词条 | ReplayGain |
释义 |
ReplayGain is a proposed standard published by David Robinson in 2001 to measure the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums. This avoids the common problem of having to manually adjust volume levels between tracks when playing audio files from albums that have been mastered at different loudness levels. Although this de facto standard is now formally known as ReplayGain,[1] it was originally known as Replay Gain and is sometimes abbreviated RG. ReplayGain is supported in a large number of media software and portable devices. OperationReplayGain works by first performing a psychoacoustic analysis of an entire audio track or album to measure peak level and perceived loudness. The difference between the measured perceived loudness and the desired target loudness is calculated; this is considered the ideal replay gain value. Typically, the gain and peak level values are then stored as metadata in the audio file, allowing ReplayGain-capable audio players to automatically attenuate or amplify the signal on a per-track or per-album basis such that tracks or albums play at a similar loudness level. The peak level information can be used to prevent gain adjustments from inducing clipping in the playback device.[2] MetadataThe original ReplayGain proposal specified an 8-byte field in the header of any file. Most implementations now use tags for ReplayGain information. FLAC and Ogg Vorbis use the ReplayGain utilities usually add metadata to the audio files without altering the original audio data. Alternatively, a tool can amplify or attenuate the data itself and save the result to another, gain-adjusted audio file; this is not perfectly reversible in most cases. Some lossy audio formats, such as MP3, are structured in a way that they encode the volume of each compressed frame in a stream, and tools such as MP3Gain take advantage of this for directly applying the gain adjustment to MP3 files, adding undo information so that the process is reversible. Target loudnessThe target loudness of ReplayGain utilities is 89 dB sound pressure level.{{#tag:ref|Although the original proposal specified an 83 dB SPL reference, an early departure from the proposal to 89 dB SPL was endorsed by its author.[3]|group="note"}} The SPL reference comes from a SMPTE recommendation used to calibrate playback levels in movie theaters.{{#tag:ref|Specifically SMPTE RP 200:2002 recommends an 83 dB SPL plaback level for pink noise recorded at -20 dB with respect to a full-scale sine wave. ReplayGain uses -14dB headroom and therefore has a reference 6dB higher than the SMPTE spec.[4][5]|group="note"}} A more common means of specifying a reference level is relative to a full-scale signal. ReplayGain nominally plays at -14 dB relative to full-scale leaving 14 dB of headroom for reproduction of dynamic material. In contrast, the SMPTE RP 200:2002, on which the ReplayGain reference was originally based, recommends 20 dB of headroom. The more recent EBU Recommendation R 128 suggests 23 dB.[6] Track-gain and album-gainReplayGain analysis can be performed on individual tracks, so that all tracks will be of equal volume on playback. Analysis can also be performed on a per-album basis. In album-gain analysis an additional peak-value and gain-value, which will be shared by the whole album, is calculated. Using the album-gain values during playback will preserve the volume differences among tracks on an album. On playback, listeners may decide if they want all tracks to sound equally loud or if they want all albums to sound equally loud with different tracks having different loudness. In album-gain mode, when album-gain data is missing, players should use track-gain data instead. Alternatives
Implementations{{Cleanup|section|reason=It is not specified whether each of these computer programs or devices are capable of adding ReplayGain data or can just read the existing. AIMP, VLC media player can only read. MediaMonkey, Quod Libet can also write|date=December 2014}}Audio players{{div col|colwidth=30em}}
Portable media players
Typical CD players and other legacy audio players do not support ReplayGain. Android compatible players
Scanners
Notes1. ^{{cite web |url=http://www.hydrogenaud.io/forums/index.php?s=&showtopic=85536&view=findpost&p=736023 |title=ReplayGain Specification discussion |author=David Robinson |publisher=Hydrogenaudio |date=2010-12-17 |accessdate=2011-07-12}} 2. ^{{cite web |url=http://wiki.hydrogenaud.io/index.php?title=ReplayGain_specification#Clipping_prevention |title=ReplayGain specification |accessdate=2011-04-15}} 3. ^{{cite web|url=http://www.hydrogenaud.io/forums/index.php?s=&showtopic=83397&view=findpost&p=721854 |title=Does Replay gain work differtly in Media monkey |publisher=Hydrogenaudio |date=2010-10-07 |accessdate=2010-12-30}} 4. ^{{cite web| url = http://www.mars.org/mailman/public/mad-dev/2004-February/000993.html | title = Replay Gain | accessdate = 2007-03-10 | date = 24 February 2004 | first = Rob | last = Leslie | work = mad-dev mailing list | publisher = mars.org }} 5. ^{{cite web|url=http://wiki.hydrogenaud.io/index.php?title=ReplayGain_specification#cite_note-8|accessdate=September 13, 2011|title=ReplayGain specification}} 