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词条 Project I.G.I.
释义

  1. Plot

  2. Reception

  3. References

  4. External links

{{more citations needed|date=October 2017}}{{Infobox video game
|title = Project I.G.I.
|image = Project I.G.I. I'm Going In (cover).jpg
|caption = North American cover art
|developer = Innerloop Studios
|publisher = Eidos Interactive
|director = Andrew Wensley
|producer = Richard Carter
Frank Hom
|designer = Gavin Skinner
|programmer = Ole Marius Liabo
|artist = Olav-Rasmus Vorren
|composer = Kim M. Jensen
|platforms = Microsoft Windows
|released = December 15, 2000
|genre = Tactical shooter
|modes = Single player
}}

Project I.G.I. (released in North America as Project I.G.I.: I'm Going In) is a tactical first-person shooter video game developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive.[1] Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.

It was followed up in 2003 by Covert Strike.

Plot

The protagonist Jones, with the help of Anya, infiltrates the base of Josef Priboi in order to capture him and extract the knowledge of the stolen Warhead. While Josef Priboi is taken away in a helicopter by Jones, the copter is shot down by Ekk. The Russians take Priboi, as well as Jones' equipment. Jones then has to clear the border and find his equipment. He then hijacks the train carrying Priboi and takes him in for interrogation. Learning about the involvement of Ekk, he sets off to catch her and find the nuclear weapon. Ekk escapes on her first meeting with Jones, but Jones kills her after finding her second hideout as well.

Reception

Project I.G.I. received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[2] indicating sales of at least 100,000 copies in the United Kingdom.[3]

References

1. ^{{cite web|url=http://www.gamespot.com/reviews/project-igi-im-going-in-review/1900-2668524/|title=Project IGI: I'm Going In Review|work=Gamespot|accessdate=28 September 2015}}
2. ^{{cite web|archiveurl=https://web.archive.org/web/20090221154943/http://www.elspa.com:80/?i=3942 |url=http://www.elspa.com:80/?i=3942 |title=ELSPA Sales Awards: Silver |work=Entertainment and Leisure Software Publishers Association |archivedate=February 21, 2009 |deadurl=yes |df= }}
3. ^{{cite web|archiveurl=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=Gamasutra |archivedate=September 18, 2017 |deadurl=yes |df= }}

External links

  • [https://www.mobygames.com/game/windows/project-igi-im-going-in Project I.G.I.'] at MobyGames
  • {{IMDb title|2224413}}

8 : 2000 video games|Eidos Interactive games|First-person shooters|Tactical shooter video games|Video games developed in Norway|Video games set in Russia|Windows games|Windows-only games

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