词条 | FriendsLearn |
释义 |
| name = FriendsLearn | logo = | type = Private | slogan = | foundation = 2011 | location = Palo Alto, California United States of America | locations = 2 | key_people = Bhargav Sri Prakash, Founder and CEO | num_employees = 14 | industry = mHealth Startup | products = fooya | homepage = {{url|http://www.friendslearn.com/}} }} FriendsLearn is a privately held Silicon Valley EdTech and mHealth startup company headquartered in Palo Alto California, USA.[1] The company was founded in 2011 and develops mobile health technologies, best known as the producer and developer of fooya!.[2] FriendsLearn is a pioneer in Neuropsychology based behavior design[3][4] and learnified[5] therapeutic entertainment. FoundingThe company was founded by Bhargav Sri Prakash[6] when he was a fellow of the Kauffman Foundation in Kansas City. The United States Department of State and EducationUSA awarded FriendsLearn a contract to design and produce the world's first gamified application based on a track record of the founder's previous company in gamified student recruitment. "Your 5 Steps to US Study" was launched in 2012 and is distributed around the world by US Consulates and EducationUSA centers.[7] Mobile Health & Behavior DesignFriendsLearn has produced and designed the mobile app fooya,[8] which is the product of the company's innovations in 'learnified' gaming and was presented at the 2014 Stanford MedicineX Conference[9] under a session titled "Scalable Behavior Design through Mobile Gaming". The session focused on scientifically validated mobile content platforms as possible solutions for global health issues, as well as a case study of fooya and lessons learned for digital health gaming. Fooya delivers a health and wellness platform aimed at addressing an awareness and behavior gap among children and young adults, pertaining to dietary-lifestyle choices and is a scalable solution to address the growing epidemic of childhood obesity and lifestyle diseases around the world. The impact of Fooya among 6th grade students in Houston (Texas) was measured through a study by Scientists at the Baylor College of Medicine's Children's Nutrition Research Center. Health outcomes of clinical trials conducted by researchers at the Baylor College of Medicine's Children's Nutrition Research Center were presented at The Obesity Society's 2014 ObesityWeek Conference in Boston.[10] In 2014, the company entered into a collaborative partnership with the 2014 ExxonMobil Bernard Harris Summer Science Camp[11] and was used to promote healthy choices among middle school campers from across the United States. The company was featured at the Bloomberg Next Big Thing Conference in 2013 as an emerging startup in health gaming.[12][13] Fooya was first launched as a Facebook App in 2012 at the DEMO Conference in Silicon Valley[14] and successfully raised over $50,000 through a crowd funding campaign[15] via Kickstarter[16][17] Reciprocity WaveThe Reciprocity Wave, a program conceived by Architect. Sheila Sri Prakash, is a Sculpture Competition where students create art work with recycled materials to sensitize the public about social and environmental issues that need immediate attention. Shilpa Architects have already conducted three such initiatives, two in Chennai [18][19] and one in Bangalore.[20][21] The most recent initiative at Cubbon Park, Bangalore,[22] brought to light various issues ranging from corruption to women's rights, and gained attention from the Bangalore Media for the powerful concept and impact that it created. Many of the leading daily's published a series of articles about the event and also covered the competition at length. The event also included a Health Gaming Championship involving fooya!, in partnership with FriendsLearn. References1. ^{{cite web|url=http://www.bizjournals.com/sanjose/print-edition/2013/05/31/friendslearn-shows-food-fights-can-be.html?page=all|title=FriendsLearn Show Food Fights can be Educational|publisher=Silicon Valley American City Business Journals|date = 31 May 2013|author=Cromwell Schubarth}} 2. ^{{cite web|url=http://www.thehindubusinessline.com/companies/feeding-health-tips-through-gaming/article5068544.ece|title=Feeding Health Tips through Gaming|publisher=The Hindu Business Line|date=28 August 2013}} 3. ^{{cite web|url=http://medicinex.stanford.edu/conf/submission/view/343|author=Stanford MedicineX|date=6 July 2015|title=Neuropsychology based Behavior Design through Mobile Health Gaming|publisher=Stanford University School of Medicine}} 4. ^{{cite web|url=http://childhoodobesity2015.com/docs/COC15-ProgramGuide-v1.pdf|publisher=2015 