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词条 Harmonia (visual novel)
释义

  1. Plot

     Setting and gameplay  Story 

  2. Development and release

  3. Reception

  4. References

  5. External links

{{Infobox video game
| title = Harmonia
| image = Harmonia promo image.jpg
| caption =
| developer = Key
| publisher = VisualArt's
| director = Kai
| writer = {{unbulleted list|Kai|Tsuzuru Nakamura}}
| artist = Itaru Hinoue
| composer = {{unbulleted list|Shinji Orito|Ryō Mizutsuki|Tomohiro Takeshita}}
| platforms = Windows
| released = {{vgrelease|WW|September 23, 2016}}{{vgrelease|JP|December 29, 2016}}
| genre = Visual novel
| modes = Single-player
}}

Harmonia is a Japanese post-apocalyptic visual novel developed by Key, a brand of VisualArt's. It was released on September 23, 2016 for Windows on Steam, and was available in English before its Japanese release on December 29, 2016. The story is set in a world where artificially intelligent, emotional androids called Phiroids were developed before a rapid decline in human civilization. An emotionless young man named Rei with a mechanical right hand is cared for by a girl in a small town as he gradually learns how to express emotions.

Like Key's 2004 game The Reverie of a Little Planet, Harmonia is defined as a "kinetic novel", since its gameplay offers no choices or alternate endings. Instead, the player proceeds through the story solely by reading. The story was written by Kai and Tsuzuru Nakamura, and character design was produced by Itaru Hinoue. The game's soundtrack was composed by Shinji Orito, Ryō Mizutsuki and Tomohiro Takeshita. Harmonia was described as providing an emotional impact despite its short length, but was said to not be as impactful as other titles developed by Key.

Plot

Setting and gameplay

Harmonia is set in a post-apocalyptic world sometime in the future.[1] A rapid decline in human civilization began once the population hit its peak of 10 billion, caused in part by pollution and war. During this time, artificially intelligent, emotional androids called Phiroids were developed to serve as partners for humans.[2] Although Phiroids were originally powered by batteries for the first two generations, they were afterwards developed to be powered by eating food, making them nearly indistinguishable from humans.[3] Artificial memories could also be implanted into the Phiroids, making them highly desirable, leading them to be produced in numbers that eventually rivaled the human population at a time when the birth rate was already in decline.[4] Eventually, nuclear warfare and the resulting nuclear fallout killed off most of humanity, culminating in a world covered in dark clouds and ash blocking out sunlight, land stripped of vegetation, and an ocean that could no longer support life.[1][5] Some people were placed in cryogenic facilities in an attempt to sleep long enough until the environment improved even a little bit.[6]Harmonia is a visual novel in which the player assumes the role of Rei. The gameplay is spent on reading the story's narrative and dialogue and follows a linear plot line; this is what Key refers to as a "kinetic novel".[8] The text in the game is accompanied by character sprites, which represent who Rei is talking to, over background art. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites.[9] Once the game is completed, a gallery of the game's CGs and background music becomes available on the title screen. The story takes place in a town with a stable water source that supports a small population. Frequented locations include the church where Rei and Shiona live, the library where Tipi lives, and the town plaza. The town also has various establishments, including a general store, a photo studio, and a bar. Although most of the town does not have electricity, there is a solar-powered battery in the library. On the outskirts of town, there is a ruined Phiroid factory next to the town dump.[7]

