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词条 Marvel Legends Showdown
释义

  1. Checklist

     Figures  Starter Wave 1  Booster Wave 1  Booster Wave 2  Rider Wave 1  Starter Wave 2  Booster Wave 3  Booster Wave 4  Repaints and Variants  Panel Cards  Wave 1 (Starter Wave 1 and Booster Waves 1 and 2)  Wave 2 (Starter wave 2, Rider sets, Booster Waves 3 and 4)  Power Cards  Beast  Captain America  Colossus  Cyclops  Daredevil  Doc Ock  Dr. Doom  Elektra  Ghost Rider  Green Goblin  Hulk  Invisible Woman  Iron Man  Juggernaut  Magneto  Mole Man  Mr. Fantastic  Namor  Punisher  Silver Surfer  Spider-Man  Thing  Thor  Venom  Wolverine 

  2. External links

Marvel Legends Showdown (initially named Marvel Superhero Showdown) is a collectible tabletop game in which the primary component is action figures and cards. It was a collaboration between Upper Deck Entertainment and Toy Biz (Now known as Marvel Toys).

The game was played on at least a 3×4 grid of Panel cards. Panel cards broke into two categories; Locations (Places in the Marvel Universe) and Plot Twist (Special events that occurred on that space) The goal was to move around the Panel card grid and knock out your opponents character with Punches, Kicks, or shooting them with an included projectile launchers. Once you did three damage to a character he/she was out. The more characters on each side, the larger the Panel grid had to be. (2 on 2 a 4×4 grid, 3 on 3 a 5×5 grid, 4 on 4 and 6×6 grid and so on)

It was released in 2005 with two starters and two waves of five boosters each. The set was renamed Legends Showdown to tie it in to the popular Marvel Legends figures. The first two starters and booster sets were re-released with the new name, plus 2 new starters, 3 rider packs, and two new waves of boosters (Though these two waves 3 and 4 had limited release, seen in comic shops and KayBee Toys shelves rarely). Toy Biz changed its name to Marvel Toys and then sold the rights to all Marvel action figure properties to Hasbro. Marvel Legends Showdown was not one of the product lines that transferred over.

The Starters included 2 figures, 2 projectile launchers, 3 power cards for each figure, 12 Panel cards, and 2 dice.

Boosters included a figure, a projectile launcher, 3 power cards for that character, 3 power cards for other characters in the wave, and 1 panel card.

All characters had at least 6 Power Cards, but some may have had up to 10 or 12! (Spider-Man had 3 different figures, starter Spider-Man had cards 1-3, Black Costume Spider-Man from the Booster had cards 4-6, and sometimes had cards found only in the boosters.)

Checklist

Figures

Starter Wave 1

Spider-Man vs. Thing
Hulk vs. Wolverine

Booster Wave 1

Berserker Wolverine (chase)

Black Costume Spider-Man

Doctor Octopus
Ghost Rider
The Punisher

Booster Wave 2

Captain America
Dr. Doom
Human Torch
Iron Man

Spider-sense Spider-Man (chase)

Rider Wave 1

Ghost Rider on Motorcycle
Namor on Hammerhead Shark

Wolverine on Chopper

Starter Wave 2

Magneto vs. Colossus
Mole Man vs. Mr. Fantastic

Booster Wave 3

Beast
Elektra
Green Goblin
Juggernaut
Silver Surfer

Booster Wave 4

Cyclops
Daredevil
Invisible Woman
Thor
Venom

Repaints and Variants

Beast's standard fur color is blue, but the figure has a grey fur chase variant.

Daredevil's standard outfit is red, but the figure has a yellow and black chase variant.

Elektra's standard outfit is red, but the figure has a white costume chase variant.

Invisible Woman's standard outfit is blue and black, but the figure has a blue and white costume chase variant, as well as a semi-transparent variant.

Juggernaut's standard face sculpt is in an open-mouth pose, while his variant features a closed mouth along with a different color scheme.

Mr. Fantastic's standard outfit is blue and white in the starter set, but the figure has a blue and black costume chase variant.

Panel Cards

Wave 1 (Starter Wave 1 and Booster Waves 1 and 2)

P-01 360 Degree Vision

P-02 Acrobatic Dodge

P-03 Armory

P-04 Asgard

P-05 Base of Operation

P-06 Baxter Building

P-07 Blind Alley

P-08 Blindsided

P-09 Burning Mad

P-10 Cerebro

P-11 Daily Bugle

P-12 Danger Room

P-13 Dark Alley

P-14 Doc Ock's Lab

P-15 Earthquake!

