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词条 Neil Druckmann
释义

  1. Early life

  2. Career

  3. Writing style

  4. Influences

  5. Views

  6. Personal life

  7. Works

      Video games    Literature    Film and television  

  8. Awards and nominations

  9. References

{{good article}}{{Infobox person
| image = Neil Druckmann SDCC 2015.jpg
| caption = Druckmann at the 2015 Comic-Con International
| birth_date = {{birth date and age|1978|12|5}}
| birth_place = Israel
| residence = Los Angeles, California, United States
| occupation = Creative director, writer, programmer
| employer = Naughty Dog
| spouse = Maya Druckmann
| children = 1
| alma_mater = Carnegie Mellon University
}}

Neil Druckmann (born December 5, 1978) is an Israeli-American writer, creative director, and programmer, and Vice President of Naughty Dog, known for his work in the video games The Last of Us and A Thief's End. He was born and raised until the age of 10 in Israel, where his experiences with entertainment would later influence his storytelling techniques. He studied computer science at Carnegie Mellon University, before searching for work in the video game industry.

Druckmann's first video game work was as an intern at Naughty Dog. In 2004, he became a programmer on Jak 3 and Combat Racing, before becoming game designer for Drake's Fortune and Among Thieves. He was later chosen to lead development on The Last of Us as creative director, a role he continued during the development of Uncharted 4: A Thief's End. In addition, Druckmann has also written comic books. He worked on the motion comic Eye of Indra, prior to the creation of his own graphic novel A Second Chance at Sarah. He later co-wrote American Dreams with artist Faith Erin Hicks, and is currently working on a sequel to The Last of Us, subtitled Part II.

Druckmann has received high praise for his work on The Last of Us, receiving several awards and nominations for his contributions, including two BAFTA Awards, two DICE Awards, and three Writers Guild of America Awards. His work on Uncharted 4 was also praised and awarded.

Early life

Druckmann was born in Israel on December 5, 1978,[1][2][3] to Yehudit "Judy" and Jerry Ilan Druckmann.[4][5] At a young age, Druckmann's older brother Emanuel showed him comic books, video games, and movies.[3] These forms of entertainment, particularly video games by Sierra Entertainment and LucasArts,[1] helped Druckmann learn English.[2] Druckmann became particularly interested in story-telling, and wrote his own comic books.[3] He moved to the United States with his family in 1989.[1] He attended middle school and high school in Miami, Florida, then studied criminology at the University of Florida.[3] His brother sneaked him into the Electronic Entertainment Expo in the late 1990s.[12]

Druckmann soon became a research assistant at Florida State University, while living in Tallahassee, Florida.[1] He spent a year at the university working at the Visualization Lab[14] within the School of Computational Science and Information Technology, beginning in July 2002. During this time, he began developing the game Pink-Bullet, for Linux and Microsoft Windows, with some friends.[15] At one point, he wanted to be an animator, which required enlisting in art classes, but his parents forbade him from doing so.[16] After taking a programming class, Druckmann realized that it was his preference,[3] and began a Bachelor of Computer Science in December 2002, which he completed the following year.[15] Druckmann moved to Pittsburgh, where he attended Carnegie Mellon University;[3] in August 2003, he began his Master's degree in Entertainment Technology,[15] which he earned in 2005[3] from the Entertainment Technology Center.[22] In April 2004, Druckmann developed the game Dikki Painguin in: TKO for the Third Reich for the Nintendo Entertainment System as a student at Carnegie Mellon, in collaboration with fellow student Allan Blomquist.[23][24]

Career

At the Game Developers Conference, Druckmann met Naughty Dog co-founder Jason Rubin. After Druckmann "bugged" Rubin, the latter gave him his business card.[3] In 2004, Druckmann joined Naughty Dog as a programming intern, before being promoted to a full-time position as a gameplay programmer a few months later.[3] During the development of Jak 3 (2004) and Combat Racing (2005), Druckmann continued to ask co-president Evan Wells about joining the design team. Wells restrained from moving him to the design team, as he was originally employed as a programmer, but agreed to review Druckmann's design work if he completed them after working hours. Following the development of Jak X, Wells concluded that Druckmann was skilled in the field of design, and gave him the role of game designer for Drake's Fortune (2007).[27] In this position, he worked closely with Amy Hennig to construct the story of Uncharted, before working on Among Thieves (2009) as a lead game designer, becoming more involved with the core writing of the game.[3][22] Druckmann also worked on the original design and story of The Lost Frontier (2009), prior to Naughty Dog's abandonment of the game; High Impact Games completed development.[30]

In 2009, Druckmann worked on the motion comic Eye of Indra, as writer and director. A prequel to Drake's Fortune, Eye of Indra tells the story of Nathan Drake prior to the events of the first game.[31] Druckmann's first graphic novel, A Second Chance at Sarah, was published by Ape Entertainment in February 2010. With illustrations by artist Joysuke Wong, the novel relates Druckmann's interest in traveling back in time to meet his wife at a younger age. "There's something cute and poetic about that idea," Druckmann explained.[33] He felt that he shares many similarities with the novel's protagonist Johnny, and that "a lot of Johnny's flaws and fears are based on [his] own shortcomings".[33] The comic was originally released on February 24, 2010;[35] critics particularly praised Wong's illustrations, as well as Druckmann's writing and character development.[36]

