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词条 Hidetaka Suehiro
释义

  1. Career

  2. Works

  3. References

  4. External links

{{Use dmy dates|date=September 2016}}{{Infobox person
| name = Hidetaka Suehiro
| image =
| image_size =
| caption =
| birth_date = {{birth date and age|df=yes|1973|4|14}}
| birth_place = Osaka, Japan[1]
| other_names = SWERY, Swery65
| nationality = Japanese
| known_for = Deadly Premonition
| occupation = President and CEO of White Owls Inc.[2]
Video game producer, scenario writer, game designer
| spouse =
| parents =
| children =
}}{{nihongo|Hidetaka Suehiro|末弘 秀孝|Suehiro Hidetaka|}}, known as SWERY or Swery65, is a Japanese video game director and writer. He was one of the founding members of the game development studio Access Games which is based in Osaka. His roles in the company included director, designer, and writer. He is the director of the games Spy Fiction, Deadly Premonition and Dark Dreams Don't Die. He then left the company in 2016, and he founded a new studio, named White Owls Inc.

Career

Suehiro received a degree in film and video advertising at Osaka University of Arts.[3] After graduation he decided to join the game industry and worked at various game companies. In January 2002 he was one of the founding members of Access Games.[3]

The first game he directed was the PlayStation 2 game Spy Fiction released in 2003.[3] The game is a third-person military themed stealth game and the target audience was Western players rather than Japanese players.[3]

Production began in 2004 on a game titled Rainy Woods, which was then cancelled in 2007. Work was restarted under the new title Deadly Premonition and it was released in 2010. A survival horror game, it also placed emphasis on targeting Western gamers rather than Japanese players.[3] That game made its way to the 2012 Guinness World Records Gamer's Edition with the title "Most Critically Polarizing Survival Horror Game" because reviews of the game ranged so heavily.[4]

In 2014 he partnered with Microsoft to develop an Xbox One game titled Dark Dreams Don't Die, which utilizes the Kinect motion-sensing device. The game was highlighted at GDC Next 2013 as one of their "GDC Next 10",[5] where chosen developers give talks on the inspiration behind their upcoming games.

In 2015, he gave a lecture in Osaka and at GDC 2015 regarding physical input in video games and the Kinect device. He also opened a booth along with Access Games at Penny Arcade Expo East 2015.

In November 2015 he announced that he would be taking a health-related break from game development in order to focus on recovering from reactive hypoglycemia.

[6]

On 31 October 2016, he announced his departure from Access Games. A new video game studio was later founded by Suehiro on 1 November 2016 as White Owls Inc. White Owls was formally revealed to the public on 15 January 2017.[7]

Works

Title Platform Release status Role
The Last BladeNeo Geo MVSReleased in Japan (1997)Scenario
The Last Blade 2Neo Geo MVSReleased in Japan (1998)Scenario
Tomba! 2: The Evil Swine ReturnPlayStationReleased in Japan and North America (1999), Europe (2000)Designer
ExterminationPlayStation 2Released in Japan, North America and Europe (2001)Writer/Planner
Spy FictionPlayStation 2Released in Japan (2003), North America and Europe (2004)Writer/Director
Kidō Senshi Gundam: Senjō no Kizuna PortablePSPReleased in Japan (2009)Director
Deadly PremonitionXbox 360, PlayStation 3, Microsoft WindowsReleased in Japan, North America and Europe (2010)Writer/Director
Lord of ArcanaPSPReleased in Japan (2010), North America and Europe (2011)Designer/Co-writer
Lord of ApocalypsePSP, PS VitaReleased in Japan (2012)Designer/Co-writer
Dark Dreams Don't DieXbox One, Microsoft WindowsReleased in Japan, North America and Europe (2014 for Xbox One, 2015 for Microsoft Windows)Writer/Director
J.J. Macfield and the Island of MemoriesPlayStation 4, Xbox One, Nintendo Switch, Microsoft WindowsReleased in Japan, North America and Europe (2018)Writer/Director
The Good Life[8]PlayStation 4, Xbox One, Microsoft WindowsIn developmentWriter/Director

References

1. ^{{cite web|last1=Sheffield|first1=Brandon|title=Deadly Premonition director Swery becomes a Buddhist Monk. What does this mean for his games?|url=https://www.gamasutra.com/blogs/BrandonSheffield/20160912/281121/Deadly_Premonition_director_Swery_becomes_a_Buddhist_Monk_What_does_this_mean_for_his_games.php|website=Gamasutra|accessdate=14 April 2018}}
2. ^{{cite web|title=Greeting from the CEO|url=http://www.whiteowls.co.jp/aboutus-eng|publisher=White Owls Inc.|accessdate=16 January 2017}}
3. ^http://bitsummit.org/2015/?page_id=3388
4. ^{{Cite web|url=http://www.polygon.com/2012/10/16/3514628/how-hideteka-swery-suehiro-aims-to-bring-deadly-premonition-to-a-new|title=How Hideteka 'Swery' Suehiro aims to bring Deadly Premonition to a new audience|last=Tach|first=Dave|date=2012-10-17|website=Polygon|access-date=2016-10-11}}
5. ^{{Cite news|url=http://www.gdconf.com/news/gdc_next_app_developers_confer_1/|title=GDC Next, App Developers Conference see nearly 4,000 in attendance - GDC News|date=2013-11-08|newspaper=GDC News|language=en-US|access-date=2016-10-11}}
6. ^http://www.accessgames-blog.com/swery65/2015/11/post-8f7d.html#eng
7. ^{{cite web|last1=Yoshimura|first1=Mill|title=『レッドシーズプロファイル』、『D4』などでカルト的な人気を誇るSWERY氏が新スタジオWhite Owlsを設立。インタビューでその経緯を聞いた|url=http://www.famitsu.com/news/201701/16124453.html|website=Famitsu|publisher=Kadokawa Duwango Corporation|accessdate=16 January 2017|language=Japanese}}
8. ^{{Cite web|url=https://www.kickstarter.com/projects/476090608/the-good-life|title=The Good Life|website=Kickstarter|language=en-US|access-date=2018-05-03}}

External links

  • [https://twitter.com/Swery65 SWERY (@Swery65)] on Twitter
  • {{IMDb name|2403203}}
  • [https://www.facebook.com/hidetaka.suehiro Hidetaka Suehiro(SWERY)] on Facebook
  • Hidetaka Suehiro's "Cafe SWERY65" blog
{{DEFAULTSORT:Suehiro, Hidetaka}}

5 : 1973 births|Living people|Japanese Buddhists|Japanese video game designers|Japanese video game directors

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