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词条 Baldur's Gate (series)
释义

  1. Games

     Original series  Dark Alliance  Cancelled games  Overhaul Games  Future 

  2. Development

     Unfinished games 

  3. Reception and legacy

  4. Printed media

  5. See also

  6. References

  7. External links

{{Use mdy dates|date=March 2016}}{{Infobox VG series
| title = Baldur's Gate
| image = Baldurs Gate stacked logo circa Enhanced Edition.png
| caption = Baldur's Gate franchise logo
| creator =
| composer =
| platforms = Microsoft Windows
PlayStation 2
Xbox
GameCube
macOS
iOS
Android
| developer = BioWare
Snowblind Studios
Magic Pockets
Black Isle Studios
High Voltage Software
Beamdog
| publisher = Black Isle Studios
Interplay Entertainment
Destination Software
Atari
| genre = Role-playing video game
| spinoffs =
| first release version = Baldur's Gate
| first release date = November 30, 1998
| latest release version = Siege of Dragonspear
| latest release date = March 31, 2016
}}

Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The game has spawned two series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr. The Dark Alliance series was released for consoles and was critically and commercially successful. The Bhaalspawn Saga was critically acclaimed for using pausable realtime gameplay, which is credited with revitalizing the computer role-playing game (CRPG) genre.

The Bhaalspawn Saga was originally developed by BioWare for personal computers. In 2012, Atari revealed that Beamdog and Overhaul Games would remake the games in HD.[1] The Dark Alliance series was originally set to be developed by Snowblind Studios, but ports were handled by Black Isle Studios, High Voltage Software, and Magic Pockets, with the second game developed by Black Isle.

Black Isle Studios had planned a third series to be set in the Dalelands and be a PC exclusive hack and slash game with pausable real-time gameplay. The game would not have been connected to the Bhaalspawn Saga series and was cancelled when Interplay forfeited the D&D PC license to Atari.[2]

The series was revived in 2012 with the announcement of Enhanced Edition, an update of the original Baldur's Gate using an enhanced Infinity Engine. The release of the enhanced edition marked the first release in the series in eight years, and was followed by an enhanced edition of the second Baldur's Gate called Enhanced Edition.[3] Beamdog has been granted permission to develop new games with the license, with two games in development, codenames Adventure Y and Adventure Z. Adventure Y has been revealed as Enhanced Edition - Siege of Dragonspear.[4]

Games

TitleReleaseWindowsMac OSmacOSLinuxPS2XboxGameCubeGBAAndroidiOSNotes
Baldur's Gate 1998 {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} Developed by BioWare
Tales of the Sword Coast 1999 {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} Expansion, developed by BioWare
Shadows of Amn 2000 {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} Developed by BioWare
Throne of Bhaal 2001 {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} {{No}} Expansion, developed by BioWare
Dark Alliance 2001 {{No}} {{No}} {{No}} {{No}} {{Yes}} {{Yes}} {{Yes}} {{Yes}} {{No}} {{No}} Spin-off, originally developed by Snowblind Studios
Dark Alliance II 2004 {{No}} {{No}} {{No}} {{No}} {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} Spin-off, developed by Black Isle Studios
Enhanced Edition 2012 {{Yes}} {{Yes}} {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{Yes}} {{Yes}} Enhanced Edition, developed by Overhaul Games
Enhanced Edition 2013 {{Yes}} {{Yes}} {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{Yes}} {{Yes}} Enhanced Edition, developed by Overhaul Games
Siege of Dragonspear March 31, 2016 {{Yes}} {{Yes}} {{Yes}} {{Yes}} {{No}} {{No}} {{No}} {{No}} {{Yes}} {{Yes}} Expansion, developed by Beamdog

The Baldur's Gate series brought technical advancements over role-playing video games of the past. BioWare's Infinity Engine offers a pre-rendered isometric worldview, with sprite-based characters. Baldur's Gate was the third computer game to make use of the Lua scripting language. The engine was used for Torment and the Icewind Dale series.