Following the development of Uncharted 2, Naughty Dog split into two teams to work on projects concurrently. With one team working on Drake's Deception (2011), co-presidents Evan Wells and Christophe Balestra chose Druckmann and Bruce Straley to lead development on a new game; Druckmann was chosen for his determination and talent for design.[27] Though they were originally set to develop a new game in the Jak and Daxter series, the team felt that they "weren't doing service to the fans of [the] franchise", and decided to create a new game, titled The Last of Us.[38]

When conceiving ideas for The Last of Us, Druckmann used a concept that he created as a student at Carnegie Mellon University. His idea was to merge the gameplay of Ico (2001) in a story set during a zombie apocalypse, like that of Night of the Living Dead (1968), with a lead character similar to John Hartigan from Sin City (1991–2000). The lead character, a police officer, would be tasked with protecting a young girl; however, due to the lead character's heart condition, players would often assume control of the young girl, reversing the roles. He based The Last of Us on this concept, replacing the police officer with Joel, and naming the young girl Ellie.[39] Druckmann wrote The Last of Us with the intention of having the story "rooted firmly within reality", a stark departure from Naughty Dog's previous "light and loose" feeling. "It needed to go a little darker [than Uncharted] to explore a sadder theme," he explained.[40] Prior to directing the game, Druckmann took acting classes in order to "talk to [the actors] in the same language".[22] The game was released on June 14, 2013 to critical acclaim, with particular praise directed towards Druckmann's work on the story.[42] He earned numerous awards for his work on the game, including a BAFTA,[43] a DICE Award,[44] a Game Developers Choice Award,[45] a Golden Joystick Award,[46] and a Writers Guild of America Award.[47]

Druckmann later worked on the downloadable expansion pack Left Behind, a prequel focusing on Ellie's relationship with her friend Riley,[48] which received critical acclaim.[49] He earned additional accolades for his work on Left Behind, including a second BAFTA[50] and Writers Guild of America Award.[51] In particular, he was praised for writing a scene involving a kiss between two female characters, which was named a "breakthrough moment" for video games.[52] He also co-wrote the four-issue comic book miniseries American Dreams, with writer and artist Faith Erin Hicks. It was published by Dark Horse Comics, with the first issue released in April 2013,[53] and was lauded for Druckmann's writing and character development, as well as Hicks' simplistic illustrations.[54][55]

Following Hennig's departure from Naughty Dog in March 2014, it was announced that Druckmann and Straley were working on A Thief's End (2016) as creative director and game director, respectively.[56] Initial reports claimed that Hennig was "forced out" of Naughty Dog by Druckmann and Straley, though co-presidents Evan Wells and Christophe Balestra later denied this.[57] Druckmann co-wrote the story alongside Josh Scherr;[58] Druckmann considered Scherr the "funny one", allowing him to write the humour of Uncharted 4 due to Druckmann's self-professed inability to write jokes. He appreciated the collaboration of writing on Uncharted 4, having written The Last of Us almost entirely independently.[59] The game was released on May 10, 2016 to critical acclaim, with continued praise directed towards the story.[60] It was awarded Best Narrative at The Game Awards 2016,[61] and Outstanding Achievement in Videogame Writing at the 69th Writers Guild of America Awards.[62] Druckmann acted as head of narrative development for The Lost Legacy, released in August 2017.[63]

In March 2014, Sony announced that Druckmann was writing a film adaptation of The Last of Us, produced by Sam Raimi and distributed by Screen Gems.[64] By January 2015, Druckmann had written the script's second draft, and performed a read-through with some actors.[65] Very little work occurred following this, as Druckmann stated in April 2016 that the film had entered development hell,[66] and in February 2018 said "I don't want that movie to be made."[67] Druckmann is currently co-writing a sequel to the first game, titled The Last of Us Part II, alongside Halley Gross;[68] Straley will not return to co-direct the game.[69] Druckmann worked as a playtester for What Remains of Edith Finch (2017).[70] In August 2017, he was featured as a guest judge on an episode of Face Off.[71] Druckmann was promoted to Vice President of Naughty Dog in March 2018.[72]

Writing style

Druckmann's writing philosophy, which he realized while talking to game designer Cory Barlog, is "simple story, complex characters"; Druckmann dislikes video games with complicated exposition, but enjoys writing complex character relationships.[59] Throughout his writing, Druckmann approaches scenes with focus on every character, attempting to enter the mindset of each individual character. He tries to ignore character tropes in an attempt to write "honestly".[74] Druckmann also writes with a minimalist mindset, often asking himself "What is this scene really about? What's the least we have to say or do to convey that and no more?"[74]

Before writing a game, Druckmann and Straley create an entire outline of the story, before exploring the narrative more intricately, discussing the "moment-to-moment beats" of each level that lead to a bigger event. They generally begin with the middle of the story, as it is the core of the gameplay and narrative, before exploring the game's climax and character development.[59] The Frame host John Horn identified a repeating theme in Druckmann's stories, including A Second Chance at Sarah and The Last of Us, is the concept of characters attempting or hoping to alter their past in some way; Druckmann admitted he had not noticed this trend, though agreed with it and recognized its recurrence in an upcoming story of his.[77][78]

