词条 | Sculpt 3D |
释义 |
The Amiga JugglerThe first demo that showed the raytracing capabilities was an animation of a juggler juggling three chrome balls. Even though the juggler was constructed out of spheres, the balls' reflections and movement made it look realistic. The juggler demo was generated on an experimental version of Sculpt 3D. The animation, released in January 1986, generated so much interest that the full 3D application was programmed.[3][4][5] Sculpt 4DSculpt 3D created still images, and a tool compiled an animation from these still images. Sculpt 4D (Sculpt-Animate 4D) added animation capabilities to Sculpt 3D. It allowed movement of objects by setting keyframes.[6] See also{{Portal|Amiga}}
References1. ^{{cite magazine |last=Lefèvre|first=Norbert|date=April 1988|title=Sculpt 3D|language=French|magazine=A-News|publisher=NewsEdition|issn=0989-5450|issue=1|pages=35-36}} 2. ^{{cite magazine |last=Friedman|first=Fern|date=January 1989|title=Macworld News, Sculpt-Animate 4D|magazine=Macworld|publisher=Mac Publishing|issn=0741-8647|volume=6|number=1|page=99}} 3. ^{{cite web|last=Wright|first=Ernie|date=2008-05-14|url=http://home.comcast.net/~erniew/juggler.html|title=Amiga Juggler Animation|website=home.comcast.net|archive-url=https://web.archive.org/web/20100529115817/http://home.comcast.net/~erniew/juggler.html |archive-date=2010-05-29 |access-date=2016-08-06}} 4. ^{{cite magazine |last=Graham|first=Eric|date=May 1987|title=Graphic Scene Simulations|magazine=Amiga World|publisher=IDG Publishing|issn=0883-2390|volume=3|number=3|pages=18-22}} 5. ^{{cite web|last=Randelshofer|first=Walter |url=http://www.randelshofer.ch/animations/anims/eric_graham/Juggler.anim.html|access-date=2018-02-15|title=Eric Graham - The Juggler}} 6. ^{{cite magazine |last=Conconi|first=Patrick|date=May 1989|title=Sculpt 4D|language=French|magazine=A-News|publisher=NewsEdition|issn=0989-5450|issue=13|pages=20-21}} 3 : 3D graphics software|Amiga raytracers|1987 software |
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