词条 | Draco (programming language) |
释义 |
| name = Draco | logo = | paradigm = imperative (procedural), structured | typing = static, strong, manifest | year = early 1980s, discontinued around 1990 | designer = Chris Gray | turing-complete = Yes | latest release version = | latest release date = | influenced_by = ALGOL 68, Pascal, C | influenced = | file_ext = .d .g | operating_system = CP/M, Amiga | license = copyrighted shareware | website = }}Draco was a shareware programming language created by Chris Gray. First developed for CP/M systems, Amiga version followed in 1987.[1] Although Draco, a blend of Pascal and C,[2] was well suited for general purpose programming, its uniqueness as a language was its main weak point.[3] Gray used Draco for the Amiga to create a port of Peter Langston's game Empire. References1. ^{{cite magazine |last=Foust|first=John|date=August 1987|title=The AMICUS Network, New Fish disks|magazine=Amazing Computing|publisher=PiM Publications|issn=0886-9480|volume=2|number=8|pages=85}} 2. ^{{cite magazine |date=April 1991|title=PD Toolbox|magazine=AmigaWorld Tech Journal|publisher=IDG Communications|issn=1054-4631|volume=1|number=1|pages=24}} 3. ^{{cite magazine |last=Quaid|first=Patrick|date=May 1988|title=Proletariat Programming A Look at Freely Distributable Compilers for the Amiga|magazine=Amazing Computing|publisher=PiM Publications|issn=0886-9480|volume=3|number=5|pages=82}} External links
3 : Algol programming language family|Amiga development software|CP/M software |
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