Influences

Druckmann cites game writer Sam Lake as a large inspiration, naming himself a "longtime fan".[79] Druckmann's favorite video games include LeChuck's Revenge (1991), Ico, and Resident Evil 4 (2005),[80] and he is often inspired by character-focused comics such as Preacher (1995–2000), and The Last Man (2002–2008).[78] While writing The Last of Us, Druckmann was inspired by several films, including: Unforgiven (1992), for its ability to make audiences support the protagonist despite his immorality; No Country for Old Men (2007), due to its subtle and sparse execution, forcing audience engagement;[74] and Gravity (2013), in regards to simplicity and intensity.[83]

Views

{{quote box|align=right|width=30em|quote="While working on The Last of Us ... I wanted to create one of the coolest, non-sexualized female protagonists, and I felt like with The Last of Us there was an opportunity here to change the industry."|source=—Neil Druckmann, International Game Developers Association keynote, September 16, 2013[1]}}

Druckmann is a regular advocate of gender equality in video games, citing Anita Sarkeesian as an influence;[85] he presented the Ambassador Award to Sarkeesian at the 2014 Game Developers Choice Awards,[86] and regularly advocated her projects.[87] Throughout the development of Uncharted 4, Druckmann was influenced by concept artist Ashley Swidowski to include more female characters in the game. "She is constantly challenging me and pushing for diversity in our cast", he said.[78] Upon a focus tester's criticism regarding the inclusion of a female character in Uncharted 4, Druckmann instructed him to leave, responding "Wow, why does that matter?".[85]

Similarly, Ellie of The Last of Us was initially received negatively in early focus tests. Druckmann is proud that Ellie is a "strong, non-sexualized female lead character", and hoped that other developers would take similar approaches to characters without fear of unpopularity.[3] Druckmann and Straley were surprised by some of the backlash in regards to gender roles in The Last of Us, although Druckmann noted that "the more progress we make, the more those problems stand out".[91] He declared it a "misconception" that female protagonists hinder game sales,[92] evidenced by the success of The Last of Us.[91]

Personal life

Druckmann currently resides in Los Angeles, California with his wife Maya[94] and daughter.[95] He became a father during the development of The Last of Us;[39] his daughter was a "huge inspiration" to him when writing the game.[97] He found that the birth of his daughter reinforced his ideas about family, realizing he would "do anything" for her.[78] Druckmann is Jewish, although found he regularly writes about "white, straight, Christian male" characters, encouraging him to instead create more diverse characters.[78]

Works

Video games

YearGame titleRole
2004 Dikki Painguin in: TKO for the Third Reich Gameplay programmer[23]
2004 Jak 3 Gameplay programmer[3]
2005 Combat Racing Gameplay programmer[3]
2007 Drake's Fortune Game designer, co-writer[27]
2009 Among Thieves Co-lead game designer, co-writer[22]
2009 The Lost Frontier Original design and story[2]
2013 The Last of Us Creative director, writer[27]
2014 Left Behind Creative director, writer[3]
2016 A Thief's End Creative director, lead co-writer[4]
2017 What Remains of Edith Finch Playtester[5]
2017 The Lost Legacy Head of narrative development[6]
TBA The Last of Us Part II Creative director, lead co-writer[68][7][8]

Literature

YearTitleRoleNotes
2009 Uncharted: Eye of Indra Director, writer[9] Motion comic
2010 A Second Chance at Sarah Writer[10] Graphic novel
2013 American Dreams Writer[11] Graphic novel
2013 The Art of The Last of Us Writer (introduction)[12] with Bruce Straley
2014 The Art of Naughty Dog Writer (section)[13] with Bruce Straley

Film and television

YearTitleNotes
2013 Grounded: Making The Last of Us Documentary[14]
2013 Between the Lines with Barry Kibrick Season 13, Episode 25[15]
2013 How Videogames Changed the World Television movie[16]
2015 Conversations with Creators Web series; Episode 2[17]
2017 The Game Makers: Inside Story Web series; 5 episodes[18]
2017 Face Off Season 12, Episode 7: "Feral Fungi"[19]