Childhood Obesity Conference|title=Impact of a Neuropsychology based approach to behavior design through mobile gaming (pg 68)|date=28 June 2015|author=Childhood Obesity Conference}} 5. ^{{cite web|url=https://venturebeat.com/2012/04/18/friendslearn-teaches-you-through-social-and-mobile-games/|title=FriendsLearn teaches you through social and mobile games|author=Dean Takahashi|publisher=Venturebeat|date=20 April 2012}} 6. ^{{cite web|url=http://edtechdigest.wordpress.com/2012/02/06/interview-you-and-your-friendslearn/|title=You and Your Friendslearn: Interview with Victor Rivero|publisher=EdTech Digest|author=Victor Rivero|date= 6 February 2012}} 7. ^{{cite web|url=http://anewdomain.net/2012/03/21/14059ignition-west-2012/|date=21 March 2012|author=Julie Blaustein|title=Ignition West 2012}} 8. ^{{cite web|url=https://thenextweb.com/entrepreneur/2012/04/20/at-demo-entrepreneurs-used-game-dynamics-to-tackle-climate-change-and-obesity/|title=Game dynamics to tackle obesity|publisher=The Next Web|author=Christina Farr|date=21 April 2012}} 9. ^{{cite web|url=http://medicinex.stanford.edu/accepted-presentations-2014/|publisher=Stanford|title=Scalable Behavior Design through Mobile Gaming|date=4 September 2014|deadurl=yes|archiveurl=https://web.archive.org/web/20150327215643/http://medicinex.stanford.edu/accepted-presentations-2014/|archivedate=27 March 2015|df=}} 10. ^{{cite web|url=http://2014.obesityweek.com/wp/uploads/2014/10/TOS-Posters.pdf|publisher=The Obesity Society|author=2014 ObesityWeek Abstract Book|title=A Nutrition Education Mobile Game Impacts Snack Selection in Middle School Students|date=2 November 2014|deadurl=yes|archiveurl=https://web.archive.org/web/20160304060846/http://2014.obesityweek.com/wp/uploads/2014/10/TOS-Posters.pdf|archivedate=4 March 2016|df=}} 11. ^{{cite web|url=http://www.theharrisfoundation.org/sitecontent/1046/friendslearn/category/456/health.aspx|publisher=The Harris Foundation|title=A Partnership for Healthy Choices in Youth|author=2014 Bernard Harris Summer Science Camp|date=1 June 2014}} 12. ^{{cite web|url=http://www.bloomberglive.com/events/nbt/#agenda|title=Hot Technology Companies from Silicon Valley|author=Bloomberg Live|publisher=Bloomberg}} 13. ^{{cite web|url=https://www.bloomberg.com/video/entrepreneurs-pitch-to-investors-at-next-big-thing-f8tn4Kp0Qe25Tl44o2gkyA.html|publisher=Business Week|title=Startups Pitch to Investors|author=Bloomberg}} 14. ^{{cite web|url=https://finance.yahoo.com/news/friendslearn-launches-facebook-food-fight-040100951.html|publisher=Yahoo|date=20 April 2012|title=FriendsLearn Launches Facebook 'Food Fight' as Part of 'Hot' Social Apps Presenting at DEMO Spring 2012 in Silicon Valley}} 15. ^{{cite web|url=https://venturebeat.com/2013/03/17/friends-learn-wrapping-up-its-kickstarter-for-food-fight-game-with-push-into-india/|title = FriendsLearn wrapping up it's Kickstarter with Push in to India|publisher=Venturebeat|author=Dean Takahashi|date=17 March 2013}} 16. ^{{cite web|url=https://www.kickstarter.com/projects/623217895/fooya-with-friends-the-epic-3d-multiplayer-food-fi|title=fooya|publisher=Kickstarter|date=21 March 2013}} 17. ^{{cite web|url=http://news.lotsbuzz.com/online-game-fooya/|author=Rajeev Mehta|date=22 February 2013|title=FriendsLearn Launches Online Game ‘Fooya’ to Address Global Health Issues|publisher=Lots Buzz Times}} 18. ^{{cite web|url=http://www.newindianexpress.com/education/student/article1488425.ece|title=Reciprocity Wave art competition|author=Express News Service|date=5 March 2013|publisher=The New Indian Express}} 19. ^{{cite web|url=http://chennaionline.com/City360/City-Feature/20132611102608/Artistry-flourishes-in-Reciprovative-waves-second-venture.col|title=Artistry flourishes in Reciprocity Wave's second venture|date=11 March 2013|author=Chief Correspondent|publisher=Chennaionline}} 20. ^{{cite web|url=http://www.thehindu.com/todays-paper/tp-features/tp-metroplus/being-the-change/article5190955.ece|title=Being the change|author=Nandini Sundar|publisher=The Hindu|date=2 October 2013}} 21. ^{{cite web|url=http://www.deccanherald.com/content/360818/when-creations-castaways-had-messages.html|publisher=Deccan Herald|title=When Creations from Castaways Had Messages|date=2 October 2013|author=DHNS}} 22. ^[https://www.facebook.com/media/set/?set=a.601735996529956.1073741831.222453207791572&type=1 Event Images, Reciprocity Wave at Cubbon Park, Bangalore] External links
3 : Medical and health organizations based in California|Silicon Valley|Companies established in 2011 |
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