词条 | EA Vancouver | ||||||||||||||||||||||||
释义 |
| name = EA Vancouver | type = Division of Electronic Arts | predecessor = Distinctive Software Inc. | foundation = {{start date and age|1983|1}} (as Distinctive Software Inc.) {{start date and age|1991}} (as EA Canada) | location_city = Burnaby, British Columbia | location_country = Canada | key_people = | industry = Computer and video games Interactive entertainment | products = NHL series (1991-present) FIFA series (1993-present) SSX series (2000-2012) Need for Speed series (1994-2000, see EA Black Box) Skate series (2007-2010, see EA Black Box) and the F1 series'games from 2000-03. | revenue = | operating_income = | net_income = | num_employees = 1,300 | parent = Electronic Arts (1991–present) }}EA Vancouver (also known as EA Burnaby and formerly known as EA Canada) is a video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983 and is Electronic Arts's largest and oldest studio. EA Canada employs approximately 1,300 people and houses the world's largest video game test operation.[1] PremisesThe campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department. There are also facilities such as fitness rooms, two theatres, a cafeteria called EAt, coffee bars, a soccer field, and several arcades. The building is situated next to Discovery Park. HistoryEA Vancouver is a major studio of the American gaming software giant Electronic Arts (EA), which has many studios around the globe. EA, based in Redwood City, California, acquired Distinctive Software in 1991 for $11 million and renamed them EA Canada. At the time of the business acquisition, Distinctive Software was noted for developing a number of racing and sporting games published under the Accolade brand. Since becoming EA Canada, it has developed many EA Games, EA Sports, and EA Sports BIG games. EA acquired Black Box Games in 2002 and it became part of EA Canada under name EA Black Box. It later became an independent EA studio in 2005. Since its acquisition, EA Black Box has been home to the Need for Speed franchise, among others. Games developedElectronic ArtsGames developed/being developed for publishing by Electronic Arts
EA SportsGames developed for publishing by EA Sports:
EA Sports BIGGames developed for publishing by EA Sports BIG:
EA Graphics LibraryEA Graphics Library or EAGL is a game engine which was created and developed by EA Canada. It is the main engine used in some of EA's games, notably the Need for Speed series, but was also used in a few sports titles from EA Sports. Hot Pursuit 2 and Underground use the first version of the EAGL engine (EAGL 1), Underground 2 uses EAGL 2, Need for Speed: Most Wanted and Carbon use EAGL 3, ProStreet and Need for Speed Undercover use EAGL 4 (the latter using a modified version, with the Heroic Driving Engine). World uses a modified EAGL 3 engine with the physics of the earlier games with an external GUI programmed in Adobe Flash. However, under The Run development, EA Black Box dropped its custom engine and adopted Frostbite 2 engine.[2] References1. ^{{cite news|url=https://jobs.ea.com/locations/canada/vancouver/ |title=Electronic Arts |publisher=EA |date=2013-05-09 |deadurl=yes |archiveurl=https://web.archive.org/web/20130622081111/https://jobs.ea.com/locations/canada/vancouver/ |archivedate=2013-06-22 |df= }} 2. ^[https://www.gamasutra.com/view/news/128765/Opinion_Why_On_Earth_Would_We_Write_Our_Own_Game_Engine.php Opinion: Why On Earth Would We Write Our Own Game Engine?], Gamasutra, December 19, 2011 External links
6 : Electronic Arts|Video game companies of Canada|Companies based in Burnaby|Video game development companies|Companies established in 1983|Canadian subsidiaries of foreign companies |
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