Awards and nominations

DateAwardCategoryRecipient(s) and Nominee(s)ResultRef.
October 26, 2013Golden Joystick Awards|31st Golden Joystick Awards}} Best Storytelling The Last of Us {{Won}}[20]
December 4, 2013Inside Gaming|5th Annual Inside Gaming Awards}} Best Story The Last of Us {{Nominated}}[21]
December 21, 2013 Hardcore Gamer{{'}}s Game of the Year Awards 2013 Best Writing The Last of Us {{Won}}[22]
December 21, 2013 Hardcore Gamer{{'}}s Game of the Year Awards 2013 Best Story The Last of Us {{Nominated}}[23]
December 24, 2013 Destructoid's Best of 2013 Best Story The Last of Us {{Nominated}}[24]
December 24, 2013 Giant Bomb's 2013 Game of the Year Awards Best Story The Last of Us {{Won}}[25]
December 31, 2013 The Daily Telegraph Video Game Awards 2013 Best ScriptDruckmann|Neil Druckmann}} {{Won}}[26]
December 31, 2013 The Daily Telegraph Video Game Awards 2013 Best DirectorDruckmann|Neil Druckmann and Bruce Straley}} {{Nominated}}[26]
January 7, 2014 GameTrailers Game of the Year Awards 2014 Best Story The Last of Us {{Won}}[27]
January 9, 2014 IGN's Best of 2013 Best PS3 Story The Last of Us {{Won}}[28]
January 10, 2014 IGN's Best of 2013 Best Overall Story The Last of Us {{Nominated}}[29]
February 1, 2014Writers Guild of America 2013|66th Writers Guild of America Awards}} Outstanding Achievement in Videogame Writing The Last of Us {{Won}}[30]
February 7, 2014DICE 17|17th Annual DICE Awards}} Outstanding Achievement in Story The Last of Us {{Won}}[31]
March 8, 2014SXSW 2014|2014 SXSW Gaming Awards}} Excellence in Narrative The Last of Us {{Won}}[32]
March 12, 2014British Academy Video Games 10|10th British Academy Video Games Awards}} Story The Last of Us {{Won}}[33]
March 19, 2014Game Developers Choice 14|14th Annual Game Developers Choice Awards}} Best Narrative The Last of Us {{Won}}[34]
February 14, 2015Writers Guild of America 2014|67th Writers Guild of America Awards}} Outstanding Achievement in Videogame Writing The Last of Us: Left Behind {{Won}}[35]
February 20, 2015 IGN AU Black Beta Select Awards 2014 Best Storytelling The Last of Us: Left Behind {{Won}}[36]
March 12, 2015British Academy Video Games 11|11th British Academy Video Games Awards}} Story The Last of Us: Left Behind {{Won}}[37]
November 18, 2016 Golden Joystick Awards 2016 Best Storytelling Uncharted 4: A Thief's End {{nom}}[38]
December 1, 2016 The Game Awards 2016 Best Narrative Uncharted 4: A Thief's End {{won}}[39]
February 19, 2017Writers Guild of America 2016|69th Writers Guild of America Awards}} Outstanding Achievement in Videogame Writing Uncharted 4: A Thief's End {{won}}[40][41]
April 6, 2017British Academy Video Games 13|13th British Academy Video Games Awards}} Narrative Uncharted 4: A Thief's End {{nom}}[42]