P-16 Find Weakness

P-17 Flurry of Blows

P-18 Graveyard

P-19 Gust of Wind

P-20 Handy Weapon

P-21 Huge Target

P-22 Leg Sweep

P-23 Medical Attention

P-24 Mindless Attack

P-25 Muir Island

P-26 Mystical Transformation

P-27 Not So Fast

P-28 Outnumbered

P-29 Rejuvenation

P-30 Revenge Strike

P-31 Road Block

P-32 Stop Time

P-33 Super Punch

P-34 Teleportation

P-35 Victory Stance

P-36 War Room

Wave 2 (Starter wave 2, Rider sets, Booster Waves 3 and 4)

P-37 Absent Friends

P-38 All in Due Time

P-39 Armed to the Teeth

P-40 Avalon Space Station

P-41 Body Blow

P-42 Boulder Toss

P-43 Caught Off-Guard

P-44 Come to Me!

P-45 Desperate Measures

P-46 Double Trouble

P-47 Field Dressing

P-48 Genosha

P-49 Hostage Situation

P-50 Meditation

P-51 Mega Punch

P-52 Nerve Center

P-53 New Fantastic Four Building

P-54 Parry

P-55 Phoenix Rising

P-56 Pride

P-57 Reed's Underwater Lab

P-58 S.H.I.E.L.D. Base

P-59 Sabotage

P-60 Sanctuary

P-61 Smash!

P-62 Strength in Numbers

P-63 Surge of Power

P-64 Surprise Attack

P-65 Knee Strike

P-66 The Dojo

P-67 The Maelstrom

P-68 Uncontrollable Rage

P-69 Underground Base

P-70 Underwater Arena

P-71 Brute Force Attack

P-72 Weapons Locker

Power Cards

Beast

BST-01 Acrobat

BST-02 Feral Rage

BST-03 Super-Leap

BST-04 Genius

BST-05 New Perspective

BST-06 True Blue Friend

Captain America

CAP-01 Retrieve

CAP-02 Ricochet

CAP-03 Shield Bash

CAP-04 Leadership

CAP-05 Shield Defense

CAP-06 Tactics

Colossus

COL-01 Organic Steel

COL-02 Stand Firm

COL-03 Strength of Character

COL-04 Fastball Special

COL-05 Self-Sacrifice

COL-06 Transformation

Cyclops

CYC-01 Defensive Blast

CYC-02 Optic Blast

CYC-03 Surprise Attack

CYC-04 Leadership

CYC-05 Overload

CYC-06 Revenge

Daredevil

DAD-01 Baton Strike

DAD-02 Heightened Senses

DAD-03 Sonar

DAD-04 Amazing Agility

DAD-05 Man Without Fear

DAD-06 Swing Line

DAD-07 Blind Luck

Doc Ock

DOK-01 Dangerous Experiment

DOK-02 Tentacles of Fury

DOK-03 What are the Odds?

DOK-04 Easy Eight

DOK-05 Four-way Attack

DOK-06 Idle Hands

Dr. Doom

DRD-01 Plan B

DRD-02 The Power Cosmic

DRD-03 Reign of Terror

DRD-04 Decoy Program

DRD-05 Mystical Confusion

DRD-06 Mystical Fog

Elektra

ELK-01 Crossed Blades

ELK-02 Double Sai Strike

ELK-03 Waiting in Ambush

ELK-04 Concentration

ELK-05 Mystical Training

ELK-06 Group Tactics

ELK-07 Contract

ELK-08 Counterstrike

Ghost Rider

GHR-01 Chain Attack

GHR-02 Relentless Assault

GHR-03 Revenge

GHR-04 Burn Rubber

GHR-05 Penance Stare

GHR-06 Vengeance

GHR-07 Burning Mad

GHR-08 Road Warrior

GHR-09 Spirit of Vengeance

GHR-10 (Unconfirmed)

Green Goblin

GRG-01 Strike From Above

GRG-02 Flight

GRG-03 Pumpkin Bomb

GRG-04 Hostile Takeover

GRG-05 Inner Struggle

GRG-06 Paranoia

Hulk

HLK-01 Crushing Blow

HLK-02 Getting Angry

HLK-03 Super-Leap

HLK-04 Hulking Out

HLK-05 Hulk Smash!

