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词条 Sierra Championship Boxing
释义

  1. Summary

  2. Reception

  3. References

{{Infobox video game
|title = Sierra Championship Boxing
|image =
|developer = Evryware
|publisher = Sierra On-Line
|designer =
|released = 1983
|genre = Traditional boxing simulation
|modes = Single player
|platforms = Apple II, Commodore 64, PC (DOS), Macintosh
}}

Sierra Championship Boxing is a boxing video game developed by Evryware and published by Sierra On-Line in 1983.[1] Versions were released for Apple II, Commodore 64, DOS, and Macintosh.

Summary

The game combines elements of action, strategy and sports simulation genres. The player can control the boxer during the rounds or act as cornerman, issuing instructions between rounds. The game also allows for simulated matches with no player input. The player can choose from a roster of real fighters from different eras, or create a boxer with customized abilities.

Sierra Championship Boxing was the first PC game Evryware developed. The game was initially going to be published by Microsoft, but Microsoft decided at the last minute that the home market wasn't big enough yet. Evryware's contact at Microsoft told Ken Williams at Sierra On-Line about the game; Sierra offered Evryware a contract and published the game in 1983.[1]

Reception

InfoWorld called Sierra Championship Boxing "by far the most extensive sports game created for a microcomputer" and suggested that the game "could usher in a new era of sports simulation games" that use "the power and memory of the IBM PC and PC Jr" to store detailed information about real people.[2] Computer Gaming World reviewed the Commodore version negatively. The reviewer praised the game's options and graphics, but criticized its lack of realism.[3] PC Magazine gave the game 14.5 points out of 18, calling it "one of those breakthrough games that comes along ever so infrequently these days ... Championship Boxing is a knockout".[4]

References

1. ^{{cite web |url = http://www.gamesdomain.com/gdr.cgi?depart/jun97/evryware.html |last = Kolcu |first = Orchun |title = Interview with Evryware (Part 1) |work = Games Domain |date = 1 June 1997 |archiveurl = https://web.archive.org/web/20010709143512/http://www.gamesdomain.com/gdr.cgi?depart%2Fjun97%2Fevryware.html |archivedate = 9 July 2001 |accessdate = 26 September 2011 |deadurl = yes |df = }}
2. ^{{cite journal|last=Mace|first=Scott|title=Bruising Bodies in Collision|date=June 25, 1984|page=38|volume=6|issue=26|url=https://books.google.com/books?id=wS4EAAAAMBAJ&lpg=PP1&pg=PA38#v=onepage&q&f=false|accessdate=1 October 2011|work=InfoWorld}}
3. ^{{cite journal|last=Teverbaugh|first=Rick|title=Sports Scoreboard|work=Computer Gaming World|date=April 1986|number=27}}
4. ^{{cite news | url=https://books.google.com/books?id=-Ukz6hjZEA4C&lpg=PA12&pg=PA311#v=onepage&q&f=true | title=Ringside Thrills | work=PC Magazine | date=1984-11-13 | accessdate=25 October 2013 | author=Sandler, Corey | pages=311}}
{{boxing-videogame-stub}}

7 : 1983 video games|Apple II games|Commodore 64 games|DOS games|Mac OS games|Boxing video games|Video games developed in the United States

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