References

1. ^{{cite speech |title=International Game Developers Association Toronto 2013 keynote |last=Druckmann |first=Neil |date=September 16, 2013 |location=Toronto |url=https://www.youtube.com/watch?v=Le6qIz7MjSk |time=37:36 |accessdate=July 17, 2016 |archiveurl=https://www.webcitation.org/6j4902SZH?url=https://www.youtube.com/watch?v=Le6qIz7MjSk |archivedate=July 17, 2016 |deadurl=no |df= }}
2. ^{{cite video game |title=The Lost Frontier |developer=High Impact Games |publisher=Sony Computer Entertainment |date=November 3, 2009 |platform=PlayStation Portable and PlayStation 2 |version=1.0 |scene=Credits }}
3. ^{{cite web |url=http://www.gamespot.com/videos/the-last-of-us-developers-talk-left-behind-dlc-spo/2300-6417282/ |title=The Last of Us Developers Talk Left Behind DLC [SPOILERS] |last=Jayne |first=Jeremy |publisher=GameSpot. CBS Interactive |date=February 17, 2014 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPb8rZlU?url=http://www.gamespot.com/videos/the-last-of-us-developers-talk-left-behind-dlc-spo/2300-6417282/ |archivedate=May 10, 2015 |deadurl=no |df= }}
4. ^{{cite web |url=http://ign.com/articles/2014/06/02/the-last-of-us-directors-are-officially-heading-up-uncharted-4 |title=The Last of Us' Directors Are Officially Heading Up Uncharted 4 |last=Moriarty |first=Colin |publisher=IGN. Ziff Davis |date=June 2, 2014 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPIOgcbt?url=http://www.ign.com/articles/2014/06/02/the-last-of-us-directors-are-officially-heading-up-uncharted-4 |archivedate=May 9, 2015 |deadurl=no |df= }}
5. ^{{cite web |url=http://www.gameinformer.com/b/news/archive/2017/04/27/what-remains-of-edith-finch-had-some-of-the-best-playtesters-in-the-industry.aspx |title=What Remains Of Edith Finch Had Some Of The Best Playtesters In The Industry |last=Hilliard |first=Kyle |work=Game Informer |publisher=GameStop |date=April 27, 2017 |accessdate=December 19, 2017 |archiveurl=https://www.webcitation.org/6voeEnKVP?url=http://www.gameinformer.com/b/news/archive/2017/04/27/what-remains-of-edith-finch-had-some-of-the-best-playtesters-in-the-industry.aspx |archivedate=December 19, 2017 |deadurl=no |df= }}
6. ^{{cite video game |title=The Lost Legacy |developer=Naughty Dog |publisher=Sony Interactive Entertainment |date=August 22, 2017 |platform=PlayStation 4 |version=1.0 |scene=Credits }}
7. ^{{cite web |url=http://blog.us.playstation.com/2016/12/03/the-last-of-us-part-ii/ |title=The Last of Us Part II |last=Druckmann |first=Neil |authorlink=Neil Druckmann |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=December 3, 2016 |accessdate=December 4, 2016 |archiveurl=https://www.webcitation.org/6mUDTbbah?url=http://blog.us.playstation.com/2016/12/03/the-last-of-us-part-ii/ |archivedate=December 3, 2016 |deadurl=no |df= }}
8. ^{{cite web |url=http://www.ign.com/articles/2016/12/03/psx-2016-the-last-of-us-part-2-announced |title=The Last of Us Part 2 Announced |last=Dornbush |first=Jonathon |publisher=IGN. Ziff Davis |date=December 3, 2016 |accessdate=December 3, 2016 |archiveurl=https://www.webcitation.org/6mUDXkgLm?url=http://www.ign.com/articles/2016/12/03/psx-2016-the-last-of-us-part-2-announced |archivedate=December 3, 2016 |deadurl=no |df= }}
9. ^{{cite web |url=http://blog.us.playstation.com/2009/10/22/uncharted-eye-of-indra-%E2%80%93-first-episode-on-psn-today/ |title=UNCHARTED: Eye of Indra – First Episode on PSN Today |last=Druckmann |first=Neil |work=PlayStation Blog |publisher=Sony Computer Entertainment |date=October 22, 2009 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPT3gaLb?url=http://blog.us.playstation.com/2009/10/22/uncharted-eye-of-indra-%E2%80%93-first-episode-on-psn-today/ |archivedate=May 10, 2015 |deadurl=no |df= }}
10. ^{{cite web |url=http://www.digitalspy.com.au/comics/news/a201862/neil-druckmann-talks-a-second-chance-at-sarah.html |title=Neil Druckmann talks 'A Second Chance At Sarah' |last=Langshaw |first=Mark |publisher=Digital Spy. Hearst Corporation |date=February 9, 2010 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPU6E5dt?url=http://www.digitalspy.com.au/comics/news/a201862/neil-druckmann-talks-a-second-chance-at-sarah.html |archivedate=May 10, 2015 |deadurl=no |df= }}
11. ^{{cite web |url=http://ign.com/articles/2012/10/12/the-last-of-us-getting-tie-in-comic-art-book |title=The Last of Us Prequel Comic, Art Book Revealed |last=Goldfarb |first=Andrew |work=IGN |publisher=Ziff Davis |date=October 12, 2012 |accessdate=October 10, 2014 |archiveurl=https://www.webcitation.org/6TDkL0WrE?url=http://www.ign.com/articles/2012/10/12/the-last-of-us-getting-tie-in-comic-art-book |archivedate=October 10, 2014 |deadurl=no |df= }}
12. ^{{cite book |title=The Art of The Last of Us |page=7 |chapter=Introduction |last1=Druckmann |first1=Neil |last2=Straley |first2=Bruce |authorlink2=Bruce Straley |publisher=Dark Horse Comics |location=United States of America |date=June 2013 }}
13. ^{{cite book |title=The Art of Naughty Dog |pages=126–145 |chapter=The Last of Us |last1=Druckmann |first1=Neil |last2=Straley |first2=Bruce |authorlink2=Bruce Straley |editor-last=Wright |editor-first=Brendan |publisher=Dark Horse Comics |location=United States of America |date=October 2014 }}
