, T., Matsuda, S. "DIPS: the real-time digital image processing objects for Max environment", Proceedings, pp. 284-287, International Computer Music Conference, Berlin, Germany, 2000 External links
6 : Visual programming languages|Audio programming languages|Computer graphics|3D graphics software|Educational programming languages|MacOS |
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