6. ^1 {{cite web | url = http://tech.ebu.ch/docs/r/r128.pdf | title = Loudness normalisation and permitted maximum level of audio signals | author = EBU | authorlink = European Broadcasting Union |date=August 2011}} 7. ^{{cite web|url=http://ipod.about.com/od/itunes/g/soundcheck_def.htm |title=Using Sound Check with iPod |publisher=About.com |author=Sam Costello |accessdate=2010-05-11}} 8. ^http://www.aimp.ru/index.php?do=features 9. ^{{cite web|url=http://bugs.kde.org/show_bug.cgi?id=81661 |title=Bug 81661 - Volume normalization for amaroK |publisher=KDE Bug Tracking System |date=2004-05-16 |accessdate=2010-12-30}} 10. ^{{cite web|url=http://padoca.wordpress.com/2009/02/15/amarok-21-back-to-the-future-english-version/ |title=Amarok 2.1 – back to the future |publisher=Padoca |date=2009-02-15 |accessdate=2010-12-30}} 11. ^{{cite web|url=http://amarok.kde.org/en/releases/2.1 |title=Amarok 2.1 "Let There Be Light" released |publisher=Amarok |date=2009-06-03 |accessdate=2010-12-30}} 12. ^1 {{cite web|url=http://www.gasteropod.net/ |title=GASTEROPOD |accessdate=November 26, 2008 |deadurl=yes |archiveurl=https://web.archive.org/web/20090129163032/http://www.gasteropod.net/ |archivedate=January 29, 2009 }} 13. ^{{cite web|url=http://deadbeef.sourceforge.net/about.html |title=DeaDBeeF - Ultimate Music Player For GNU/Linux |publisher=Deadbeef.sourceforge.net |date= |accessdate=2016-07-29}} 14. ^{{cite web|url=http://hydrogenaud.io/forums/?showtopic=17293 |title=Does FLAC.exe decode support ReplayGain? |publisher=Hydrogenaudio |date=2004-01-07 |accessdate=2010-12-30}} 15. ^{{cite web|url=http://squentin.free.fr/gmusicbrowser/gmusicbrowser.html |title=gmusicbrowser |publisher=Squentin.free.fr |date= |accessdate=2011-11-24}} 16. ^{{cite web|url=http://www.musicex.com/mediacenter/ |title=Media Center |accessdate=January 7, 2006 |deadurl=yes |archiveurl=https://web.archive.org/web/20050403180220/http://www.musicex.com/mediacenter/ |archivedate=April 3, 2005 }} 17. ^{{cite web|url=http://www.stigc.dk/projects/JavaTunes/ |title=JavaTunes |publisher=Stigc.dk |date=2011-05-15 |accessdate=2011-11-24}} 18. ^{{cite web|url=http://sbooth.org/Play/ |title=Play |publisher=sbooth.org |date= |accessdate=2011-11-24}} 19. ^{{cite web|url=http://www.conduits.com/products/player/ |title=Pocket Player 4 |publisher=Conduits |accessdate=2011-11-24}} 20. ^{{cite web|url=http://www.conduits.com/products/player/plugins.asp |title=Pocket Player Plugins & Software Development Kit (SDK) |publisher=Conduits |accessdate=2011-11-24}} 21. ^{{cite web|url=http://www.proppfrexx.radio42.com/ |title=ProppFrexx ONAIR |publisher=Proppfrexx.radio42.com |accessdate=2011-11-24}} 22. ^{{cite web |url=http://qmmp.ylsoftware.com/features.php |title=Qmmp Features |accessdate=2017-12-22}} 23. ^{{cite web|url=http://www.djsoft.net/ |title=RadioBOSS Web Site |publisher=djsoft |accessdate=2012-05-05}} 24. ^{{cite web |url=http://sox.sourceforge.net/sox.html |title=SoX man page |accessdate=2011-11-24}} 25. ^{{cite web|url=http://perso.crans.org/~krempp/xmms-mad/ |title=Modified xmms-mad |date=2005-03-06 |accessdate=2010-12-30}} 26. ^{{cite web|url=http://support.xmplay.com/ |title=XMPlay |publisher=XMPlay |accessdate=2011-11-24}} 27. ^{{cite web|url=http://www.zortam.com/ |title=Zortan MP3 Media Studio |publisher=Zortam |date=2011-11-09 |accessdate=2011-11-24}} 28. ^{{cite web |url=http://www.rockbox.org/wiki/WhyRockbox |title=What is Rockbox? Why should I use it? |accessdate=2011-12-12}} 29. ^{{cite web |url=http://kb.sandisk.com/app/answers/detail/a_id/430/~/%22replay-gain%22-on-sansa-fuze,-fuze%2B-and-clip%2B |title="Replay Gain" on Sansa Fuze, Fuze+ and Clip+ |accessdate=2011-12-12}} 30. ^{{cite web |url=https://market.android.com/details?id=org.deadbeef.android |title=DeaDBeeF Player |accessdate=2011-08-17}} 31. ^{{cite web |url=https://play.google.com/store/apps/details?id=gonemad.gmmp |title=GoneMAD Music Player |accessdate=2012-06-13}} 32. ^{{cite web |url=https://market.android.com/details?id=com.neutroncode.mp |title=Neutron Music Player |accessdate=2012-01-30}} 33. ^{{cite web |url=https://market.android.com/details?id=com.whitestar.mytunes.full&hl=en |title=MyTunes Music Manager |accessdate=2012-01-27}} 34. ^{{cite web |url=http://powerampapp.com/news/ |title=PowerAMP v2.0 |accessdate=2011-12-12}} 35. ^{{cite web |url=https://play.google.com/store/apps/details?id=ch.blinkenlights.android.vanilla |title=Vanilla Music - Android Apps on Google Play |accessdate=2013-07-05}} 36. ^{{cite web |title=WinAmp for Android |url=http://www.winamp.com/android |accessdate=2011-12-12}} 37. ^{{cite web |title=XenoAmp a Slightly Different Audio Player |url=http://forum.xda-developers.com/showpost.php?p=29961749&postcount=1 |access-date=2017-04-26}} 38. ^{{cite web|title=1.1.6 patch notes|url=http://www.foobar2000.org/changelog#section9|accessdate=18 October 2012}} 39. ^{{cite web|url=http://wiki.hydrogenaud.io/index.php?title=MP3Gain |title=MP3Gain |publisher=Hydrogenaudio |date=2007-06-13 |accessdate=2010-12-30}} 40. ^https://github.com/HessiJames/soundkonverter/wiki See also
References{{reflist|colwidth=30em}}External links
2 : Computer standards|Digital audio |
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