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词条 Chris Sawyer
释义

  1. Career

  2. Works

  3. References

  4. External links

{{Multiple issues|{{BLP sources|date=July 2014}}{{lead too short|date=May 2014}}
}}{{Use dmy dates|date=May 2017}}{{Use British English|date=May 2017}}{{Infobox person
| name = Chris Sawyer
| image =
| image_size =
| caption =
| birth_name =
| birth_date =
| birth_place = Dundee, Scotland, United Kingdom
| death_date =
| death_place =
| death_cause =
| nationality =
| known_for = Transport Tycoon
RollerCoaster Tycoon
| education = University of Strathclyde
| occupation = Video game designer
| website = {{url|http://www.chrissawyergames.com/}}
}}

Chris Sawyer is a Scottish video game designer and programmer who is best known for creating the Transport Tycoon and RollerCoaster Tycoon series. He is also the founder of 31X, a mobile game development company.

Career

Sawyer graduated with a degree in Computer Science and Microprocessor Systems from the University of Strathclyde in Glasgow.[1][2] Following school, he entered the games industry in 1983, writing games in Z80 machine code on the Memotech MTX home computer, and then the Amstrad CPC series home computer. Some of these were published by Ariolasoft, Sepulcri Scelerati and Ziggurat. From 1988 to 1993, Sawyer worked on MS-DOS conversions of Amiga games and was involved in many projects, including Virus, Conqueror, Campaign, Birds of Prey, Dino Dini's Goal and Elite II. He also contributed to the MS-DOS version of Elite Plus. Sawyer's first management simulation game, Transport Tycoon, was released by MicroProse in 1994 and became a classic of the tycoon series of games. A year later, he improved and extended the game, giving it the title Transport Tycoon Deluxe. Sawyer immediately sought to create a sequel.

However, while still working on the basic game engine, Sawyer developed an interest in roller coasters, and changed the project into what would become RollerCoaster Tycoon, originally called White Knuckle before release.[3] Sawyer coded 99% of RollerCoaster Tycoon in x86 assembly language, using only the services of freelance artist Simon Foster and music composer Allister Brimble as needed.[4] After creating RollerCoaster Tycoon, he resumed work on the sequel for Transport Tycoon, but again postponed it to create RollerCoaster Tycoon 2. Upon completing that project, he resumed his work on the Transport Tycoon sequel, finally releasing it in 2004 as Chris Sawyer's Locomotion.[5]

Sawyer also served as a consultant for Atari in the development of RollerCoaster Tycoon 3 done by Frontier Developments. In November 2005, Sawyer sued Atari, claiming that they had failed to pay him certain royalties.[6] Sawyer and Atari settled out of court for an undisclosed amount in February 2008.[7] Due to a combination of the legal issues with Atari, and a general detest of the violent nature of video games, Sawyer temporarily stepped away from video games after the release of Locomotion, until 2010.[8] In 2010, Sawyer founded 31X Ltd. which he initially planned to use as a holding company for the Transport Tycoon intellectual property. However, he saw that there was interest in a mobile version of Transport Tycoon and a space in the market for simulation games like this, and reworked 31X to be a video game developer focused on mobile games.[8] In addition to Sawyer, several others that worked with him on the Tycoon games became part of 31X, including Jacqui Lyons, who worked with Sawyer for more than 20 years, serving as the company's executive producer.[8]

31X's first product was Transport Tycoon for iOS and Android, released in 2013, which was assisted with Origin8.[11][9] Sawyer continued to work with Origin8 to bring the first two RollerCoaster Tycoon games into RollerCoaster Tycoon Classic released for mobile in December 2016. The game later received ports to Microsoft Windows and macOS in September 2017.[10][11][12]