Story

Harmonia begins when the protagonist {{Nihongo|Rei|レイ}} wakes up in a derelict facility without any memories of who or where he is. Rei notices that his right hand is mechanical, and when he sees various Phiroids strewn about the facility, he assumes he is a Phiroid whose production went unfinished, as he also realizes that he does not have any emotions.[11] Rei leaves the facility and walks several days to the outskirts of a town, where he is found by a girl named {{Nihongo|Shiona|シオナ||voiced by: Kaori Mizuhashi}} who takes him back to the church where she lives and names him Rei.[8] To pay Shiona back for her kindness, Rei sets out to repair a broken music box containing a song her brother had composed. Rei goes to the library to find a book to help in the repairs and meets the librarian, a little girl named {{Nihongo|Tipi|ティピィ||voiced by: Misaki Kuno}} who is constantly sad.[8] Once the music box is repaired, Shiona is able to sing to the tune in the town plaza while Rei plays the music box. With the help of the townspeople, Rei also repairs a projector to play a film directed by the son of {{Nihongo|Madd|マッド||voiced by: Kenta Miyake}}, the owner of the general store.[8]

Rei finds a heavily injured man and races to try to save his life, but the man shortly dies after he brings him to the church. The whole town shows up to show their respects at the funeral. Worried about Tipi's state of mind in dealing with the man's death, Rei repeatedly tries to go see Tipi, but Shiona keeps preventing him from going to see her. Rei eventually makes it to the library, but Shiona merely tells Tipi that her parents, who she has been waiting to return, are dead and that she will always be alone. Enraged at Shiona's behavior, Rei gets her to leave the library and Rei stays with Tipi overnight. Rei and Tipi wake up the next morning to find that the town is under attack. When Rei leaves to investigate, he finds humans have infiltrated the town and are killing the townspeople. Rei is nearly killed by them, but Shiona protects him from a gunshot, which leaves her unconscious, but alive. Rei takes Shiona back to the library where they regroup with Tipi before leaving through the sewer system to make it back to the church. A lone man comes to the church, and while Rei is fighting him, the man uses a grenade, but Shiona protects Rei from the blast.

The aftermath of the blast makes Rei realize that he was human all along, and that everyone else in the town were Phiroids. After collecting some supplies, the three of them leave the town and make it to the facility where Rei originally woke up, which still has some electricity. Tipi gives Rei access to an electronic library on a tablet shortly before her battery is no longer able to function. Rei and Shiona stay in the facility for a time until Shiona eventually succumbs to the gunshot wound which had damaged her internal components. Rei puts Shiona and Tipi in cryogenic pods before leaving with the music box in an attempt to find a world where humans and Phiroids can coexist. Sometime later, Shiona wakes up in a facility with her memories wiped, but she is told that there was a music box with her when she was found. The environment has recovered and human civilization is once again prosperous and highly technological. Shiona is taken back to the town where humans and Phiroids once again coexist. She is reunited with Tipi, who also had her memories wiped. Prompted by the tune playing from the music box, Shiona sings the song which is now known worldwide.

Development and release

{{see also|Music of Harmonia}}Harmonia is directed by Kai, who also wrote the scenario with Tsuzuru Nakamura.[9] In 2010, Nakamura had submitted a scenario titled {{Nihongo|Todoketai Melody|届けたいメロディ}} to VisualArt's' Kinetic Novel Awards.[10] Itaru Hinoue served as the art director and character designer, which marked her last contribution to Key before resigning in September 2016.[11] At the time, she was most pleased with her art in Harmonia compared to her art in other games, especially with how she drew the faces of the characters.[11] The game's soundtrack was composed by Shinji Orito, Ryō Mizutsuki and Tomohiro Takeshita. The game's theme song is {{Nihongo|"Todoketai Melody"|届けたいメロディ}} by Ayaka Kitazawa, and the game also features the insert song {{Nihongo|"Towa no Hoshi e"|永遠の星へ}} by Haruka Shimotsuki.[9] A single containing both songs was released on April 11, 2015 by Key Sounds Label.[12] Two music albums were released on May 26, 2017: Harmonia{{'s}} original soundtrack and a piano remix album titled Teneritas.[21]Harmonia is Key's 12th visual novel and second "kinetic novel" after The Reverie of a Little Planet.[13][21] It was announced in April 2015 to celebrate Key's 15th anniversary,[14] and added to Steam Greenlight in October 2015, but this was followed by numerous delays.[15][16] It was released on September 23, 2016 for Windows on Steam, and was available in English before its Japanese release on December 29, 2016 at Comiket 91.[17][18][19] Although only a limited number of copies were sold at Comiket, Harmonia was released for general sale on May 26, 2017 in Japan.[20] According to VisualArt's president Takahiro Baba, Harmonia was first released in English because he wanted to know how the game would be received worldwide before its release in Japan.[21]