14. ^{{cite AV media |url=https://www.youtube.com/watch?v=R0l7LzC_h8I |title=Grounded: Making The Last of Us |people=Naughty Dog and Area 5 |publisher=Sony Computer Entertainment |year=2013 |accessdate=October 11, 2014 |archiveurl=https://www.webcitation.org/6TEca1RXi?url=https://www.youtube.com/watch?v=R0l7LzC_h8I |archivedate=October 11, 2014 |deadurl=no |df= }}
15. ^{{cite web |url=http://blog.us.playstation.com/2013/11/18/the-last-of-us-new-heads-revealed-neil-druckmann-pbs-interview/ |title=The Last of Us: New Heads Revealed, Neil Druckmann PBS Interview |last=Monacelli |first=Eric |work=PlayStation Blog |publisher=Sony Computer Entertainment |date=November 18, 2013 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPRtsv3a?url=http://blog.us.playstation.com/2013/11/18/the-last-of-us-new-heads-revealed-neil-druckmann-pbs-interview/ |archivedate=May 10, 2015 |deadurl=no |df= }}
16. ^{{cite AV media |url=https://vimeo.com/86920129 |title=How Videogames Changed the World |last=Brooker |first=Charlie |authorlink=Charlie Brooker |publisher=Endemol UK |location=United Kingdom |date=November 30, 2013 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPaTw9A2?url=https://vimeo.com/86920129 |archivedate=May 10, 2015 |deadurl=no |df= }}
17. ^{{cite web |url=http://blog.us.playstation.com/2015/06/22/conversations-with-creators/ |title=Conversations with Creators with Wil Wheaton Premieres July 7th |last=Wheaton |first=Wil |authorlink=Wil Wheaton |work=PlayStation Blog |publisher=Sony Computer Entertainment |date=June 22, 2015 |accessdate=July 10, 2015 |archiveurl=https://www.webcitation.org/6ZuwbxGal?url=http://blog.us.playstation.com/2015/06/22/conversations-with-creators/ |archivedate=July 10, 2015 |deadurl=no |df= }}
18. ^{{cite web |url=https://variety.com/2017/digital/news/video-game-creators-interview-series-dice-awards-1201980539/ |title=Top Video-Game Creators Featured in 10-Part Interview Series |last=Spangler |first=Todd |work=Variety |publisher=Penske Media Corporation |date=February 8, 2017 |accessdate=February 14, 2017 |archiveurl=https://www.webcitation.org/6oFSt0Es7?url=http://variety.com/2017/digital/news/video-game-creators-interview-series-dice-awards-1201980539/ |archivedate=February 13, 2017 |deadurl=no |df= }}
19. ^{{cite web |url=http://www.syfy.com/faceoff/episodes/season/12/episode/7/feral-fungi |title=Feral Fungi |work=Syfy |publisher=Comcast |accessdate=August 4, 2017 |archiveurl=https://www.webcitation.org/6sSpCxyQl?url=http://www.syfy.com/faceoff/episodes/season/12/episode/7/feral-fungi |archivedate=August 4, 2017 |deadurl=no |df= }}
20. ^{{cite web |url=http://www.computerandvideogames.com/435281/golden-joysticks-2013-full-list-of-winners/ |work=Computer and Video Games |title=Golden Joysticks 2013: Full list of winners |last=Hussain |first=Tamoor |date=October 26, 2013 |accessdate=May 2, 2015 |archiveurl=https://wayback.archive-it.org/all/20131110133450/http://www.computerandvideogames.com/435281/golden-joysticks-2013-full-list-of-winners/ |archivedate=November 10, 2013 |deadurl=no |df= }}
21. ^{{cite web |url=http://www.insidegamingdaily.com/2013/11/21/inside-gaming-awards-2013-nominees/ |title=Inside Gaming Awards 2013 Nominees Announced |last=Smith |first=Rob |publisher=Machinima.com |date=November 21, 2013 |accessdate=December 9, 2013 |archiveurl=https://www.webcitation.org/6YDGa9KCJ?url=http://www.insidegamingdaily.com/2013/11/21/inside-gaming-awards-2013-nominees/ |archivedate=May 2, 2015 |deadurl=no |df= }}
22. ^{{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-best-writing/67123/ |title=2013 Best Writing |last=HG Staff |first= |publisher=Hardcore Gamer |date=December 21, 2013 |accessdate=December 25, 2013 |archiveurl=https://www.webcitation.org/6YDHW8OTG?url=http://www.hardcoregamer.com/2013/12/21/2013-best-writing/67123/ |archivedate=May 2, 2015 |deadurl=no |df= }}
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50. ^10 11 12 13 {{cite web |url=http://creativescreenwriting.com/the-last-of-us/ |title=The Last of Us |last=LeFebvre |first=Rob |publisher=Creative Screenwriting |date=August 6, 2013 |accessdate=May 9, 2015 |archiveurl=https://www.webcitation.org/6YON6GtFq?url=http://creativescreenwriting.com/the-last-of-us/ |archivedate=May 9, 2015 |deadurl=no |df= }}
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71. ^{{cite web |url=http://www.gameinformer.com/b/features/archive/2012/02/22/the-past-present-and-future-of-naughty-dog-an-interview-with-the-co-presidents.aspx |title=New Tricks: An Interview With Naughty Dog's Co-Presidents |last=Hansen |first=Ben |work=Game Informer |publisher=GameStop |date=February 22, 2012 |accessdate=January 7, 2015 |archiveurl=https://www.webcitation.org/6VOeIaJhr?url=http://www.gameinformer.com/b/features/archive/2012/02/22/the-past-present-and-future-of-naughty-dog-an-interview-with-the-co-presidents.aspx |archivedate=January 7, 2015 |deadurl=no |df= }}