Works

Year Title Publisher
1988}}VirusFirebird Software
1989}}Revenge of DefenderEpyx
{{dts|1990}} Xenomorph Pandora
Conqueror Rainbow Arts Software GmbH
1991}}Elite PlusMicroplay Software
{{dts|1992}} Campaign Empire Interactive
Birds of Prey Electronic Arts
{{dts|1993}} Goal! Virgin Games
Elite II GameTek, Konami
{{dts|1994}} Transport Tycoon MicroProse
Dino Dini's Soccer Virgin Interactive
{{dts|1995}} Transport Tycoon World Editor MicroProse
Transport Tycoon Deluxe
First Encounters GameTek
1999}}RollerCoaster TycoonHasbro Interactive
2002}}RollerCoaster Tycoon 2Infogrames
{{dts|2004}}RollerCoaster Tycoon 3{{efn>As a consultant}}Atari
Chris Sawyer's Locomotion
2013}}Transport Tycoon[13] 31X
2016}}RollerCoaster Tycoon Classic[14]Atari

References

1. ^{{Cite web|url=http://www.chrissawyergames.com/faq3.htm|title=Chris Sawyer Software Development|website=www.chrissawyergames.com|access-date=2017-06-07}}
2. ^{{Cite web|url=http://www.chrissawyergames.com/feature1.htm|title=Chris Sawyer Software Development|website=www.chrissawyergames.com|access-date=2018-12-27}}
3. ^"10 things you (probably) never knew about Chris Sawyer's Tycoon games..." from Chris Sawyer Software Development website
4. ^Chris Sawyer Software Development Frequently Asked Questions
5. ^{{cite paper | author = Chris Sawyer | title = Chris Sawyer's Locomotion Manual | publisher = Atari | year = 2004 }}
6. ^"Sawyer Sues Atari Over Roller Coaster Tycoon Royalties" from Gamasutra (8 November 2005)
7. ^"Sawyer settles Atari suit" from Develop (magazine) (5 February 2008)
8. ^{{Cite web | url = https://www.gamasutra.com/view/news/196526/Chris_Sawyer_on_his_reentry_back_into_video_games.php | title = Chris Sawyer on his reentry back into video games | first = Mike | last = Rose | date = July 19, 2013 | accessdate = September 28, 2017 | work = Gamasutra }}
9. ^{{cite news|last1=Yin-Poole|first1=Wesley|title=A big interview with Chris Sawyer, the creator of RollerCoaster Tycoon|url=http://www.eurogamer.net/articles/2016-03-03-a-big-interview-with-chris-sawyer-the-creator-of-rollercoaster-tycoon|accessdate=April 3, 2016|date=March 3, 2016}}
10. ^{{cite news|last1=Souppouris|first1=Aaron|title=Classic 'RollerCoaster Tycoon' comes to iOS and Android|url=https://www.engadget.com/2016/12/22/rollercoaster-tycoon-classic-ios-android/|accessdate=22 December 2016|work=Engadget|date=22 December 2016}}
11. ^{{cite news|last1=Sarkar|first1=Samit|title=First two RollerCoaster Tycoon games arrive on Android, iOS|url=http://www.polygon.com/2016/12/22/14055524/rollercoaster-tycoon-classic-ios-android|accessdate=22 December 2016|work=Polygon|date=22 December 2016}}
12. ^{{Cite web | url = http://www.eurogamer.net/articles/2017-09-28-rollercoaster-tycoon-classic-launches-on-steam | title = RollerCoaster Tycoon Classic launches on Steam | first = Wesley | last = Yin-Poole | date = September 28, 2017 | accessdate = September 28, 2017 | work = Eurogamer }}
13. ^31X - About
14. ^{{cite news|last1=Yin-Poole|first1=Wesley|title=A big interview with Chris Sawyer, the creator of RollerCoaster Tycoon|url=http://www.eurogamer.net/articles/2016-03-03-a-big-interview-with-chris-sawyer-the-creator-of-rollercoaster-tycoon|accessdate=3 April 2016|date=3 March 2016}}
{{Notelist}}

External links

  • Chris Sawyer Software Development
  • {{moby developer|id=788|name=Chris Sawyer's profile}}
  • [https://web.archive.org/web/20091007050504/http://www.gamespot.com/news/2004/04/02/news_6092788.html Interview with Sawyer on Locomotion] from GameSpot
  • Interview with Sawyer from Eurogamer
{{Chris Sawyer games}}{{RollerCoaster Tycoon series}}{{DEFAULTSORT:Sawyer, Chris}}

8 : Alumni of the University of Strathclyde|British computer programmers|British video game designers|British video game programmers|Businesspeople from Dundee|Living people|People from Dundee|Year of birth missing (living people)

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