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词条 Mutant Herd
释义

  1. Gameplay

  2. Reception

  3. References

{{Infobox video game
|title = Mutant Herd
|image = CoverArtMutantHerdVideoGame.jpg
|caption =
|developer = Thorn EMI
|publisher = Thorn EMI
|programmer = Graham Matthews
|designer = Jeremy Smith
|released = {{vgy|1983}}
|genre = Action
|modes = Multiplayer
|platforms = VIC-20
}}

Mutant Herd is a 1983 action game written by Jeremy Smith for the Commodore VIC-20 and published by Thorn EMI.

Gameplay

Mutant Herd involves protecting a powerhouse from an invasion of mutants. The mutants crawl towards you from multiple burrows located at each corner of the screen. Using laser beams, you need to prevent the mutant herds from destroying your powerhouse.

The game was even more complicated than this, however, as it was possible to enter the burrows and to shut them down. Once a burrow was entered, you started another phase of the game. A queen mutant and her eggs are hiding in each burrow. You must get to the eggs and plant an explosive charge, while avoiding the queen mutant, who can kill you or move your charge away from her eggs. Once you have succeeded in blowing up the eggs, the burrow is sealed. When you return to the powerhouse screen, you will have one less burrow spewing mutants at you.

The game was even more complicated yet, in that, after each burrow is sealed, your lasers get weaker and the next burrow will have more eggs and be more challenging. You will have won the game when you have sealed all the burrows and successfully protected your powerhouse.

[1][2]

Reception

COMPUTE! wrote that "There are enough little problems to always keep you thinking about what you'll have to do next".{{r|COMPUTEMAG}} Electronic Games stated that Mutant Herd "may not be the ultimate VIC-20 game, but the graphics are fun, the action is challenging, and it takes at least one step off the beaten game-track".{{r|EGMAG}} Ahoy! called it "a two-part arcade game with a unique twist", favorably reviewing the graphics, sound, animation, and gameplay.[3]

References

1. ^{{cite news | url=https://archive.org/stream/1983-09-compute-magazine/Compute_Issue_040_1983_Sep#page/n191/mode/2up | title=Mutant Herd for the VIC | work=Compute! | date=September 1983 | accessdate=4 December 2013 | author=Roberts, Tony | pages=190–192}}
2. ^{{cite news | url=https://archive.org/stream/electronic-games-magazine-1983-09/Electronic_Games_Issue_19_Vol_02_07_1983_Sep#page/n71/mode/2up | title=Mutant Herd | work=Electronic Games Magazine | date=September 1983 | accessdate=4 December 2013 | author=Komar, Charlene | pages=73–74}}
3. ^{{cite news | url=https://archive.org/stream/Ahoy_Issue_02_1984-02_Ion_International_US#page/n55/mode/2up | title=Mutant Herd | work=Ahoy! | date=February 1984 | accessdate=27 June 2014 | author=Kevelson, Morton A. | pages=56–57}}

4 : Commodore VIC-20 games|Commodore VIC-20-only games|1983 video games|Video games developed in the United Kingdom

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