72. ^{{cite web |url=http://www.newsarama.com/7724-uncharted-territory-behind-game-writing-w-neil-druckmann.html |title=UNCHARTED Territory: Behind Game Writing w/ Neil Druckmann |last=Siegel |first=Lucas |publisher=Newsarama. Purch |date=June 2, 2011 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPWx3naB?url=http://www.newsarama.com/7724-uncharted-territory-behind-game-writing-w-neil-druckmann.html |archivedate=May 10, 2015 |deadurl=no |df= }}
73. ^{{cite web |url=http://nique.net/entertainment/2014/09/12/gamers-divided-over-the-sarkeesian-feminism-debate/ |title=Gamers divided over the Sarkeesian feminism debate |last=Brack |first=Elizabeth |work=Nique.net |date=September 12, 2014 |accessdate=September 11, 2016 |archiveurl=https://www.webcitation.org/6kQmVpCEU?url=http://nique.net/entertainment/2014/09/12/gamers-divided-over-the-sarkeesian-feminism-debate/ |archivedate=September 11, 2016 |deadurl=no |df= }}
74. ^{{cite web |url=http://www.gamesradar.com/OPM-look-back-at-the-last-of-us-with-neil-druckmann/ |title=The inside story of The Last of Us, direct from Naughty Dog |author=Official PlayStation Magazine |work=GamesRadar |publisher=Future plc |date=March 23, 2015 |accessdate=September 11, 2016 |archiveurl=https://www.webcitation.org/6kQn2O9JC?url=http://www.gamesradar.com/OPM-look-back-at-the-last-of-us-with-neil-druckmann/ |archivedate=September 11, 2016 |deadurl=no |df= }}
75. ^{{cite web |url=https://www.reddit.com/r/IAmA/comments/1ykno8/hi_were_neil_druckmann_creative_director_and/cflfwo1 |title=Neil-ND comments on Hi, we're Neil Druckmann (Creative Director) and Bruce Straley (Game Director) of The Last of Us and The Last of Us: Left Behind at Naughty Dog. AUA! |last1=Druckmann |first1=Neil |last2=Straley |first2=Bruce |authorlink2=Bruce Straley |publisher=Reddit |date=February 22, 2014 |accessdate=May 10, 2015 |archiveurl=https://www.webcitation.org/6YPWtXvc5?url=http://www.reddit.com/r/IAmA/comments/1ykno8/hi_were_neil_druckmann_creative_director_and/cflfwo1 |archivedate=May 10, 2015 |deadurl=no |quote=My daughter was a huge inspiration for my writing in the game. |df= }}
76. ^{{cite web |url=https://www.reddit.com/r/IAmA/comments/1jg952/hi_were_neil_druckmann_creative_director_and/cbeda3d |title=Neil-ND comments on Hi, we're Neil Druckmann (Creative Director) and Bruce Straley (Game Director) of The Last of Us and The Last of Us: Left Behind at Naughty Dog. AUA! |last1=Druckmann |first1=Neil |last2=Straley |first2=Bruce |authorlink2=Bruce Straley |publisher=Reddit |date=February 22, 2014 |accessdate=October 1, 2015 |archiveurl=https://www.webcitation.org/6bwUaL3wc?url=https://www.reddit.com/r/IAmA/comments/1jg952/hi_were_neil_druckmann_creative_director_and/cbeda3d |archivedate=October 1, 2015 |deadurl=no |quote=Ico, Resident Evil 4, and Monkey Island 2 |df= }}
77. ^{{cite web |url=http://www.eurogamer.it/articles/2016-05-08-news-videogiochi-importante-sviluppatore-neil-druckmann-uncharted-4-omaggia-sam-lake-di-remedy-twitter |title=Neil Druckmann di Naughty Dog omaggia Sam Lake di Remedy su Twitter |language=Italian |work=Eurogamer |publisher=Gamer Network |date=May 8, 2016 |accessdate=July 17, 2016 |archiveurl=https://www.webcitation.org/6j2xNOLo1?url=http://www.eurogamer.it/articles/2016-05-08-news-videogiochi-importante-sviluppatore-neil-druckmann-uncharted-4-omaggia-sam-lake-di-remedy-twitter |archivedate=July 16, 2016 |deadurl=no |df= }}
78. ^{{cite web |url=http://www.techtimes.com/articles/5451/20140411/change-in-gaming-how-anita-sarkeesian-s-gdc-ambassador-award-is-a-game-changer.htm |title=Change in gaming: How Anita Sarkeesian's GDC Ambassador Award is a game-changer |last=Mayton |first=Joseph |work=Tech Times |date=April 11, 2014 |accessdate=July 17, 2016 |archiveurl=https://www.webcitation.org/6j2yP1QRy?url=http://www.techtimes.com/articles/5451/20140411/change-in-gaming-how-anita-sarkeesian-s-gdc-ambassador-award-is-a-game-changer.htm |archivedate=July 16, 2016 |deadurl=no |df= }}
79. ^{{cite web |url=http://www.scpr.org/programs/the-frame/2016/07/13/50456/a-peek-into-naughty-dog-game-creator-neil-druckman/ |title=A peek into Naughty Dog game creator Neil Druckmann's creative process |last=Lanz |first=Michelle |work=KPCC |publisher=Southern California Public Radio |date=July 14, 2016 |accessdate=July 15, 2016 |archiveurl=https://www.webcitation.org/6j1G5767i?url=http://www.scpr.org/programs/the-frame/2016/07/13/50456/a-peek-into-naughty-dog-game-creator-neil-druckman/ |archivedate=July 15, 2016 |deadurl=no |df= }}
80. ^{{cite web |url=http://www.gamespot.com/articles/naughty-dog-games-dont-need-males-on-cover-to-sell/1100-6401457/ |title=Naughty Dog: games don't need males on cover to sell |last=Makuch |first=Eddie |work=GameSpot |publisher=CBS Interactive |date=December 16, 2012 |accessdate=July 18, 2016 |archiveurl=https://web.archive.org/web/20131010030628/http://www.gamespot.com/articles/naughty-dog-games-dont-need-males-on-cover-to-sell/1100-6401457/ |archivedate=October 10, 2013 |deadurl=no |df= }}