The games are based on a real-time modification of the second edition AD&D (Advanced Dungeons & Dragons) ruleset. The player's party can have up to six members, either created by the player according to the AD&D rules or non-player characters (NPCs) recruited by the protagonist from the game world. Numerous side quests and plot twists are associated with particular NPCs and can be activated if they are found in the player's party. Through extensive, context-dependent dialogue, many characters inside and outside the player's party are fleshed out and given an added level of complexity.

Original series

{{Main|Baldur's Gate|Baldur's Gate: Tales of the Sword Coast|Baldur's Gate II: Shadows of Amn|Baldur's Gate II: Throne of Bhaal}}

The first game in the series was Baldur's Gate and introduces the player character as a powerless orphan raised in the monastery of Candlekeep, south of Baldur's Gate and north of the kingdom of Amn. The main character searches for the killer of their foster father Gorion, and becomes involved with the region's iron crisis which causes metal to crumble, while battling to stay alive. An expansion pack for Baldur's Gate called Tales of the Sword Coast did not add to the primary storyline, but presented the protagonist with more areas to explore along the Sword Coast, more powerful enemies, more spells, and better equipment. It also allows the player character to reach higher levels of experience, made some general changes to gameplay, and altered the original game's final battle.

The sequel to Baldur's Gate was Baldur's Gate II: Shadows of Amn. The main character is captured by Jon Irenicus and must escape into the city of Athkatla, the capital of Amn. Here the protagonist faces several different ways to figure out the reason behind the capture, as they journey through the region of Amn and the Underdark. The game presents a number of innovations over the first Baldur's Gate game, including further specialization of character classes, better graphics, and higher power levels. It also allowed more interaction with the game's joinable NPCs, including friendships, romances, and your own party members' interactions with one another. Throne of Bhaal is an expansion pack for Baldur's Gate II: Shadows of Amn, and includes both an expansion of the original game, such as new areas to explore, and a conclusion to the Bhaalspawn story arc started in the first Baldur's Gate game.

Dark Alliance

{{Main|Baldur's Gate: Dark Alliance|Baldur's Gate: Dark Alliance II}}

The action role-playing game Baldur's Gate: Dark Alliance was developed by Snowblind Studios and others, and released in 2001 for the PlayStation 2 console, and later Xbox and GameCube video game consoles. The game takes place in the city of Baldur's Gate and surrounding area and is set in the Forgotten Realms setting, with a ruleset derived from the 3rd edition Dungeon and Dragons ruleset; the plot is unrelated to previous PC games. The console version used perspective correct overhead third person view, and hack and slash dungeon crawl style gameplay. A Game Boy Advance version was released in 2004, with reduced graphics quality using an 2.5D isometric type perspective. While all ports were very well received, the original for the PlayStation 2 was the only one that gained universal acclaim. A sequel, Dark Alliance II was developed by Black Isle Studios and released in 2004 for the PlayStation 2 and Xbox; the game used the same gameplay style as the original, and was also positively reviewed. The gameplay style was expanded to make the game more like an role-playing game, the ability to craft weapons, armor and amulets was added, Baldur's Gate became a hub city with the addition of a world map and being able to travel back to areas, making the game open world and many more side-quests were added as well as the ability to level up one's class.

Cancelled games

Development on The Black Hound was cancelled in 2003 and the third game in the Dark Alliance series was also cancelled in 2004 when Black Isle Studios was closed in 2004 by parent company Interplay Entertainment Corp.[5] On December 2, 2008, Atari stated in a press conference that the Baldur's Gate series (among others) would be revisited after 2009.[6] Hiring Obsidian Entertainment to try to make Baldur's Gate 3, the game would once again be cancelled upon the sale of Atari Europe.

Overhaul Games

{{Main||Baldur's Gate: Enhanced Edition|Baldur's Gate II: Enhanced Edition|Baldur's Gate: Siege of Dragonspear}}

The original game was remade in 2012 by Overhaul Games, a subsidiary of Beamdog, 14 years after the release of the original game. It was re-released on multiple platforms as Enhanced Edition, a collection of the original game and its expansion Tales of the Sword Coast.[7] A brand new expansion named Enhanced Edition - Siege of Dragonspear[4] was released on March 31, 2016.

