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词条 Puzzle Panic
释义

  1. Gameplay

  2. Reception

  3. References

  4. External links

Puzzle Panic, also known as Ken Uston's Puzzle Panic, is a computer game created by blackjack strategist Ken Uston, Bob Polin (designer of Blue Max), and Ron Karr. It was published by Epyx in 1984 for the Atari 8-bit family and Commodore 64.[1]

A pre-release version of the game was called PuzzleMania.[2]

Gameplay

The player guides Benny, a light bulb, through a series of 11 puzzles, each with varying difficulty settings (a total of over 40 levels). At the completion of each level, there are a few available exits, each bearing an obscure symbol, which take Benny forward or back in the game (or possibly to repeat the level). The final level, the "Metasequence," is a cryptic puzzle with a non-explicit objective. Its original purpose was part of a contest: those who solved it correctly by the August 13, 1984 deadline could enter in a drawing to win a weekend at an Atlantic City casino with co-creator Ken Uston.

Reception

Steve Panak wrote in ANALOG Computing, "Puzzle Panic is so radically different, so unlike anything else you've ever set your cathode-raybloodshot eyes on, that there's no readily memorable program to compare it with," and called the game "addictive." He disliked the brief window for winning the contest; it had already expired by the time he played.

References

1. ^{{lemon64 game|id=2025|name=Puzzle Panic}}
2. ^{{cite web|title=PuzzleMania|url=http://www.atarimania.com/game-atari-400-800-xl-xe-puzzlemania_4190.html|website=Atari Mania}}

}}

External links

  • Puzzle Panic at Atari Mania
{{8bitcomputer-game-stub}}{{puzzle-videogame-stub}}

6 : 1984 video games|Atari 8-bit family games|Commodore 64 games|Epyx games|Puzzle video games|Video games developed in the United States

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