Reception

Harmonia ranked at No. 20 in terms of national sales of PC games in Japan in May 2017.[22] Marcus Estrada of Hardcore Gamer wrote that although Harmonia was not as "emotionally impactful" as other titles developed by Key, the game still achieved an emotional impact despite its short length. The CG artwork was described as beautiful and the sprites were also praised for emphasizing the "frailty of the characters and their world." However, Estrada felt that the English translation was "slightly off", with text that seemed less poetic than what might have been intended with its Japanese counterpart.[23]

References

1. ^{{cite web|url=http://key.visualarts.gr.jp/harmonia/english.html#story|title=Harmonia {{!}} Story|publisher=Key|accessdate=October 7, 2016}}
2. ^{{cite video game|title=Harmonia|developer=Key|publisher=VisualArt's|date=September 23, 2016|platform=Windows|quote=Rei: Once the human population hit its peak of 10 billion, a rapid decline began. Air pollution, water pollution, contamination, abnormal weather, conflicts... The list of causes was endless. During this time, the Phiroids were developed. They were deeply emotional partners for humans.}}
3. ^{{cite video game|title=Harmonia|developer=Key|publisher=VisualArt's|date=September 23, 2016|platform=Windows|quote=Rei: Phiroids were originally equipped with batteries, but afterwards an oral energy supply model was developed. They could be powered by eating food.}}
4. ^{{cite video game|title=Harmonia|developer=Key|publisher=VisualArt's|date=September 23, 2016|platform=Windows|quote=Shiona: It was the dawn of an age in which families unable to have children purchased Phiroid children, and people who lost loved ones ordered Phiroids with their memories. Almost overnight, the number of Phiroids multiplied, and they were produced in numbers that rivaled the human population after just ten-odd years.}}
5. ^{{cite video game|title=Harmonia|developer=Key|publisher=VisualArt's|date=September 23, 2016|platform=Windows|quote=Shiona: They didn't even feel hesitation when they pressed the buttons on the weapons that razed the earth. The rest came quickly. Revenge demanded revenge, and it didn't even take five days to blanket the world in fire and ashes. The polluted, poisoned earth, the black clouds blocking the sunlight, the ocean that couldn't support life...}}
6. ^{{cite video game|title=Harmonia|developer=Key|publisher=VisualArt's|date=September 23, 2016|platform=Windows|quote=Rei: It was a facility to sleep in until the polluted lands of the war-torn, uninhabitable earth improved even a little.}}
7. ^{{cite video game|title=Harmonia|developer=Key|publisher=VisualArt's|date=September 23, 2016|platform=Windows}}
8. ^{{cite web|url=http://key.visualarts.gr.jp/harmonia/english.html#character|title=Harmonia {{!}} Characters|publisher=Key|accessdate=March 13, 2017}}
9. ^{{cite web|url=http://key.visualarts.gr.jp/harmonia/english.html#spec|title=Harmonia {{!}} Spec|publisher=Key|accessdate=September 15, 2016}}
10. ^{{cite web|archiveurl=https://web.archive.org/web/20110624075820/http://kineticnovel.jp/gp/info3.htm|url=http://kineticnovel.jp/gp/info3.htm|title=キネティックノベル大賞|trans-title=Kinetic Novel Awards|publisher=VisualArt's|archivedate=June 24, 2011|accessdate=October 7, 2016|language=Japanese}}