On March 15, 2012, Enhanced Edition was announced. It was developed by Overhaul Games for PC, Mac, and iPad. It features "a re-forged version of the Infinity Engine with a variety of modern improvements."[8] Baldur's Gate II: Enhanced Edition was announced as a Beamdog exclusive that would feature some new content and widescreen compatibility, and would continue to utilize 2nd Edition D&D rules.[9]

Future

Overhaul Games announced that, after finishing the Enhanced Editions of Baldur's Gate and Baldur's Gate II, they would be developing Baldur's Gate 3 with funding from Kickstarter, as Wasteland 2 had gotten.[10] Overhaul Games later clarified their Baldur's Gate game to be a separate game from The Black Hound.[11] Game developer Trent Oster suggested Thay[12] and Waterdeep[13] as possible settings for the game. Beamdog began calling the game Baldur's Gate Next as a way to differentiate it from the Bhaalspawn Saga.[14]

In September 2016, Interplay Entertainment placed its entire catalogue of video game intellectual properties (IP) and assets up for sale, including that of Dark Alliance.[15] Overhaul Games later confirmed that their chances were slim of acquiring the Dark Alliance IP and assets.[16]

Development

Unfinished games

{{Main|Baldur's Gate III: The Black Hound}}Baldur's Gate III: The Black Hound (code named Jefferson and FR6) was mentioned in early 2001 as a new game in the Baldur's Gate series to be made by Black Isle Studios using a new 3D engine.[17] The Black Hound was originally going to be a departure from the high-powered epic of the Bhaalspawn saga to a low-key, role-playing plot. With protagonists progressing to around level four at the end of Black Isle Studios' typically large campaign and a hard cap at level eight, gameplay was refocussed to adventure, with emphasizing quests over combat. The game was only titled Baldur's Gate due to Interplay having lost the general D&D license to Atari, but still retaining the right to make Baldur's Gate and Icewind Dale branded D&D games (the same reason as for Baldur's Gate: Dark Alliance{{'}}s title).[17]

The game was not going to be connected to the previous Baldur's Gate series in any way and would start a new series, the Black Hound series. It was to be a sequel in terms of gameplay and not story, although it would continue some aspects of the Icewind Dale II story.

The game was announced in 2002 and was said to have used the 3rd Edition Dungeons & Dragons ruleset, the gameplay of the previous Baldur's Gate games would have been updated to fit the ruleset. Many new gameplay features were also going to be added to fit the 3rd Edition Ruleset better, elements from the Dark Alliance series would have also been borrowed. The game used the Jefferson Engine which featured 3D effects such as casting dynamic shadows. The game was 75% finished before it was canceled. Its cancellation happened due to Interplay losing the right to publish Baldur's Gate games on the PC yet retaining the Baldur's Gate name for consoles, the result of this was Baldur's Gate: Dark Alliance II.

The game appeared to be canceled in 2003, just before its engine was re-purposed for Black Isle's ill-fated Van Buren project, the working title for the eventual Fallout 3. Subsequently, Josh Sawyer, one of the designers of the canceled game, resumed development of The Black Hound as a module for Neverwinter Nights 2.[17] As of 2009, this remains a side project for Sawyer, who works at Obsidian Entertainment.[18]

As revealed in an interview with Winterwind Productions, Black Hound developer Damien Foletto revealed the story and setting of the game, which would have been in the Dalelands. The player character would have been resting at their campsite when a woman chasing a Black Hound crashes in, she kills the hound which dies on the player's lap. Accusing the player of being in league with the dog, she is about to kill the player as well, but the Riders of Archendale arrive and scare her off and question the player. After a brief inquisition, the local magistrates tell the player not to wander far because they may have more questions. The players quest concerns to find out who the mad cleric was, what this has to do with them, why a black spirit hound follows them around, and why people can not leave the player character alone and do things for themselves.[19]