81. ^{{cite web |url=http://bloody-disgusting.com/news/3246657/review-the-last-of-us-american-dreams-4/ |title=Review: 'The Last of Us: American Dreams' #4 |last=Nadler |first=Lonnie |publisher=Bloody Disgusting |date=August 1, 2013 |accessdate=July 15, 2016 |archiveurl=https://www.webcitation.org/6ZcXr0oj6?url=http://bloody-disgusting.com/news/3246657/review-the-last-of-us-american-dreams-4/ |archivedate=June 28, 2015 |deadurl=no |df= }}
82. ^{{cite web |url=http://ign.com/articles/2013/08/01/the-last-of-us-american-dreams-4-review |title=The Last of Us: American Dreams #4 Review |last=Schedeen |first=Jesse |publisher=IGN. Ziff Davis |date=July 31, 2013 |accessdate=July 15, 2016 |archiveurl=https://www.webcitation.org/6ZcYH5Pkj?url=http://www.ign.com/articles/2013/08/01/the-last-of-us-american-dreams-4-review |archivedate=June 28, 2015 |deadurl=no |df= }}
83. ^{{cite web |url=http://www.computerandvideogames.com/410928/the-last-of-us-review-round-up-easily-naughty-dogs-finest-moment |title=The Last of Us review round-up: 'Easily Naughty Dog's finest moment' |last=Hussain |first=Tamoor |work=Computer and Video Games |publisher=Future plc |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=https://archive.is/20130608062740/http://www.computerandvideogames.com/410928/the-last-of-us-review-round-up-easily-naughty-dogs-finest-moment |archivedate=June 8, 2013 }}
84. ^{{cite web |url=http://www.gamespot.com/articles/the-last-of-us-2-bruce-straley-not-returning-to-di/1100-6445961/ |title=The Last of Us 2: Bruce Straley Not Returning to Direct |last=Makuch |first=Eddie |work=GameSpot |publisher=CBS Interactive |date=December 4, 2016 |accessdate=December 7, 2016 |archiveurl=https://web.archive.org/web/20170312015125/http://www.gamespot.com/articles/the-last-of-us-2-bruce-straley-not-returning-to-di/1100-6445961/ |archivedate=March 12, 2017 |deadurl=no |df= }}
85. ^{{cite web |url=http://www.gamespot.com/articles/uncharted-4-interview-naughty-dog-on-crafting-a-le/1100-6437139/ |title=Uncharted 4 Interview: Naughty Dog on Crafting a Legendary Ending |last1=Hussain |first1=Tamoor |last2=Butterworth |first2=Scott |work=GameSpot |publisher=CBS Interactive |date=April 4, 2016 |accessdate=July 15, 2016 |archiveurl=https://web.archive.org/web/20160406185013/http://www.gamespot.com/articles/uncharted-4-interview-naughty-dog-on-crafting-a-le/1100-6437139/ |archivedate=April 6, 2016 |deadurl=no |df= }}
86. ^{{cite web |url=http://www.gamespot.com/articles/uncharted-4-review-roundup/1100-6439508/ |title=Uncharted 4 Review Roundup |last=Hussain |first=Tamoor |work=GameSpot |publisher=CBS Interactive |date=May 5, 2016 |accessdate=July 15, 2016 |archiveurl=https://web.archive.org/web/20160507222059/http://www.gamespot.com/articles/uncharted-4-review-roundup/1100-6439508/ |archivedate=May 7, 2016 |deadurl=no |df= }}
87. ^{{cite web |url=http://www.vg247.com/2014/02/14/the-last-of-us-left-behind-review-round-up-all-the-scores-here/ |title=The Last of Us: Left Behind review round-up, all the scores here |last=Cook |first=Dave |publisher=VG247 |date=February 14, 2014 |accessdate=May 9, 2015 |archiveurl=https://www.webcitation.org/6YOMQWZsL?url=http://www.vg247.com/2014/02/14/the-last-of-us-left-behind-review-round-up-all-the-scores-here/ |archivedate=May 9, 2015 |deadurl=no |df= }}
88. ^{{cite web |url=https://www.naughtydog.com/blog/studio_update_neil_druckmann_the_last_of_us_part_ii|title=An Update from Studio President Evan Wells |last=Wells |first=Evan |authorlink=Evan Wells |work=Naughty Dog |publisher=Sony Interactive Entertainment |date=March 9, 2018 |accessdate=March 10, 2018 |archiveurl=https://www.webcitation.org/6xnkhfS9j?url=https://www.naughtydog.com/blog/studio_update_neil_druckmann_the_last_of_us_part_ii |archivedate=March 10, 2018 |deadurl=no }}
89. ^{{cite AV media |url=https://www.youtube.com/watch?v=NOBUs1CNZiE&t=1m59s |title=The Last of Us wins the 2014 Writers Guild Award for Videogame Writing |last=Druckmann |first=Neil |publisher=Writers Guild of America |date=February 5, 2014 |accessdate=May 23, 2015 |archiveurl=https://www.webcitation.org/6Yj9TBMVe?url=https://www.youtube.com/watch?v=NOBUs1CNZiE&t=1m59s |archivedate=May 23, 2015 |deadurl=no |quote=To my awesome wife ... Maya, you've always pushed me to be a more honest writer. |df= }}
90. ^{{cite web |url=http://www.ynet.co.il/articles/0,7340,L-4628457,00.html |title=מה ומי במיאמי |trans-title=What and who in Miami |language=Hebrew |publisher=Ynet |date=February 20, 2015 |accessdate=July 16, 2017 |archiveurl=https://www.webcitation.org/6rzdFX8x6?url=http://www.ynet.co.il/articles/0,7340,L-4628457,00.html |archivedate=July 16, 2017 |deadurl=no |df= }}
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}}{{Portal bar|Biography|Video games|border=yes}}{{authority control}}{{DEFAULTSORT:Druckmann, Neil}}

16 : 1978 births|21st-century American writers|American people of Israeli descent|American video game designers|American video game directors|BAFTA winners (people)|Carnegie Mellon University alumni|Israeli writers|The Last of Us|Living people|Uncharted|University of Florida alumni|Video game writers|Writers from Los Angeles|Writers Guild of America Award winners|Naughty Dog people

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