11. ^{{cite web|url=http://www.animatetimes.com/news/details.php?id=1474347404|title=樋上いたるさんがビジュアルアーツを退社! なぜ独立の道を選んだのか…独占インタビュー!|publisher=Animate|date=September 20, 2016|accessdate=September 20, 2016|language=Japanese}}
12. ^{{cite web|url=http://key.soundslabel.com/discography.html?ksl0100/ksl0100|title=届けたいメロディ|trans-title=Todoketai Melody|publisher=Key Sounds Label|accessdate=September 15, 2016|language=Japanese}}
13. ^{{cite web|url=http://store.steampowered.com/app/421660|title=Harmonia|publisher=Valve Corporation|accessdate=September 15, 2016}}
14. ^{{cite web|url=http://www.animenewsnetwork.com/news/2015-04-01/clannad-key-unveils-kinetic-novel-game-harmonia/.86603|title=Clannad's Key Unveils Kinetic Novel Game Harmonia|publisher=Anime News Network|date=April 1, 2015|accessdate=September 15, 2016}}
15. ^{{cite web|url=http://www.animenewsnetwork.com/news/2015-10-24/visual-art-key-puts-harmonia-kinetic-novel-game-on-steam-greenlight/.94584|title=Visual Art's/Key Puts Harmonia Kinetic Novel Game on Steam Greenlight|publisher=Anime News Network|date=October 24, 2015|accessdate=September 15, 2016}}
16. ^{{cite web|url=http://www.animenewsnetwork.com/daily-briefs/2016-05-26/visual-art-key-harmonia-kinetic-novel-delayed-again/.102521|title=Visual Art's/Key's Harmonia Kinetic Novel Delayed Again|publisher=Anime News Network|date=May 26, 2016|accessdate=September 15, 2016}}
17. ^{{cite web|url=http://www.animenewsnetwork.com/news/2016-09-22/visual-art-key-harmonia-kinetic-novel-trailer-reveals-english-release-on-friday/.106757|title=Visual Art's/Key's Harmonia Kinetic Novel's Trailer Reveals English Release on Friday|publisher=Anime News Network|date=September 22, 2016|accessdate=October 7, 2016}}
18. ^{{cite web|url=http://key.visualarts.gr.jp/info/2016/09/harmonia_official_website_is_n.html|title=Harmonia Official Website Is Now Open!|publisher=Key|date=September 15, 2016|accessdate=September 15, 2016|language=Japanese}}
19. ^{{cite web|url=http://key.visualarts.gr.jp/info/2016/11/harmonia.html|title=「Harmonia」日本語版発売決定!!|publisher=Key|date=November 10, 2016|accessdate=November 10, 2016|language=Japanese}}
20. ^{{cite web|url=http://key.visualarts.gr.jp/harmonia/#limited_edition|title=『Harmonia』初回限定版|publisher=Key|accessdate=March 15, 2017|language=Japanese}}
21. ^{{cite news|url=http://chicagoshimpo.com/e-community/16_0610_VisualArts_J.htm|title=ファンタジー・ノベルの世界 インタビュー:馬場隆博さん、折戸伸治ん|trans-title=Fantasy Novel World Interview: Takahiro Baba, Shinji Orito|newspaper=Chicago Shimpo|accessdate=March 3, 2017|language=Japanese}}
22. ^{{cite web|archiveurl=https://archive.is/20170701061426/http://game-headline.com/03_ranking30_1705.html|url=http://game-headline.com/03_ranking30_1705.html|title=Software Sales Ranking 30 5月|publisher=Game Headline|archivedate=July 1, 2017|accessdate=June 30, 2017|language=Japanese|deadurl=yes|df=}}
23. ^{{cite web|author=Estrada, Marcus|url=http://www.hardcoregamer.com/2016/10/14/review-harmonia/230436/|title=Review: Harmonia|publisher=Hardcore Gamer|date=October 14, 2016|accessdate=October 18, 2016}}

External links

  • {{official website|http://key.visualarts.gr.jp/harmonia/english.html}}
  • {{Vndb|16510}}
{{Key (company)|state=expanded}}{{good article}}

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