Reception and legacy

{{VG series reviews
|updated=May 14, 2018
|game1=Baldur's Gate
|gr1=92%[20]
|mc1=91%[21]
|game2=Tales of the Sword Coast
|gr2=85%[22]
|mc2=–
|game3=Shadows of Amn
|gr3=94%[23]
|mc3=95%[24]
|game4=Throne of Bhaal
|gr4=89%[25]
|mc4=88%[26]
|game5=Dark Alliance
|gr5=(PS2) 84%[27]

(Xbox) 83%[28]

(GC) 78%[29]

(GBA) 71%[30]


|mc5=(PS2) 87%[31]

(Xbox) 83%[32]

(GC) 79%[33]

(GBA) 76%[34]


|game6=Dark Alliance II
|gr6=(PS2) 81%[35]

(Xbox) 79%[36]


|mc6=(PS2) 78%[37]

(Xbox) 77%[38]


|game7=Enhanced Edition
|gr7=(PC) 78%[39]

(iOS) 72%[40]


|mc7=(PC) 78%[41]

(iOS) 73%[42]


|game8=Enhanced Edition
|gr8=(PC) 77%[43]

(iOS) 71%[44]


|mc8=(PC) 78%[45]

(iOS) 70%[46]


|game9=Siege of Dragonspear
|gr9=(PC) 76%[47]
|mc9=(PC) 77%[48]
}}

In 1999, Baldur's Gate won the Origins Award for Best Role Playing Game Computer Game of 1998,{{citation needed|date=November 2012}} and in 2000, Baldur's Gate: Tales of the Sword Coast won Best Role Game Playing Game Computer Game of 1999.{{citation needed|date=November 2012}} The Academy of Interactive Arts & Sciences would award Baldur's Gate the AIAS award for PC Role Playing Game of the Year. Baldur's Gate II: Throne of Bhaal and Baldur's Gate: Dark Alliance too would later win AIAS awards for Role Playing Game of the Year, taking the award for both its PC and Console categories in the year 2001.[49] Dark Alliance II would later be awarded the 2004 RPG of the Year Award by the surviving GameFan website, later being inducted into the GameFan Hall of Fame.[50]

Printed media

Philip Athans, editor of the Forgotten Realms novel line, wrote the first two novels in the Baldur's Gate trilogy of novels: Baldur's Gate and Baldur's Gate II: Shadows of Amn, both based on the storylines of the video game series. The novels follow the bare basics of the original stories, but eschew several of the games' numerous subplots and include only a few of the NPCs. The Bhaalspawn main character is named Abdel Adrian in the novels. The third novel - Baldur's Gate II: Throne of Bhaal - was authored by Drew Karpyshyn.

  • {{cite book | title=Baldur's Gate: A Novelization | publisher=Wizards of the Coast | isbn=978-0-7869-1525-5 | last=Athans | first=Philip |date=June 1999 | authorlink=Philip Athans}}
  • {{cite book | title=Baldur's Gate II: Shadows of Amn | publisher=Wizards of the Coast | isbn=978-0-7869-1569-9 | last=Athans | first=Philip |date=September 2000 | authorlink=Philip Athans}}
  • {{cite book | title=Baldur's Gate II: Throne of Bhaal | publisher=Wizards of the Coast | isbn=978-0-7869-1985-7 | last=Karpyshyn | first=Drew |date=September 2001 | authorlink=Drew Karpyshyn}}

In July 2014 a comic Dungeons & Dragons: Legends of Baldur's Gate was announced for October 2014 release. It is set generations after Throne of Bhaal and features Minsc as the main character. It is written by Jim Zub and pencilled by Max Dunbar. It is part of the Dungeons & Dragons 40th anniversary celebrations.[51]

See also

{{Portal|Dungeons & Dragons}}{{Wikipedia books|The Baldur's Gate series|The Baldur's Gate series}}
  • List of Dungeons & Dragons video games

