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词条 Graeme Norgate
释义

  1. Video game soundtracks

  2. References

  3. External links

{{Use British English|date=May 2017}}{{Use dmy dates|date=July 2016}}{{Infobox musical artist
| name = Graeme Norgate
| image = Graeme Norgate 2.jpg
| caption = Norgate developing music at Free Radical Design in 2006.
| background =non_performing_personnel
| birth_date={{birth date and age|df=yes|1971|3|20}}
| birth_place =Essex, England
| instrument =
| genre = Electronica, Techno, Space music, Chill-out, Liquid funk, Acid jazz, Progressive, Ambient, Deep house, Trip hop, New age, Dance-punk, Drum and bass
| occupation = Composer, musician
| years_active = 1994–present
| label =
| associated_acts = Robin Beanland
Grant Kirkhope
Goteki
| website = {{URL|graemenorgate.com/}}
}}Graeme Norgate (born 20 March 1971),[1] is a British video game music composer who has composed music for a variety of video games developed by Rare. His first project at Rare was writing music for the Game Boy game, Donkey Kong Land. He also contributed to the soundtracks of Blast Corps[2] and GoldenEye 007.[3] Graeme was later an employee of Free Radical Design,[3] the company was eventually bought out by Crytek and renamed to Crytek UK; Norgate retained the position of audio director after the company's buyout. Norgate later moved to Deep Silver Dambuster Studios after Crytek closed down Crytek UK.[4]

Originally working at a bank before joining Rare in 1994, Norgate worked on the music of such games as GoldenEye 007 and Blast Corps. A friend of fellow Rare composer Robin Beanland, the two worked on the original soundtrack to Killer Instinct[5] in the 1990s. He also composed music (but was not fully credited) {{Citation needed|date=July 2013}} for other Rareware games such as Diddy Kong Racing, Jet Force Gemini,[6] and Perfect Dark.[5]

Norgate played synthesizer and programmed drums for the bands 'FWNT' and 'The Catch' between 1991 and 1992. He also works under the alias of Virez when remixing, he has remixed several songs for bands such as Sigue Sigue Sputnik, Goteki, Code 64, Seize and Illumina.

Video game soundtracks

TitleYearSystemNotes
Killer Instinct1994Arcade, SNES, Game BoyWith Robin Beanland
Donkey Kong Land1995Game Boy
Killer Instinct 2UnreleasedSNESWorked on the cancelled port.[7]
Blast Corps1997N64
GoldenEye 0071997N64With Grant Kirkhope and Beanland
Diddy Kong Racing1997N64Sound effects
Jet Force Gemini1999N64Replaced by Beanland
Perfect Dark2000N64With Kirkhope and David Clynick
TimeSplitters2000PS2
TimeSplitters 22002PS2, Xbox, Gamecube
TimeSplitters 2n/aGBA (Unreleased)According to Norgate, the game was "finished, but never released."[7]
Second Sight2004PS2, Xbox, GameCube, Windows
Future Perfect2005PS2, Xbox, GameCube
Haze2008PS3
Gangsta' Zombies2010FacebookSoundtrack later reused on Gangsta' Pets
Crysis2011PS3, Xbox 360
Crysis 22011PS3, Xbox 360, Windows
Twist Pilot2012IOS & Mobile
The Snowman and the Snowdog2012IOS &Mobile
Crysis 32013PS3, Xbox 360, Windows
The Revolution2016PS4, Xbox One, Windows

References

1. ^{{cite web|url=http://search.findmypast.co.uk/results/united-kingdom-records-in-birth-marriage-death-and-parish-records?firstname=graeme&lastname=norgate&yearofbirth=1971&yearofbirth_offset=2|title=Graeme Norgate on Findmypast|publisher=}}
2. ^{{cite web|url=http://www.polygon.com/2015/7/10/8927959/goldeneye-n64-soundtrack|title=Listen to N64 GoldenEye's soundtrack in beautiful, uncompressed form | Polygon|publisher=polygon.com|accessdate=24 July 2016}}
3. ^{{cite web|url=http://designingsound.org/2010/11/from-n64-to-wii-re-imagining-goldeneye-007-exclusive-interview-with-graeme-norgate-and-steve-duckworth/|title=From N64 to Wii, Re-imagining "GoldenEye 007" – Exclusive Interview with Graeme Norgate and Steve Duckworth|publisher=designingsound.org|accessdate=24 July 2016}}
4. ^{{cite web|url=http://www.gameinformer.com/b/news/archive/2014/07/30/deep-silver-now-owns-homefront-new-studio-handling-development.aspx|title=[Update] Deep Silver Buys Homefront, UK Staff To Transfer To New Dambuster Studio, Crytek USA Scaled Back|first=Mike|last=Futter|work=Game Informer|date=30 July 2014|accessdate=31 October 2015}}
5. ^{{cite web|url=http://www.vgmonline.net/graemenorgateinterview/|title=VGMO -Video Game Music Online- » Graeme Norgate Interview: Composer of Goldeneye and TimeSplitters|publisher=vgmonline.net|accessdate=24 July 2016}}
6. ^https://uk.linkedin.com/in/graemenorgate?trk=pub-pbmap{{dead link|date=December 2017 |bot=InternetArchiveBot |fix-attempted=yes }}
7. ^{{cite web|url=http://www.graemenorgate.com/ |title=Graeme Norgate Official webspace music from Timesplitters, Goldeneye, Crysis 2, Crysis 3, Crysis, Second Sight Killer Instinct Donkey Kong games|author=Graeme Norgate|publisher=graemenorgate.com|accessdate=24 July 2016}}

External links

  • {{official website|http://www.graemenorgate.com/}}
  • {{musicbrainz artist|id=ad5c5999-900c-46c7-a76e-d51aa97ab6f0|name=Graeme Norgate}}
  • {{IMDb name|0635304}}
  • [https://graemenorgate.bandcamp.com/ Bandcamp store]
  • Artist profile at OverClocked ReMix
  • Timesplitters Music Box
{{Crytek}}{{Authority control}}{{DEFAULTSORT:Norgate, Graeme}}

8 : Living people|1971 births|English composers|English male composers|Musicians from London|People from Chingford|Rare (company) people|Video game composers

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