HLK-06 Rush of Adrenaline

Invisible Woman

IVW-01 Force Bubble

IVW-02 Flight

IVW-03 Enraged

IVW-04 Stealth Strike

IVW-05 Force Field

IVW-06 Invisibility

IVW-07 Shockwave

IVW-08 Psionic Blast

Iron Man

IRM-01 Focused Blast

IRM-02 Jet Boots

IRM-03 Power Strike

IRM-04 Recharge

IRM-05 Energy Shield

IRM-06 Wide Beam

Juggernaut

JUG-01 Flying Tackle

JUG-02 Mystical Energy

JUG-03 Smash!

JUG-04 Appetite for Destruction

JUG-05 Steamroller

JUG-06 Unmasked

JUG-07 Invasion

JUG-08 Reckless Charge

Magneto

MAG-01 Flight

MAG-02 Magnetic Personality

MAG-03 Magnetic Force

MAG-04 Entangle

MAG-05 Leadership

MAG-06 Twisted Metal

Mole Man

MOM-01 Bojutsu Strike

MOM-02 Burrowing

MOM-03 High Ground

MOM-04 Sewer Surprise

MOM-05 Sinkhole

MOM-06 Summon Monster

Mr. Fantastic

MRF-01 Brilliant Mind

MRF-02 Framistat

MRF-03 Stretch Attack

MRF-04 Far-Reaching Plans

MRF-05 Long-Range Grab

MRF-06 Twisted Dodge

Namor

NAM-01 Flight

NAM-02 Force of Will

NAM-03 Shark

NAM-04 (Unconfirmed)

NAM-05 (Unconfirmed)

NAM-06 (Unconfirmed)

Punisher

PUN-01 Extra Ammo
Each of your figured gets +2 ATK this round and may reload his weapon.

PUN-02 Outgunned
Punisher gets +2 DEF this round, make a ranged attack. Unload the defenders weapon.

PUN-03 Punishment
Punisher gets +4 ATK this round. Use this power only if Punisher was hit this round.

PUN-04 Cover Fire

PUN-05 Dual Sidearms

PUN-06 Fully Loaded

Silver Surfer

SIS-01 High-Speed Turn

SIS-02 The Power Cosmic

SIS-03 Surf's Up

SIS-04 Cosmic Awareness

SIS-05 Molecular Control

SIS-06 Tireless Warrior

Spider-Man

SPM-01 Spider Strength

SPM-02 Web Shooter

SPM-03 Web Slinging

SPM-04 Alien Symbiote

SPM-05 Come To Me!

SPM-06 Spider Reflexes

SPM-07 Sticky Situation

SPM-08 Altered Genetics

SPM-09 Spider Senses

SPM-10 Wall Crawling

Thing

THG-01 Batter Up!

THG-02 It's Clobberin' Time!

THG-03 One-Two Punch

THG-04 Charge!

THG-05 Rock Solid

THG-06 Stomp!

Thor

THR-01 Divine Protector

THR-02 Hammer Time

THR-03 Mjolnir

THR-04 Flight

THR-05 God of Thunder

THR-06 Retrieve

Venom

VNM-01 Keen Senses

VNM-02 Rage

VNM-03 Web Slinging

VNM-04 Fear

VNM-05 The Symbiote

VNM-06 Tongue Lashing

Wolverine

WLV-01 Combat Reflexes

WLV-02 Healing Factor

WLV-03 Snikt!

WLV-04 Berserker Rage

WLV-05 Deep Wound

WLV-06 Nasty Surprise

WLV-07 Heightened Senses

WLV-08 Intense Training

WLV-09 Chopper

WLV-10 In One Swing

WLV-11 Shrug It Off

WLV-12 (Unconfirmed)

External links

  • Official Homepage: Toybiz's Archive{{dead link|date=October 2011}}
  • [https://archive.is/20130122231714/http://ns2.figurerealm.com/checklist.php?action=checklist&seriesid=655&universeid=&figures=marvellegendsshowdown Marvel Legends Showdown Action Figure Checklist]
{{Superhero toy lines}}

3 : Games based on comics|Collectible action figure games|Upper Deck Company games

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