References

1. ^{{cite web|last=Carmichael |first=Stephanie |url=http://www.gamezone.com/products/baldur-s-gate/news/baldur-s-gate-enhanced-edition-confirmed-for-pc |title=Baldur's Gate: Enhanced Edition confirmed for PC |publisher=GameZone |date= |accessdate=October 15, 2013}}
2. ^{{cite web|url=http://www.winterwind-productions.com/gaming/foletto_pt2/|title=Foletto explains the Black Hound|accessdate=June 23, 2011}}
3. ^{{cite web|url=http://ca.ign.com/articles/2012/07/26/baldurs-gate-enhanced-edition-pricing-release-date-announced |title=Baldur's Gate - Enhanced Edition Pricing, Release Date Announced - IGN |publisher=Ca.ign.com |date= |accessdate=October 15, 2013}}
4. ^{{cite web|url=http://www.eurogamer.net/articles/2015-01-09-baldurs-gate-1-and-2-enhanced-edition-team-making-new-in-between-game|title=Baldur's Gate 1 & 2 Enhanced Edition team making new in-between game|author=|date=|website=eurogamer.net}}
5. ^{{Cite web|url=https://www.gamespot.com/articles/interplay-shuts-down-black-isle-studios/1100-6085243/|title=Interplay shuts down Black Isle Studios|last=Thorsen|first=Tor|date=2003-12-12|website=GameSpot|language=en-US|access-date=2018-09-18}}
6. ^{{cite web | url=http://www.eurogamer.net/article.php?article_id=323024 | title=Atari to revisit Baldur's, Test Drive | author=Tom Bramwell | date=December 2, 2008 | accessdate=January 5, 2009 | publisher=EuroGamer| archiveurl= https://web.archive.org/web/20081216015254/http://www.eurogamer.net/article.php?article_id=323024| archivedate= December 16, 2008 | deadurl= no}}
7. ^{{cite web|author= |url=http://kotaku.com/5896538/they-hope-baldurs-gate-will-revive-the-classic-rpg |title=They Hope Baldur's Gate Will Revive The Classic RPG |publisher=Kotaku.com |date= |accessdate=October 15, 2013}}
8. ^{{cite web|url=http://www.baldursgate.com/news/2012/03/15/announcing-baldurs-gate-enhanced-edition/ |title=Announcing Baldur’s Gate: Enhanced Edition |date=March 15, 2012 |accessdate=March 15, 2012 |publisher=Atari/Overhaul Games |deadurl=yes |archiveurl=https://web.archive.org/web/20120318023015/http://www.baldursgate.com/news/2012/03/15/announcing-baldurs-gate-enhanced-edition/ |archivedate=March 18, 2012 |df=mdy }}
9. ^{{cite web |url=http://www.gamersnexus.net/news/777-new-baldurs-gate-title-announced-servers-die |title=New Baldur's Gate Title Announced, Servers Go Down Instantly |author=Stephen Burke |date=March 15, 2012 |work= |publisher=Gamers Nexus |accessdate=March 15, 2012}}
10. ^{{cite web|url=http://www.crunchyroll.com/anime-news/2012/03/20/former-bioware-developer-making-baldurs-gate-3-a-long-term-goal |title=Former BioWare Developer Making "Baldur's Gate 3" A Long-Term Goal |publisher=Crunchyroll |date=March 20, 2012 |accessdate=October 15, 2013}}
11. ^{{cite web|url=https://twitter.com/TrentOster/statuses/195534536350765056 |title=Twitter / TrentOster: @kunikos @jesawyer I think |publisher=Twitter.com |date= |accessdate=October 15, 2013}}
12. ^{{cite tweet|user=TrentOster|author=Trent Oster|number=213497024635604993|date=15 June 2012|title=Hmm, Thay. I like Thay. Might have to do something there sometime in the future.}}
13. ^{{cite tweet|user=TrentOster|author=Trent Oster|number=213455923421777921|date=15 June 2012|title=I think Waterdeep could be a fun setting. The Forgotten Realms has a ton of interesting locales all waiting for game-making}}
