词条 | Gender Wars |
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| image = Gender Wars coverart.png | caption = | developer = The 8th Day Sales Curve Interactive | publisher = GT Interactive Software Sales Curve Interactive | platforms = MS-DOS | released = 1996 | genre = Real time tactics, action | modes = Single-player | director = Rob Henderson | producer = Jane Cavanagh Steven Bishop Fergus McNeill | designer = Ged Keaveney Mark Watson Jerr O'Carroll | programmer = Mark Watson Ged Keaveney Barry Irvine | artist = Jerr O'Carroll Jim Bot‑Masey Billy Allison }} Gender Wars is a real-time tactics action game developed by The 8th Day and Sales Curve and published for MS-DOS by GT Interactive Software and Sales Curve Interactive in 1996. Gameplay{{expand section|date=August 2015}}The player controls a squad leader and any of his or her members, as they kill enemies, destroy enemy facilities, or retrieve devices. However, the player will have to control each member at a time, as they have difficulty navigating by themselves. Plot{{expand section|date=August 2015}}In the future, after an era of "Political Correctness and equality",[1] humanity is divided into two hostile factions. Each faction represents one of humanity's two genders, the Males (who are ruled by a Patriarch) and the Females (who are ruled by a Matriarch), both of which behave in stereotypical manners (for instance, the Males being crude and focusing too much of drinking beer, the Females being easily distracted by fashion-related merchandise), and which may try to eliminate each other and capture each other's rulers. Either faction sometimes conduct raids against the other faction to steal reproductive cells, in order to produce more members for each side. The player has to choose between the Male faction (who tries to capture the Matriarch) or the Female faction (who tries to capture the Patriarch). Regardless of the player's initial choice, the victorious faction of the two will put the remaining members of the defeated faction into servitude. The game ends by mentioning a rebellion caused by men and women working together, taking place a few years after the end of the Gender Wars. ReceptionGameSpot gave Gender Wars a "Fair" review score of 6.6/10, opining it is "a solid arcade strategy game that doesn't require lots of concentration, and has enough depth to keep things interesting. This basic premise, along with the game's original story line, good video and sound, and surprisingly good gameplay, make for a very engaging title."[2] A retrospective by Richard Cobbett of PC Gamer called it "a rubbish Syndicate wannabe," one which still handles its subject "better than Rex Nebular and the Cosmic Gender Bender."[3]References1. ^ 2. ^{{cite web|url=http://www.gamespot.com/reviews/gender-wars-review/1900-2536230/ |title=Gender Wars Review |publisher=GameSpot |date=1996-09-06 |accessdate=2015-08-13}} 3. ^{{cite web|author=Richard Cobbett |url=http://www.pcgamer.com/saturday-crapshoot-gender-wars/ |title=Saturday Crapshoot: Gender Wars |publisher=PC Gamer |date=2011-09-17 |accessdate=2015-08-13}} External links
15 : 1996 video games|Action video games|Black comedy|DOS games|DOS-only games|Feminist fiction|Real-time tactics video games|Science fiction video games|Single-player video games|Video games with isometric graphics|Video games scored by Nathan McCree|Video games developed in the United Kingdom|Video games featuring female antagonists|Video games featuring female protagonists|Video games set in the future |
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