14. ^{{cite web|url=http://www.nowgamer.com/news/1727903/baldurs_gate_3_could_happen_just_not_like_you_expected.html |title=Baldur's Gate 3 Could Happen, Just Not Like You Expected |publisher=NowGamer |date=December 17, 2012 |accessdate=October 15, 2013}}
15. ^{{cite web|url=http://www.pcgamer.com/interplay-to-sell-entire-videogame-library-and-assets/|title=Interplay to sell entire videogame library and assets|author=|date=|website=pcgamer.com}}
16. ^{{cite tweet|user=TrentOster|author=Trent Oster|number=774056623526416384|date=9 September 2016|title=@psrandh I don't think we have a very good chance.}}
17. ^{{cite web|url=http://www.gamebanshee.com/interviews/theblackhound1.php |title=The Black Hound Interview |author=Jon "Buck" Birnbaum |publisher=Gamebanshee.com |date=February 13, 2007 |accessdate=September 15, 2009 |deadurl=yes |archiveurl=https://web.archive.org/web/20100205122510/http://gamebanshee.com/interviews/theblackhound1.php |archivedate=February 5, 2010 }}
18. ^{{cite web | url=http://the-black-hound.com/blog/?p=36 | title=regular work interferes | author=Josh Sawyer | publisher=The Herald of Archenbridge: The Black Hound Blog | date=January 25, 2009| accessdate=September 15, 2009}}
19. ^{{cite web|url=http://www.winterwind-productions.com/gaming/foletto_pt2/ |title=Damien Foletto on Baldur's Gate 3, The Black Hound, Fallout 3, Van Buren, Black Isle Studios |publisher=Winterwind-productions.com |date= |accessdate=October 15, 2013}}
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44. ^{{cite web | url=http://www.gamerankings.com/iphone/756210-baldurs-gate-iiee/index.html | title=Baldur's Gate II:EE for iOS (iPhone/iPad) | work=GameRankings | accessdate=May 14, 2018 }}
45. ^{{cite web | url=http://www.metacritic.com/game/pc/baldurs-gate-ii-enhanced-edition | title=Baldur's Gate II: Enhanced Edition for PC Reviews | work=Metacritic | accessdate=May 14, 2018 }}
46. ^{{cite web | url=http://www.metacritic.com/game/ios/baldurs-gate-iiee | title=Baldur's Gate II:EE for iPhone/iPad Reviews | work=Metacritic | accessdate=May 14, 2018 }}
47. ^{{cite web | url=http://www.gamerankings.com/pc/180549-baldurs-gate-siege-of-dragonspear/index.html | title=Baldur's Gate: Siege of Dragonspear for PC | work=GameRankings | accessdate=May 14, 2018 }}
48. ^{{cite web | url=http://www.metacritic.com/game/pc/baldurs-gate-siege-of-dragonspear | title=Baldur's Gate: Siege of Dragonspear for PC Reviews | work=Metacritic | accessdate=May 14, 2018 }}
49. ^{{cite web|url=http://www.rpgamer.com/news/Q1-2002/032702b.html |title=Baldur's Gate Nabs AIAS Awards |publisher=Rpgamer.com |date= |accessdate=October 15, 2013}}
50. ^{{cite web|url=http://diehardgamefan.com/2011/08/18/diehard-gamefan-hall-of-fame-nominee-baldurs-gate-dark-alliance-2/ |title=Hall of Fame Nominee: Baldur’s Gate: Dark Alliance 2 |publisher=Diehard GameFAN |date=October 13, 2011 |accessdate=October 15, 2013}}
51. ^{{cite web|url=http://www.rockpapershotgun.com/2014/07/18/minsc-boo/|title=Official Baldur’s Gate Comic Goes For Your Eyes|last=Meer|first=Alec|date=July 18, 2014|publisher=Rock, Paper, Shotgun|accessdate=July 18, 2014}}

External links

{{wikiquote}}
  • Baldur's Gate website
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